Player Matchup

Camazotz
Camazotz
Grandmaster
 
Camazotz
Grandmaster
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zhong Kui
Zhong Kui
Grandmaster
BurialSite
Zhong Kui
Grandmaster
Level 178
God Stats
3W - 0L
1,836 SR
Queue Stats
70W - 7L
3,500 MMR
Party 2
Cthulhu
Cthulhu
Grandmaster
MegaRoyals
Cthulhu
Grandmaster
Level 199
God Stats
70W - 5L
2,148 SR
Queue Stats
147W - 30L
3,500 MMR
Party 2
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 194
1,828 SR
2,833 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,742 SR
2,468 MMR
Erlang Shen
Erlang Shen
Diamond V
OsamuO
Erlang Shen
Diamond V
Level 154
God Stats
2W - 2L
1,714 SR
Queue Stats
68W - 42L
1,902 MMR
Party 1
Chiron
Chiron
Diamond II
TeLeopard
Chiron
Diamond II
Level 128
God Stats
2W - 3L
1,697 SR
Queue Stats
155W - 168L
2,209 MMR
Solo
Vulcan
Vulcan
Grandmaster
Нibanna
Vulcan
Grandmaster
Level 154
God Stats
48W - 17L
1,815 SR
Queue Stats
815W - 320L
3,295 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
5 / 0 / 4
8,211
821
6,800
8,712
3,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
BurialSite
Zhong Kui
13
4 / 0 / 4
8,246
825
8,362
6,864
5,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
MegaRoyals
Cthulhu
14
1 / 0 / 8
7,963
796
10,800
8,942
6,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AresKuzenboOdinAchillesShiva

VS

Bans
FafnirCabrakanSun WukongSobekOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
OsamuO
Erlang Shen
10
0 / 2 / 0
5,906
591
2,048
9,707
5,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
TeLeopard
Chiron
10
0 / 4 / 0
6,311
631
5,761
10,062
3,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
Нibanna
Vulcan
11
0 / 4 / 0
6,197
620
8,248
8,159
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
10
Kills
0
0
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
5
0
4
7
W
Zhong Kui
BurialSite
Zhong Kui
4
0
4
6
W
Cthulhu
MegaRoyals
Cthulhu
1
0
8
5
L
Erlang Shen
OsamuO
Erlang Shen
0
2
0
0
L
Chiron
TeLeopard
Chiron
0
4
0
0
L
Vulcan
Нibanna
Vulcan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,962
Damage
16,057
24,518
Taken
27,928
15,969
Mitigated
12,250
11,509
Healing
3,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
6,800
454
0
5,794
8,712
3,628
317
2,416
5,800
0
30,415
W
Zhong Kui
BurialSite
Zhong Kui
8,362
1,654
0
3,300
6,864
5,723
1,918
2,545
3,784
31,457
1,531
W
Cthulhu
MegaRoyals
Cthulhu
10,800
100
123
2,292
8,942
6,618
539
2,605
6,005
37,836
1,807
L
Erlang Shen
OsamuO
Erlang Shen
2,048
304
0
1,359
9,707
5,786
0
5,914
2,578
0
8,442
L
Chiron
TeLeopard
Chiron
5,761
1,659
414
1,481
10,062
3,594
0
5,757
3,391
0
22,207
L
Vulcan
Нibanna
Vulcan
8,248
3,443
0
500
8,159
2,870
0
4,361
3,080
25,415
513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,420
Gold Earned
18,414
167
Minions Killed
105
0
Camps Cleared
0
592,547
Distance Traveled
571,658
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,211
821
40
4
0
209,472
0
W
Zhong Kui
8,246
825
54
5
0
180,151
1
W
Cthulhu
7,963
796
73
7
0
202,924
7
L
Erlang Shen
5,906
591
10
1
0
218,307
0
L
Chiron
6,311
631
56
6
0
165,302
0
L
Vulcan
6,197
620
39
4
0
188,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role