Player Matchup

Anhur
Anhur
AlnAlmora
Anhur
Level 120
God Stats
1W - 2L
1,581 SR
Queue Stats
180W - 167L
1,496 Elo+
Party 1
Cupid
Cupid
FaZe_Pdidly
Cupid
Level 81
God Stats
0W - 1L
1,296 SR
Queue Stats
130W - 129L
1,420 Elo+
Solo
Izanami
Izanami
Hyleos
Izanami
Level 127
God Stats
115W - 91L
1,574 SR
Queue Stats
387W - 377L
1,479 Elo+
Solo
Ymir
Ymir
OverallRock21
Ymir
Level 133
God Stats
1W - 4L
1,467 SR
Queue Stats
169W - 165L
1,502 Elo+
Party 1
Zeus
Zeus
khamikah
Zeus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 79L
1,399 Elo+
Solo
Team Averages
Level 105
1,484 SR
1,459 Elo+

VS

Team Averages
Level 80
1,482 SR
1,456 Elo+
Cu Chulainn
Cu Chulainn
AgnaldoAutopecas
Cu Chulainn
Level 28
God Stats
3W - 1L
1,519 SR
Queue Stats
52W - 41L
1,511 Elo+
Party 2
The Morrigan
The Morrigan
Landfishies
The Morrigan
Level 71
God Stats
22W - 25L
1,423 SR
Queue Stats
125W - 133L
1,443 Elo+
Party 3
Mercury
Mercury
QuantumSkyRipper
Mercury
Level 41
God Stats
4W - 4L
1,470 SR
Queue Stats
57W - 73L
1,395 Elo+
Solo
Rama
Rama
duf_loki_is_here
Rama
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 50L
1,514 Elo+
Party 2
Sylvanus
Sylvanus
ツFadedツ
Sylvanus
Level 97
God Stats
9W - 7L
1,500 SR
Queue Stats
162W - 186L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AlnAlmora
Anhur
10
2 / 1 / 1
6,075
506
6,118
7,796
2,807
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 3 / 0
4,448
371
637
4,317
1,108
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Izanami
Hyleos
Izanami
13
4 / 1 / 1
7,098
592
10,054
9,057
3,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 4
6,497
541
5,132
11,614
8,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zeus
11
1 / 3 / 0
6,090
508
3,963
7,105
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AgnaldoAutopecas
Cu Chulainn
12
4 / 2 / 1
8,039
670
6,812
12,539
10,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Landfishies
The Morrigan
13
2 / 0 / 1
7,292
608
5,437
6,065
2,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

11
2 / 3 / 0
6,554
546
2,494
11,717
4,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 1 / 1
7,017
585
3,776
7,293
2,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
ツFadedツ
Sylvanus
8
1 / 1 / 3
6,056
505
6,664
10,995
7,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
7
Kills
10
10
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AgnaldoAutopecas
Cu Chulainn
4
2
1
2.25
L
Anhur
AlnAlmora
Anhur
2
1
1
2.5
L
0
3
0
0
L
Izanami
Hyleos
Izanami
4
1
1
4.5
W
The Morrigan
Landfishies
The Morrigan
2
0
1
2.5
L
0
2
4
1
W
2
3
0
0.67
W
1
1
1
1.5
L
Zeus
1
3
0
0.33
W
Sylvanus
ツFadedツ
Sylvanus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,904
Damage
25,183
39,889
Taken
48,609
19,011
Mitigated
27,970
11,027
Healing
11,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AgnaldoAutopecas
Cu Chulainn
6,812
1,023
0
953
12,539
10,724
591
1,549
10,990
2,579
45,402
L
Anhur
AlnAlmora
Anhur
6,118
2,524
0
3,170
7,796
2,807
315
3,615
4,181
0
40,154
L
637
418
0
623
4,317
1,108
0
0
4,317
0
9,328
L
Izanami
Hyleos
Izanami
10,054
6,254
0
2,780
9,057
3,844
771
823
8,234
0
65,262
W
The Morrigan
Landfishies
The Morrigan
5,437
592
0
1,139
6,065
2,511
476
2,462
3,603
48,753
10,017
L
5,132
1,896
198
3,546
11,614
8,820
0
3,480
8,134
19,350
1,285
W
2,494
1,469
0
1,948
11,717
4,736
551
833
10,884
0
37,868
W
3,776
3,190
0
2,086
7,293
2,496
811
922
6,371
0
52,197
L
Zeus
3,963
1,103
0
710
7,105
2,432
0
3,015
4,090
36,750
0
W
Sylvanus
ツFadedツ
Sylvanus
6,664
2,245
1,895
3,164
10,995
7,503
81
2,524
8,471
18,127
1,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,208
Gold Earned
34,958
266
Minions Killed
347
0
Camps Cleared
0
1,020,798
Distance Traveled
1,179,620
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,039
670
88
7
0
223,029
0
L
Anhur
6,075
506
61
5
0
233,528
0
L
Cupid
4,448
371
13
1
0
133,633
0
L
Izanami
7,098
592
105
9
0
225,013
0
W
The Morrigan
7,292
608
80
7
0
236,782
0
L
Ymir
6,497
541
31
3
0
222,837
2
W
Mercury
6,554
546
61
5
0
266,500
0
W
Rama
7,017
585
96
8
0
231,196
0
L
Zeus
6,090
508
56
5
0
205,787
2
W
Sylvanus
6,056
505
22
2
0
222,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role