Player Matchup

He Bo
He Bo
 
He Bo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
BanSupremo
Osiris
Level 66
God Stats
20W - 7L
1,734 SR
Queue Stats
138W - 158L
1,445 Elo+
Solo
Sylvanus
Sylvanus
KiiLeeRJJ
Sylvanus
Level 107
God Stats
3W - 1L
1,512 SR
Queue Stats
63W - 54L
1,511 Elo+
Party 2
Kukulkan
Kukulkan
Matydaka_GG
Kukulkan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 12L
1,607 Elo+
Party 1
Medusa
Medusa
joaco_nob
Medusa
Level 97
God Stats
7W - 1L
1,804 SR
Queue Stats
43W - 47L
1,526 Elo+
Party 1
Team Averages
Level 85
1,610 SR
1,518 Elo+

VS

Team Averages
Level 100
1,572 SR
1,478 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GoodChainBR
Arachne
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 47L
1,444 Elo+
Solo
Vamana
Vamana
WarmSage182
Vamana
Level 55
God Stats
2W - 1L
1,747 SR
Queue Stats
121W - 115L
1,532 Elo+
Solo
Chernobog
Chernobog
felipeviking2021
Chernobog
Level 64
God Stats
15W - 7L
1,626 SR
Queue Stats
223W - 199L
1,459 Elo+
Solo
Hercules
Hercules
senhorfeeder
Hercules
Level 191
God Stats
4W - 4L
1,485 SR
Queue Stats
241W - 314L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
4 / 0 / 2
6,764
615
5,239
5,219
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
BanSupremo
Osiris
12
3 / 1 / 2
7,313
665
7,872
12,059
9,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
KiiLeeRJJ
Sylvanus
10
1 / 0 / 4
6,024
548
3,370
10,038
5,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Matydaka_GG
Kukulkan
8
0 / 1 / 0
5,039
458
893
2,526
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
joaco_nob
Medusa
10
1 / 1 / 1
5,690
517
5,010
7,408
2,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 2 / 0
5,333
485
3,709
5,862
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
GoodChainBR
Arachne
8
1 / 1 / 0
5,050
459
1,587
7,217
2,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
10
1 / 3 / 0
5,575
507
5,433
9,235
5,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
9
0 / 3 / 1
5,085
462
3,890
6,082
2,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hercules
senhorfeeder
Hercules
7
0 / 1 / 1
4,447
404
2,993
8,406
2,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
3
3
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
0
2
5
L
Zhong Kui
 
Zhong Kui
1
2
0
0.5
W
Osiris
BanSupremo
Osiris
3
1
2
4
L
Arachne
GoodChainBR
Arachne
1
1
0
1
W
Sylvanus
KiiLeeRJJ
Sylvanus
1
0
4
3
W
Kukulkan
Matydaka_GG
Kukulkan
0
1
0
0
L
Vamana
1
3
0
0.33
L
Chernobog
0
3
1
0.17
W
Medusa
joaco_nob
Medusa
1
1
1
1.5
L
Hercules
senhorfeeder
Hercules
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,384
Damage
17,612
37,250
Taken
36,802
20,500
Mitigated
18,343
21,206
Healing
8,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
5,239
443
0
3,717
5,219
1,880
0
783
4,359
67,109
1,739
L
Zhong Kui
 
Zhong Kui
3,709
141
0
1,715
5,862
4,475
0
3,650
2,212
29,024
0
W
Osiris
BanSupremo
Osiris
7,872
3,577
0
7,253
12,059
9,174
0
305
11,197
0
57,516
L
Arachne
GoodChainBR
Arachne
1,587
1,133
0
1,046
7,217
2,826
0
607
6,610
0
27,560
W
Sylvanus
KiiLeeRJJ
Sylvanus
3,370
973
2,769
5,271
10,038
5,909
0
1,267
8,657
20,641
0
W
Kukulkan
Matydaka_GG
Kukulkan
893
0
0
250
2,526
782
0
993
1,379
22,776
54
L
Vamana
5,433
3,145
0
3,152
9,235
5,927
0
204
9,031
0
38,954
L
Chernobog
3,890
2,090
0
1,786
6,082
2,128
0
1,487
4,595
0
32,588
W
Medusa
joaco_nob
Medusa
5,010
1,829
0
1,946
7,408
2,755
192
0
7,408
0
48,570
L
Hercules
senhorfeeder
Hercules
2,993
1,471
0
1,219
8,406
2,987
0
3,476
4,930
0
17,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,830
Gold Earned
25,490
371
Minions Killed
262
0
Camps Cleared
0
1,048,731
Distance Traveled
1,102,332
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,764
615
114
10
0
244,397
0
L
Zhong Kui
5,333
485
62
6
0
200,596
2
W
Osiris
7,313
665
96
9
0
209,240
0
L
Arachne
5,050
459
49
4
0
254,635
0
W
Sylvanus
6,024
548
26
2
0
210,949
2
W
Kukulkan
5,039
458
47
4
0
192,858
0
L
Vamana
5,575
507
71
6
0
206,281
1
L
Chernobog
5,085
462
47
4
0
208,065
0
W
Medusa
5,690
517
88
8
0
191,287
0
L
Hercules
4,447
404
33
3
0
232,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role