Player Matchup

Kukulkan
Kukulkan
SupremeSharts
Kukulkan
Level 79
God Stats
8W - 3L
1,585 SR
Queue Stats
63W - 48L
1,659 Elo+
Party 1
Arachne
Arachne
drewdanko
Arachne
Level 83
God Stats
19W - 27L
1,401 SR
Queue Stats
364W - 353L
1,447 Elo+
Solo
Tiamat
Tiamat
kingwicket
Tiamat
Level 67
God Stats
10W - 12L
1,583 SR
Queue Stats
311W - 344L
1,454 Elo+
Party 1
Nut
Nut
samskeyti22
Nut
Level 147
God Stats
2W - 4L
1,387 SR
Queue Stats
31W - 40L
1,384 Elo+
Solo
Horus
Horus
xOTLW
Horus
Level 102
God Stats
2W - 5L
1,343 SR
Queue Stats
95W - 72L
1,467 Elo+
Party 1
Team Averages
Level 96
1,460 SR
1,482 Elo+

VS

Team Averages
Level 110
1,566 SR
1,458 Elo+
Bellona
Bellona
BloodLord-_-666
Bellona
Level 143
God Stats
8W - 8L
1,516 SR
Queue Stats
298W - 282L
1,472 Elo+
Solo
Anubis
Anubis
CaMox70sSHOW
Anubis
Level 145
God Stats
42W - 32L
1,572 SR
Queue Stats
168W - 161L
1,439 Elo+
Solo
Heimdallr
Heimdallr
LordBudders
Heimdallr
Level 56
God Stats
1W - 0L
1,806 SR
Queue Stats
3W - 1L
1,496 Elo+
Solo
Fafnir
Fafnir
Mikasa Ark9541
Fafnir
Level 107
God Stats
2W - 2L
1,423 SR
Queue Stats
212W - 186L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
xCyanide22x
Sun Wukong
Level 100
God Stats
10W - 4L
1,513 SR
Queue Stats
163W - 155L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SupremeSharts
Kukulkan
9
1 / 3 / 0
5,173
517
3,778
6,154
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
drewdanko
Arachne
9
1 / 1 / 0
5,004
500
1,399
7,492
2,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Tiamat
kingwicket
Tiamat
7
1 / 7 / 1
4,699
470
5,516
10,172
6,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 2
5,201
520
3,334
4,207
1,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
xOTLW
Horus
10
2 / 1 / 0
6,001
600
6,192
8,377
4,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,023
602
4,021
8,413
6,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
11
3 / 1 / 3
6,334
633
6,464
5,789
2,796
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
LordBudders
Heimdallr
10
2 / 3 / 3
5,645
565
4,619
6,549
2,500
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 7
5,962
596
2,610
9,035
7,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
xCyanide22x
Sun Wukong
10
6 / 0 / 3
6,105
611
6,344
8,550
5,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
6
Kills
13
13
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
Anubis
3
1
3
4.5
W
Heimdallr
LordBudders
Heimdallr
2
3
3
1.17
W
0
0
7
3.5
L
Kukulkan
SupremeSharts
Kukulkan
1
3
0
0.33
L
Arachne
drewdanko
Arachne
1
1
0
1
L
Tiamat
kingwicket
Tiamat
1
7
1
0.21
L
1
1
2
2
W
Sun Wukong
xCyanide22x
Sun Wukong
6
0
3
7.5
L
Horus
xOTLW
Horus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,219
Damage
24,058
36,402
Taken
38,336
17,454
Mitigated
24,013
7,839
Healing
13,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,021
2,146
0
3,446
8,413
6,097
115
181
7,652
0
40,096
W
Anubis
6,464
377
0
2,605
5,789
2,796
511
2,643
3,102
47,370
797
W
Heimdallr
LordBudders
Heimdallr
4,619
2,494
195
1,208
6,549
2,500
606
1,593
4,956
0
33,930
W
2,610
939
0
3,671
9,035
7,521
435
3,392
5,555
14,269
0
L
Kukulkan
SupremeSharts
Kukulkan
3,778
386
0
1,762
6,154
1,797
0
3,424
2,730
39,185
0
L
Arachne
drewdanko
Arachne
1,399
1,399
0
0
7,492
2,843
0
772
6,720
0
31,304
L
Tiamat
kingwicket
Tiamat
5,516
824
0
1,550
10,172
6,296
0
3,388
6,784
15,294
0
L
3,334
1,986
0
628
4,207
1,527
0
647
3,560
0
27,947
W
Sun Wukong
xCyanide22x
Sun Wukong
6,344
1,521
0
2,414
8,550
5,099
185
1,884
6,622
0
35,982
L
Horus
xOTLW
Horus
6,192
2,497
160
3,739
8,377
4,991
0
693
7,684
407
32,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,078
Gold Earned
30,069
237
Minions Killed
288
0
Camps Cleared
0
977,064
Distance Traveled
924,180
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,023
602
80
8
0
184,733
2
W
Anubis
6,334
633
76
8
0
173,983
0
W
Heimdallr
5,645
565
53
5
0
170,652
0
W
Fafnir
5,962
596
22
2
0
191,072
2
L
Kukulkan
5,173
517
54
5
0
172,776
0
L
Arachne
5,004
500
56
6
0
186,281
0
L
Tiamat
4,699
470
11
1
0
178,318
0
L
Nut
5,201
520
54
5
0
234,101
4
W
Sun Wukong
6,105
611
57
6
0
203,740
0
L
Horus
6,001
600
62
6
0
205,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role