Player Matchup

Nemesis
Nemesis
Gascube
Nemesis
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 16L
1,337 Elo+
Party 1
Bacchus
Bacchus
Geckogamingm
Bacchus
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 23L
1,500 Elo+
Party 1
Neith
Neith
Grizz9220
Neith
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 109L
1,488 Elo+
Solo
Hera
Hera
PekPekLuver
Hera
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,386 Elo+
Party 1
Horus
Horus
jnova3
Horus
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 32L
1,473 Elo+
Party 1
Team Averages
Level 74
1,500 SR
1,437 Elo+

VS

Team Averages
Level 113
1,473 SR
1,499 Elo+
Ymir
Ymir
 
Ymir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AyedolfYeetler
Horus
Level 107
God Stats
2W - 0L
1,707 SR
Queue Stats
65W - 59L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
Devina
Baron Samedi
Level 147
God Stats
17W - 28L
1,335 SR
Queue Stats
444W - 431L
1,486 Elo+
Solo
Ne Zha
Ne Zha
NYM-RATU
Ne Zha
Level 83
God Stats
7W - 5L
1,500 SR
Queue Stats
65W - 57L
1,534 Elo+
Solo
Izanami
Izanami
XbalaoX
Izanami
Level 127
God Stats
18W - 12L
1,322 SR
Queue Stats
184W - 181L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gascube
Nemesis
10
3 / 1 / 0
5,742
574
4,652
7,901
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Geckogamingm
Bacchus
8
1 / 5 / 5
5,160
516
2,302
9,970
8,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Grizz9220
Neith
10
2 / 2 / 3
5,645
565
4,693
6,574
2,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
5,062
506
2,141
4,231
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Horus
jnova3
Horus
10
1 / 2 / 0
5,618
562
7,494
10,331
5,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
3 / 1 / 3
6,183
618
4,299
6,919
5,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 1 / 1
5,914
591
7,837
12,536
8,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Devina
Baron Samedi
4
0 / 1 / 0
3,895
390
1,423
1,398
462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
NYM-RATU
Ne Zha
12
7 / 1 / 1
6,450
645
4,424
8,400
3,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
XbalaoX
Izanami
11
2 / 3 / 3
6,166
617
6,455
7,390
2,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
7
Kills
13
13
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
3
4.5
W
1
1
1
1.5
W
Baron Samedi
Devina
Baron Samedi
0
1
0
0
L
Nemesis
Gascube
Nemesis
3
1
0
3
L
Bacchus
Geckogamingm
Bacchus
1
5
5
0.7
L
Neith
Grizz9220
Neith
2
2
3
1.75
W
Ne Zha
NYM-RATU
Ne Zha
7
1
1
7.5
L
0
3
0
0
W
Izanami
XbalaoX
Izanami
2
3
3
1.17
L
Horus
jnova3
Horus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,282
Damage
24,438
39,007
Taken
36,643
20,039
Mitigated
20,499
6,558
Healing
14,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,299
778
0
2,452
6,919
5,531
0
955
5,964
19,964
0
W
7,837
3,446
0
6,945
12,536
8,488
0
0
11,731
0
39,569
W
Baron Samedi
Devina
Baron Samedi
1,423
80
51
384
1,398
462
0
530
868
8,089
0
L
Nemesis
Gascube
Nemesis
4,652
2,025
0
466
7,901
3,013
0
994
6,727
0
38,249
L
Bacchus
Geckogamingm
Bacchus
2,302
831
0
754
9,970
8,409
54
2,324
7,610
10,385
0
L
Neith
Grizz9220
Neith
4,693
1,480
0
1,505
6,574
2,086
0
1,648
4,894
0
38,369
W
Ne Zha
NYM-RATU
Ne Zha
4,424
1,330
0
2,254
8,400
3,593
0
1,796
6,604
0
37,675
L
2,141
491
0
250
4,231
1,005
939
500
3,637
26,977
0
W
Izanami
XbalaoX
Izanami
6,455
5,132
0
2,100
7,390
2,425
0
1,162
6,228
0
58,239
L
Horus
jnova3
Horus
7,494
3,796
0
3,583
10,331
5,526
0
0
9,626
0
35,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,227
Gold Earned
28,608
238
Minions Killed
244
0
Camps Cleared
0
913,866
Distance Traveled
861,701
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,183
618
26
3
0
187,349
2
W
Horus
5,914
591
66
7
0
191,212
0
W
Baron Samedi
3,895
390
12
1
0
44,482
2
L
Nemesis
5,742
574
63
6
0
204,901
0
L
Bacchus
5,160
516
14
1
0
177,994
0
L
Neith
5,645
565
59
6
0
167,207
1
W
Ne Zha
6,450
645
44
4
0
248,363
0
L
Hera
5,062
506
40
4
0
172,224
0
W
Izanami
6,166
617
96
10
0
190,295
0
L
Horus
5,618
562
62
6
0
191,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role