Player Matchup

Cerberus
Cerberus
Bronze V
CrAxKhEaD-_-NYC
Cerberus
Bronze V
Level 126
God Stats
0W - 1L
1,616 SR
Queue Stats
3W - 4L
1,513 MMR
Party 2
Izanami
Izanami
Bronze III
temp-8326353
Izanami
Bronze III
Level 46
God Stats
0W - 1L
1,684 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Odin
Odin
Bronze III
temp-8344499
Odin
Bronze III
Level 107
God Stats
0W - 1L
1,593 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 93
1,631 SR
1,504 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,593 SR
1,486 MMR
Bacchus
Bacchus
Silver I
ALMIGHTYxBET
Bacchus
Silver I
Level 127
God Stats
41W - 35L
1,623 SR
Queue Stats
816W - 815L
1,189 MMR
Party 1
Zeus
Zeus
Gold II
Brumall
Zeus
Gold II
Level 127
God Stats
1W - 0L
1,367 SR
Queue Stats
22W - 6L
1,816 MMR
Party 1
Xbalanque
Xbalanque
Gold IV
Refugiado420
Xbalanque
Gold IV
Level 103
God Stats
3W - 3L
1,788 SR
Queue Stats
446W - 502L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
11 / 2 / 3
12,874
858
18,888
25,094
22,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
temp-8326353
Izanami
14
2 / 7 / 8
10,014
668
9,787
14,619
6,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 6 / 9
10,173
678
6,712
16,169
16,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AphroditeThothKuzenboNe ZhaJanus

VS

Bans
AgniAthenaMorgan Le FayAresKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ALMIGHTYxBET
Bacchus
17
4 / 4 / 10
11,233
749
12,908
20,096
26,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Brumall
Zeus
16
1 / 4 / 11
11,166
744
24,222
10,427
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Refugiado420
Xbalanque
18
10 / 7 / 3
13,250
883
13,382
19,690
7,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
14
Kills
15
15
Deaths
15
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ALMIGHTYxBET
Bacchus
4
4
10
2.25
W
Zeus
Brumall
Zeus
1
4
11
1.63
L
Cerberus
11
2
3
6.25
W
Xbalanque
Refugiado420
Xbalanque
10
7
3
1.64
L
Izanami
temp-8326353
Izanami
2
7
8
0.86
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,387
Damage
50,512
55,882
Taken
50,213
46,232
Mitigated
37,514
9,768
Healing
8,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ALMIGHTYxBET
Bacchus
12,908
1,477
0
3,121
20,096
26,576
228
5,480
13,506
27,171
3,421
W
Zeus
Brumall
Zeus
24,222
3,107
0
1,623
10,427
3,651
688
4,514
5,407
65,351
1,482
L
Cerberus
18,888
771
0
5,813
25,094
22,791
729
13,105
10,929
44,103
1,861
W
Xbalanque
Refugiado420
Xbalanque
13,382
7,429
0
3,509
19,690
7,287
2,043
6,603
12,345
0
56,455
L
Izanami
temp-8326353
Izanami
9,787
4,638
0
2,581
14,619
6,487
115
8,691
5,435
0
34,923
L
6,712
1,276
0
1,374
16,169
16,954
407
10,407
4,753
0
22,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,061
Gold Earned
35,649
172
Minions Killed
194
0
Camps Cleared
0
796,401
Distance Traveled
756,670
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,233
749
20
1
0
281,298
2
W
Zeus
11,166
744
103
7
0
229,383
0
L
Cerberus
12,874
858
94
6
0
275,903
1
W
Xbalanque
13,250
883
71
5
0
245,989
1
L
Izanami
10,014
668
43
3
0
239,536
0
L
Odin
10,173
678
35
2
0
280,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role