Player Matchup

Thanatos
Thanatos
BKRandy813
Thanatos
Level 27
God Stats
1W - 3L
1,373 SR
Queue Stats
51W - 62L
1,408 Elo+
Party 1
Cupid
Cupid
Goldenprophet00
Cupid
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,330 Elo+
Party 1
Poseidon
Poseidon
SOLRAC190
Poseidon
Level 45
God Stats
0W - 1L
1,748 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
nanimoose
Cerberus
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,479 Elo+
Party 1
Bellona
Bellona
zProst112
Bellona
Level 45
God Stats
9W - 13L
1,282 SR
Queue Stats
94W - 114L
1,398 Elo+
Party 1
Team Averages
Level 37
1,481 SR
1,423 Elo+

VS

Team Averages
Level 64
1,541 SR
1,475 Elo+
Arachne
Arachne
Achomy
Arachne
Level 65
God Stats
3W - 4L
1,134 SR
Queue Stats
199W - 180L
1,480 Elo+
Solo
Jormungandr
Jormungandr
GinjaNinjaTTV
Jormungandr
Level 68
God Stats
44W - 24L
1,611 SR
Queue Stats
102W - 82L
1,537 Elo+
Solo
Danzaburou
Danzaburou
koopa585
Danzaburou
Level 61
God Stats
30W - 25L
1,562 SR
Queue Stats
106W - 115L
1,500 Elo+
Solo
Zeus
Zeus
lil-_-pocket
Zeus
Level 83
God Stats
2W - 1L
1,901 SR
Queue Stats
122W - 104L
1,431 Elo+
Solo
Zhong Kui
Zhong Kui
peanuu
Zhong Kui
Level 43
God Stats
3W - 2L
1,500 SR
Queue Stats
97W - 84L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BKRandy813
Thanatos
14
3 / 7 / 0
7,908
465
8,336
19,234
8,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 7 / 1
7,248
426
3,636
16,738
6,522
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Poseidon
SOLRAC190
Poseidon
12
0 / 9 / 0
6,954
409
5,465
12,299
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
nanimoose
Cerberus
4
0 / 2 / 0
5,442
320
147
3,277
1,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
zProst112
Bellona
14
0 / 4 / 1
8,147
479
6,772
19,838
12,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Achomy
Arachne
17
4 / 0 / 9
9,781
575
4,501
11,459
5,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
GinjaNinjaTTV
Jormungandr
16
5 / 1 / 6
10,340
608
11,559
13,254
11,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
koopa585
Danzaburou
15
3 / 1 / 13
10,007
589
7,398
14,623
13,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
9 / 0 / 5
10,621
625
13,973
6,143
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
peanuu
Zhong Kui
19
8 / 1 / 5
11,141
655
17,748
15,362
12,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
67
3
Kills
29
29
Deaths
3
2
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Arachne
Achomy
Arachne
4
0
9
8.5
L
Thanatos
BKRandy813
Thanatos
3
7
0
0.43
W
Jormungandr
GinjaNinjaTTV
Jormungandr
5
1
6
8
L
0
7
1
0.07
L
Poseidon
SOLRAC190
Poseidon
0
9
0
0
W
Danzaburou
koopa585
Danzaburou
3
1
13
9.5
W
9
0
5
11.5
L
Cerberus
nanimoose
Cerberus
0
2
0
0
W
Zhong Kui
peanuu
Zhong Kui
8
1
5
10.5
L
Bellona
zProst112
Bellona
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,356
Damage
55,179
71,386
Taken
60,841
33,546
Mitigated
46,001
22,500
Healing
20,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Achomy
Arachne
4,501
3,904
0
4,258
11,459
5,866
1,235
1,734
9,725
0
78,927
L
Thanatos
BKRandy813
Thanatos
8,336
2,565
0
8,629
19,234
8,564
0
9,542
9,692
0
63,078
W
Jormungandr
GinjaNinjaTTV
Jormungandr
11,559
2,049
0
5,223
13,254
11,168
1,435
1,239
12,015
82,284
272
L
3,636
1,673
26
6,341
16,738
6,522
0
10,257
6,481
0
48,205
L
Poseidon
SOLRAC190
Poseidon
5,465
880
0
390
12,299
4,114
0
7,460
4,839
38,633
0
W
Danzaburou
koopa585
Danzaburou
7,398
1,275
0
4,518
14,623
13,998
373
2,130
12,493
0
33,649
W
13,973
1,488
0
595
6,143
2,332
704
330
5,813
72,903
4,275
L
Cerberus
nanimoose
Cerberus
147
0
0
797
3,277
1,962
0
1,315
1,962
4,023
0
W
Zhong Kui
peanuu
Zhong Kui
17,748
5,517
0
5,770
15,362
12,637
3,340
179
15,183
92,294
19,730
L
Bellona
zProst112
Bellona
6,772
2,018
37
6,280
19,838
12,384
0
13,094
6,744
0
62,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,699
Gold Earned
51,890
392
Minions Killed
539
0
Camps Cleared
0
1,371,286
Distance Traveled
1,731,481
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,781
575
115
7
0
392,112
6
L
Thanatos
7,908
465
97
6
0
360,981
0
W
Jormungandr
10,340
608
121
7
0
311,348
0
L
Cupid
7,248
426
91
5
0
289,323
0
L
Poseidon
6,954
409
68
4
0
321,597
1
W
Danzaburou
10,007
589
33
2
0
336,775
0
W
Zeus
10,621
625
114
7
0
359,156
0
L
Cerberus
5,442
320
11
1
0
76,609
0
W
Zhong Kui
11,141
655
156
9
0
332,090
0
L
Bellona
8,147
479
125
7
0
322,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role