Player Matchup

Eset
Eset
 
Eset
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ALEXMASTER5001
Ymir
Level 25
God Stats
7W - 6L
1,518 SR
Queue Stats
10W - 15L
1,245 Elo+
Party 1
Nut
Nut
EchoOfTheAbyss
Nut
Level 107
God Stats
3W - 2L
1,263 SR
Queue Stats
23W - 22L
1,428 Elo+
Party 1
Bacchus
Bacchus
Parsnip730
Bacchus
Level 117
God Stats
6W - 4L
1,814 SR
Queue Stats
202W - 196L
1,511 Elo+
Solo
Surtr
Surtr
lostSwifty
Surtr
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 25L
1,506 Elo+
Party 1
Team Averages
Level 84
1,519 SR
1,438 Elo+

VS

Team Averages
Level 99
1,592 SR
1,492 Elo+
Lancelot
Lancelot
 
Lancelot
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
CreamyMoo01
Nu Wa
Level 41
God Stats
0W - 1L
1,767 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Slime_Blitz
Cu Chulainn
Level 87
God Stats
6W - 7L
1,445 SR
Queue Stats
245W - 227L
1,452 Elo+
Party 2
Cernunnos
Cernunnos
Woodcoky
Cernunnos
Level 147
God Stats
1W - 1L
1,544 SR
Queue Stats
50W - 49L
1,547 Elo+
Solo
Aphrodite
Aphrodite
Wub Wubb BASS
Aphrodite
Level 119
God Stats
23W - 16L
1,703 SR
Queue Stats
326W - 309L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
7 / 0 / 2
8,690
668
7,095
5,678
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 7
6,672
513
5,232
16,498
12,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 2 / 5
6,243
480
7,762
7,535
2,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Parsnip730
Bacchus
13
5 / 1 / 5
7,491
576
7,833
11,143
6,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
14
5 / 0 / 6
8,564
659
10,514
11,479
9,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
0 / 5 / 0
5,899
454
4,354
11,565
10,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 7 / 0
5,461
420
3,970
8,931
3,441
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Slime_Blitz
Cu Chulainn
10
2 / 2 / 1
6,039
465
7,626
12,069
5,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Woodcoky
Cernunnos
11
2 / 2 / 2
6,630
510
10,234
11,884
5,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Wub Wubb BASS
Aphrodite
10
0 / 3 / 3
6,198
477
3,067
11,098
7,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
19
Kills
4
4
Deaths
19
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
7
0
2
8
L
Lancelot
 
Lancelot
0
5
0
0
W
0
1
7
3.5
L
0
7
0
0
W
2
2
5
2.25
W
Bacchus
Parsnip730
Bacchus
5
1
5
7.5
L
Cu Chulainn
Slime_Blitz
Cu Chulainn
2
2
1
1.25
L
Cernunnos
Woodcoky
Cernunnos
2
2
2
1.5
L
Aphrodite
Wub Wubb BASS
Aphrodite
0
3
3
0.5
W
Surtr
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,436
Damage
29,251
52,333
Taken
55,547
32,987
Mitigated
31,986
18,906
Healing
18,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
7,095
615
929
2,004
5,678
2,060
1,699
1,877
3,801
69,733
2,640
L
Lancelot
 
Lancelot
4,354
540
0
3,976
11,565
10,163
0
2,463
8,604
0
36,720
W
5,232
1,307
0
4,967
16,498
12,116
120
2,375
14,037
18,384
0
L
3,970
900
0
311
8,931
3,441
0
6,298
2,584
31,617
920
W
7,762
4,568
0
3,108
7,535
2,777
528
800
6,735
0
45,232
W
Bacchus
Parsnip730
Bacchus
7,833
1,821
0
4,375
11,143
6,740
275
1,281
9,821
49,460
0
L
Cu Chulainn
Slime_Blitz
Cu Chulainn
7,626
2,480
0
4,196
12,069
5,782
168
2,908
8,966
0
41,741
L
Cernunnos
Woodcoky
Cernunnos
10,234
4,466
0
3,173
11,884
5,009
420
4,638
7,246
0
57,788
L
Aphrodite
Wub Wubb BASS
Aphrodite
3,067
1,109
2,865
4,096
11,098
7,591
325
4,258
6,791
20,192
0
W
Surtr
10,514
3,586
0
3,523
11,479
9,294
305
520
10,463
1,450
55,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,660
Gold Earned
30,227
352
Minions Killed
309
0
Camps Cleared
0
1,202,101
Distance Traveled
1,142,956
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,690
668
121
9
0
222,358
3
L
Lancelot
5,899
454
78
6
0
213,618
0
W
Ymir
6,672
513
11
1
0
233,957
0
L
Nu Wa
5,461
420
34
3
0
207,562
0
W
Nut
6,243
480
60
5
0
211,475
1
W
Bacchus
7,491
576
73
6
0
288,417
2
L
Cu Chulainn
6,039
465
66
5
0
282,364
0
L
Cernunnos
6,630
510
104
8
0
224,551
1
L
Aphrodite
6,198
477
27
2
0
214,861
0
W
Surtr
8,564
659
87
7
0
245,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role