Player Matchup

Freya
Freya
HashCorp_
Freya
Level 157
God Stats
28W - 29L
1,602 SR
Queue Stats
293W - 286L
1,466 Elo+
Party 1
Vulcan
Vulcan
Nikodeamus
Vulcan
Level 138
God Stats
2W - 2L
1,607 SR
Queue Stats
56W - 49L
1,617 Elo+
Solo
Erlang Shen
Erlang Shen
grizzledemz
Erlang Shen
Level 94
God Stats
84W - 83L
1,495 SR
Queue Stats
160W - 173L
1,468 Elo+
Party 1
Vamana
Vamana
iSplitAces
Vamana
Level 16
God Stats
10W - 20L
1,388 SR
Queue Stats
10W - 25L
1,338 Elo+
Party 1
Cabrakan
Cabrakan
xKingBobby
Cabrakan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
352W - 308L
1,541 Elo+
Solo
Team Averages
Level 94
1,519 SR
1,486 Elo+

VS

Team Averages
Level 116
1,509 SR
1,485 Elo+
Mercury
Mercury
Gyakartah__
Mercury
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 12L
1,500 Elo+
Party 2
Shiva
Shiva
Javielucho22
Shiva
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,304 Elo+
Party 2
Janus
Janus
SlaadM
Janus
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
799W - 778L
1,508 Elo+
Solo
Ymir
Ymir
doodoomir
Ymir
Level 69
God Stats
94W - 80L
1,546 SR
Queue Stats
101W - 90L
1,543 Elo+
Solo
Izanami
Izanami
llN0BLEll
Izanami
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
460W - 437L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
HashCorp_
Freya
10
0 / 1 / 0
5,289
481
5,425
6,385
2,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
Nikodeamus
Vulcan
9
1 / 3 / 0
5,775
525
3,789
6,263
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
grizzledemz
Erlang Shen
12
0 / 1 / 0
5,774
525
2,532
9,019
4,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
iSplitAces
Vamana
10
1 / 4 / 0
5,664
515
4,157
11,598
8,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
xKingBobby
Cabrakan
9
0 / 1 / 0
5,321
484
2,382
10,475
8,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gyakartah__
Mercury
13
3 / 0 / 0
6,258
569
2,728
8,164
3,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 1 / 0
7,321
666
9,095
11,230
8,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
SlaadM
Janus
12
2 / 1 / 3
6,124
557
5,176
6,056
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
10
0 / 0 / 1
6,127
557
3,479
6,753
4,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
llN0BLEll
Izanami
10
1 / 0 / 0
5,512
501
7,040
5,031
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
10
10
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
Gyakartah__
Mercury
3
0
0
3
L
Freya
HashCorp_
Freya
0
1
0
0
W
4
1
0
4
L
Vulcan
Nikodeamus
Vulcan
1
3
0
0.33
W
Janus
SlaadM
Janus
2
1
3
3.5
W
Ymir
0
0
1
0.5
L
Erlang Shen
grizzledemz
Erlang Shen
0
1
0
0
L
Vamana
iSplitAces
Vamana
1
4
0
0.25
W
Izanami
llN0BLEll
Izanami
1
0
0
1
L
Cabrakan
xKingBobby
Cabrakan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,285
Damage
27,518
43,740
Taken
37,234
26,769
Mitigated
20,881
13,028
Healing
10,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Gyakartah__
Mercury
2,728
1,230
0
1,115
8,164
3,349
0
1,985
6,179
0
47,244
L
Freya
HashCorp_
Freya
5,425
1,504
0
2,301
6,385
2,391
0
1,412
4,933
40,092
5,816
W
9,095
2,066
0
3,830
11,230
8,584
0
0
11,230
0
51,213
L
Vulcan
Nikodeamus
Vulcan
3,789
993
0
1,139
6,263
2,431
0
3,012
2,917
35,042
444
W
Janus
SlaadM
Janus
5,176
316
0
1,619
6,056
2,083
0
2,119
3,937
46,403
0
W
Ymir
3,479
800
0
1,823
6,753
4,966
0
4,034
2,719
17,567
226
L
Erlang Shen
grizzledemz
Erlang Shen
2,532
960
0
5,285
9,019
4,636
0
619
8,192
0
56,896
L
Vamana
iSplitAces
Vamana
4,157
2,459
0
1,410
11,598
8,992
0
360
10,438
0
34,628
W
Izanami
llN0BLEll
Izanami
7,040
4,830
0
1,853
5,031
1,899
0
2,909
2,122
0
55,925
L
Cabrakan
xKingBobby
Cabrakan
2,382
444
0
2,893
10,475
8,319
0
2,766
7,709
14,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,823
Gold Earned
31,342
316
Minions Killed
372
0
Camps Cleared
0
1,114,713
Distance Traveled
1,153,179
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,258
569
86
8
0
265,523
0
L
Freya
5,289
481
87
8
0
226,847
0
W
Shiva
7,321
666
86
8
0
207,985
0
L
Vulcan
5,775
525
68
6
0
201,030
2
W
Janus
6,124
557
72
7
0
252,239
1
W
Ymir
6,127
557
23
2
0
228,911
3
L
Erlang Shen
5,774
525
94
9
0
263,605
0
L
Vamana
5,664
515
49
4
0
210,322
0
W
Izanami
5,512
501
105
10
0
198,521
2
L
Cabrakan
5,321
484
18
2
0
212,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role