Player Matchup

Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
FoXzHD-
Izanami
Gold V
Level 135
God Stats
3W - 6L
1,466 SR
Queue Stats
124W - 139L
1,268 MMR
Solo
Sylvanus
Sylvanus
Silver III
M4zeRunner
Sylvanus
Silver III
Level 106
God Stats
12W - 17L
1,448 SR
Queue Stats
79W - 87L
1,249 MMR
Solo
Mulan
Mulan
Silver I
Rubenlc95
Mulan
Silver I
Level 123
God Stats
11W - 17L
1,473 SR
Queue Stats
66W - 88L
1,276 MMR
Solo
Arachne
Arachne
Gold V
TH3F4LL3NONE
Arachne
Gold V
Level 57
God Stats
7W - 4L
1,757 SR
Queue Stats
60W - 68L
1,307 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,529 SR
1,320 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,570 SR
1,328 MMR
Bellona
Bellona
Silver I
 
Bellona
Silver I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold V
Aksxray
Agni
Gold V
Level 136
God Stats
3W - 2L
1,615 SR
Queue Stats
73W - 76L
1,302 MMR
Solo
Hachiman
Hachiman
Bronze IV
HakkaHokki
Hachiman
Bronze IV
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 69L
1,238 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
ItzNotAces
Erlang Shen
Gold V
Level 67
God Stats
3W - 1L
1,639 SR
Queue Stats
99W - 93L
1,290 MMR
Solo
Nemesis
Nemesis
Gold V
Morgenmichael
Nemesis
Gold V
Level 144
God Stats
11W - 6L
1,596 SR
Queue Stats
426W - 427L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 5 / 1
5,983
460
2,155
7,334
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
FoXzHD-
Izanami
11
2 / 2 / 1
6,905
531
8,648
7,609
2,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sylvanus
M4zeRunner
Sylvanus
11
2 / 3 / 1
6,908
531
2,565
12,131
10,929
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
Rubenlc95
Mulan
12
0 / 4 / 1
6,724
517
5,433
10,863
6,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
TH3F4LL3NONE
Arachne
13
1 / 6 / 2
6,889
530
5,259
15,423
6,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
LokiThorThanatosThoth

VS

Bans
KaliAo KuangTsukuyomiAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
0 / 0 / 7
7,673
590
6,008
9,795
10,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
Aksxray
Agni
12
4 / 2 / 6
7,363
566
8,324
8,239
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
HakkaHokki
Hachiman
14
4 / 1 / 4
7,736
595
6,793
8,834
3,096
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
ItzNotAces
Erlang Shen
11
2 / 2 / 3
6,027
464
5,706
10,468
5,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
14
10 / 0 / 4
8,225
633
10,034
10,548
4,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
20
20
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
1
0.1
W
Bellona
 
Bellona
0
0
7
3.5
W
Agni
Aksxray
Agni
4
2
6
3.5
L
Izanami
FoXzHD-
Izanami
2
2
1
1.25
W
Hachiman
HakkaHokki
Hachiman
4
1
4
6
W
Erlang Shen
ItzNotAces
Erlang Shen
2
2
3
1.75
L
Sylvanus
M4zeRunner
Sylvanus
2
3
1
0.83
W
Nemesis
10
0
4
12
L
Mulan
Rubenlc95
Mulan
0
4
1
0.13
L
Arachne
TH3F4LL3NONE
Arachne
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,060
Damage
36,865
53,360
Taken
47,884
28,578
Mitigated
26,310
15,817
Healing
20,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,155
456
0
570
7,334
2,422
0
2,563
4,489
29,362
1,159
W
Bellona
 
Bellona
6,008
1,118
0
3,727
9,795
10,361
0
254
9,541
0
59,483
W
Agni
Aksxray
Agni
8,324
781
0
2,498
8,239
2,738
0
1,458
6,679
50,298
1,737
L
Izanami
FoXzHD-
Izanami
8,648
5,266
0
1,782
7,609
2,959
0
656
6,854
0
58,947
W
Hachiman
HakkaHokki
Hachiman
6,793
4,386
0
5,302
8,834
3,096
0
318
8,516
0
55,709
W
Erlang Shen
ItzNotAces
Erlang Shen
5,706
2,270
0
3,512
10,468
5,790
0
2,485
7,902
0
29,405
L
Sylvanus
M4zeRunner
Sylvanus
2,565
437
477
3,324
12,131
10,929
19
1,713
10,169
24,707
0
W
Nemesis
10,034
4,386
0
5,914
10,548
4,325
11
858
9,616
0
65,476
L
Mulan
Rubenlc95
Mulan
5,433
998
0
2,573
10,863
6,019
54
356
9,994
0
49,986
L
Arachne
TH3F4LL3NONE
Arachne
5,259
2,882
0
7,091
15,423
6,249
0
2,102
13,028
0
53,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,409
Gold Earned
37,024
363
Minions Killed
414
0
Camps Cleared
0
1,185,270
Distance Traveled
1,320,089
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,983
460
56
4
0
218,690
2
W
Bellona
7,673
590
105
8
0
234,053
2
W
Agni
7,363
566
82
6
0
243,622
2
L
Izanami
6,905
531
108
8
0
245,433
3
W
Hachiman
7,736
595
77
6
0
232,213
0
W
Erlang Shen
6,027
464
55
4
0
285,687
1
L
Sylvanus
6,908
531
28
2
0
231,581
6
W
Nemesis
8,225
633
95
7
0
324,514
2
L
Mulan
6,724
517
87
7
0
209,542
2
L
Arachne
6,889
530
84
6
0
280,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role