Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
 
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
AlRoCa04
Hun Batz
Level 50
God Stats
3W - 1L
1,456 SR
Queue Stats
66W - 60L
1,420 Elo+
Party 4
Nu Wa
Nu Wa
PDFR_Serpies04
Nu Wa
Level 29
God Stats
2W - 1L
1,261 SR
Queue Stats
54W - 48L
1,433 Elo+
Party 4
Artemis
Artemis
V1XZYLEE_
Artemis
Level 61
God Stats
5W - 2L
1,805 SR
Queue Stats
45W - 58L
1,470 Elo+
Solo
Team Averages
Level 95
1,504 SR
1,464 Elo+

VS

Team Averages
Level 42
1,552 SR
1,338 Elo+
Kukulkan
Kukulkan
Aimbeter10u
Kukulkan
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,275 Elo+
Party 2
Athena
Athena
Ra888
Athena
Level 36
God Stats
66W - 70L
1,534 SR
Queue Stats
91W - 97L
1,403 Elo+
Party 1
Ishtar
Ishtar
SirDra88
Ishtar
Level 100
God Stats
15W - 11L
1,541 SR
Queue Stats
92W - 100L
1,402 Elo+
Party 1
Chaac
Chaac
pshlnahui
Chaac
Level 39
God Stats
2W - 1L
1,687 SR
Queue Stats
17W - 27L
1,334 Elo+
Solo
Arachne
Arachne
vCriticalKush
Arachne
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
0 / 0 / 5
10,370
576
10,817
14,766
15,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
 
Bacchus
14
2 / 0 / 16
9,305
517
9,206
10,853
13,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
AlRoCa04
Hun Batz
17
10 / 1 / 6
10,121
562
8,772
12,321
6,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
9 / 1 / 7
10,964
609
12,939
9,108
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
V1XZYLEE_
Artemis
15
7 / 2 / 9
9,416
523
15,661
11,246
4,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aimbeter10u
Kukulkan
11
0 / 8 / 1
6,708
373
6,504
11,751
3,377
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Athena
Ra888
Athena
11
1 / 5 / 0
7,814
434
3,996
17,712
17,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
SirDra88
Ishtar
12
0 / 7 / 2
7,114
395
7,104
14,270
5,182
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chaac
pshlnahui
Chaac
14
0 / 1 / 0
7,194
400
7,561
17,886
23,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
11
1 / 7 / 0
6,907
384
4,754
16,589
5,566
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
5
28
Kills
2
4
Deaths
28
43
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
5
2.5
W
Bacchus
 
Bacchus
2
0
16
10
L
Kukulkan
Aimbeter10u
Kukulkan
0
8
1
0.06
W
Hun Batz
AlRoCa04
Hun Batz
10
1
6
13
W
9
1
7
12.5
L
Athena
Ra888
Athena
1
5
0
0.2
L
Ishtar
SirDra88
Ishtar
0
7
2
0.14
W
Artemis
V1XZYLEE_
Artemis
7
2
9
5.75
L
Chaac
pshlnahui
Chaac
0
1
0
0
L
Arachne
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,395
Damage
29,919
58,294
Taken
78,208
43,686
Mitigated
55,498
7,298
Healing
17,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,817
563
0
2,565
14,766
15,815
128
674
13,163
0
99,062
W
Bacchus
 
Bacchus
9,206
1,176
0
2,834
10,853
13,666
298
3,564
7,205
31,356
0
L
Kukulkan
Aimbeter10u
Kukulkan
6,504
805
0
1,001
11,751
3,377
290
5,608
6,143
43,311
0
W
Hun Batz
AlRoCa04
Hun Batz
8,772
3,501
0
948
12,321
6,163
977
1,392
10,929
0
91,849
W
12,939
3,645
0
500
9,108
3,187
754
4,095
5,013
82,544
3,061
L
Athena
Ra888
Athena
3,996
1,749
321
2,844
17,712
17,933
0
4,648
13,064
28,225
0
L
Ishtar
SirDra88
Ishtar
7,104
3,481
412
3,139
14,270
5,182
0
4,660
9,610
0
47,773
W
Artemis
V1XZYLEE_
Artemis
15,661
5,546
0
451
11,246
4,855
2,089
2,161
8,983
0
57,699
L
Chaac
pshlnahui
Chaac
7,561
404
0
6,873
17,886
23,440
0
2,922
14,964
0
50,652
L
Arachne
4,754
3,907
0
2,531
16,589
5,566
0
3,935
12,654
0
44,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,176
Gold Earned
35,737
504
Minions Killed
319
0
Camps Cleared
0
1,798,205
Distance Traveled
1,463,892
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,370
576
149
8
0
353,411
2
W
Bacchus
9,305
517
41
2
0
382,202
0
L
Kukulkan
6,708
373
66
4
0
258,962
0
W
Hun Batz
10,121
562
114
6
0
406,491
0
W
Nu Wa
10,964
609
128
7
0
330,181
0
L
Athena
7,814
434
39
2
0
299,081
2
L
Ishtar
7,114
395
72
4
0
276,233
6
W
Artemis
9,416
523
72
4
0
325,920
0
L
Chaac
7,194
400
83
5
0
304,740
0
L
Arachne
6,907
384
59
3
0
324,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role