Player Matchup

Bastet
Bastet
Gold I
BlOcKINGbAnN3D
Bastet
Gold I
Level 178
God Stats
7W - 6L
1,647 SR
Queue Stats
67W - 66L
1,563 MMR
Party 2
Nut
Nut
Gold III
Harryt0
Nut
Gold III
Level 145
God Stats
0W - 3L
1,283 SR
Queue Stats
105W - 103L
1,488 MMR
Party 3
Gilgamesh
Gilgamesh
Platinum IV
RedKSpartan
Gilgamesh
Platinum IV
Level 148
God Stats
3W - 3L
1,628 SR
Queue Stats
129W - 122L
1,845 MMR
Party 3
Ra
Ra
Platinum IV
Unstoo
Ra
Platinum IV
Level 91
God Stats
9W - 8L
1,579 SR
Queue Stats
59W - 49L
1,783 MMR
Party 2
Terra
Terra
Gold I
WillOldfield
Terra
Gold I
Level 199
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 121L
1,718 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 152
1,527 SR
1,680 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,489 SR
1,678 MMR
Chaac
Chaac
Platinum V
Aleckzandro
Chaac
Platinum V
Level 191
God Stats
5W - 1L
1,323 SR
Queue Stats
56W - 43L
1,844 MMR
Party 1
Bacchus
Bacchus
Gold V
Wander Skid
Bacchus
Gold V
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,658 MMR
Solo
Osiris
Osiris
Gold IV
dominikph
Osiris
Gold IV
Level 157
God Stats
4W - 2L
1,317 SR
Queue Stats
42W - 39L
1,462 MMR
Party 1
Neith
Neith
Platinum V
jagersk8
Neith
Platinum V
Level 106
God Stats
5W - 4L
1,521 SR
Queue Stats
103W - 103L
1,703 MMR
Solo
Raijin
Raijin
Platinum II
Κami
Raijin
Platinum II
Level 129
God Stats
2W - 1L
1,785 SR
Queue Stats
246W - 219L
1,722 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,245
649
1,214
3,162
850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Nut
5
0 / 1 / 0
3,019
604
1,323
3,278
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Gilgamesh
RedKSpartan
Gilgamesh
6
0 / 2 / 0
3,466
693
1,611
5,143
3,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ra
8
1 / 0 / 0
4,010
802
872
2,203
717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 0 / 0
2,897
579
25
1,178
413
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Bans
AresSun WukongAthenaBake Kujira

VS

Bans
ThothAwilixSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,051
810
1,950
4,374
1,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Bacchus
Wander Skid
Bacchus
6
0 / 0 / 1
3,731
746
1,703
3,406
2,147
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
dominikph
Osiris
7
1 / 0 / 0
3,689
738
782
3,870
1,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Neith
jagersk8
Neith
6
1 / 0 / 0
3,683
737
1,596
1,574
497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Κami
Raijin
7
0 / 1 / 0
3,614
723
1,219
1,890
543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
0
0
1
0.5
L
Nut
0
1
0
0
L
Gilgamesh
RedKSpartan
Gilgamesh
0
2
0
0
L
Ra
1
0
0
1
W
Bacchus
Wander Skid
Bacchus
0
0
1
0.5
L
0
0
0
0
W
Osiris
dominikph
Osiris
1
0
0
1
W
Neith
jagersk8
Neith
1
0
0
1
W
Raijin
Κami
Raijin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,045
Damage
7,250
14,964
Taken
15,114
6,512
Mitigated
6,894
6,143
Healing
6,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,950
399
0
1,997
4,374
1,784
0
0
4,124
0
21,317
L
1,214
121
0
2,137
3,162
850
0
0
3,162
0
12,420
L
Nut
1,323
1,034
0
1,038
3,278
1,013
0
1,271
2,007
0
12,703
L
Gilgamesh
RedKSpartan
Gilgamesh
1,611
527
0
1,012
5,143
3,519
0
0
5,143
0
17,453
L
Ra
872
70
108
1,018
2,203
717
0
1,158
1,045
20,847
1,420
W
Bacchus
Wander Skid
Bacchus
1,703
418
410
1,413
3,406
2,147
0
25
3,381
8,685
1,597
L
25
25
200
630
1,178
413
0
272
906
2,993
0
W
Osiris
dominikph
Osiris
782
276
0
1,842
3,870
1,923
0
171
3,663
0
22,027
W
Neith
jagersk8
Neith
1,596
731
0
240
1,574
497
0
0
1,574
0
22,581
W
Raijin
Κami
Raijin
1,219
228
0
500
1,890
543
0
463
1,291
21,497
418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,637
Gold Earned
18,768
141
Minions Killed
180
0
Camps Cleared
0
501,768
Distance Traveled
548,041
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,051
810
46
9
0
107,000
0
L
Bastet
3,245
649
25
5
0
119,194
1
L
Nut
3,019
604
21
4
0
99,861
0
L
Gilgamesh
3,466
693
35
7
0
108,575
0
L
Ra
4,010
802
54
11
0
122,566
0
W
Bacchus
3,731
746
13
3
0
110,444
0
L
Terra
2,897
579
6
1
0
51,572
0
W
Osiris
3,689
738
46
9
0
128,435
0
W
Neith
3,683
737
35
7
0
103,119
0
W
Raijin
3,614
723
40
8
0
99,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role