Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BARRACUDAinIKEA
Janus
Level 82
God Stats
13W - 23L
1,296 SR
Queue Stats
186W - 176L
1,436 Elo+
Solo
Arachne
Arachne
EvilBeauG
Arachne
Level 57
God Stats
45W - 38L
1,492 SR
Queue Stats
161W - 167L
1,460 Elo+
Solo
Xbalanque
Xbalanque
JustNaru_
Xbalanque
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 59L
1,460 Elo+
Party 2
Bake Kujira
Bake Kujira
TreGamesAlot
Bake Kujira
Level 118
God Stats
1W - 2L
1,200 SR
Queue Stats
29W - 30L
1,457 Elo+
Party 2
Team Averages
Level 100
1,398 SR
1,462 Elo+

VS

Team Averages
Level 85
1,409 SR
1,557 Elo+
Gilgamesh
Gilgamesh
Baby_dolche
Gilgamesh
Level 29
God Stats
0W - 1L
1,144 SR
Queue Stats
15W - 14L
1,483 Elo+
Party 1
Neith
Neith
Djpromotion
Neith
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 121L
1,705 Elo+
Solo
Anubis
Anubis
GhostPantScreams
Anubis
Level 61
God Stats
6W - 3L
1,411 SR
Queue Stats
56W - 52L
1,522 Elo+
Party 1
Ymir
Ymir
LinusSegsTips
Ymir
Level 146
God Stats
10W - 6L
1,500 SR
Queue Stats
56W - 52L
1,522 Elo+
Party 1
Amaterasu
Amaterasu
rFaizd
Amaterasu
Level 31
God Stats
7W - 7L
1,491 SR
Queue Stats
157W - 145L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 1 / 1
5,632
563
4,843
7,403
6,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 0 / 6
5,956
596
6,113
2,990
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
EvilBeauG
Arachne
11
8 / 0 / 0
6,316
632
3,761
8,755
3,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
JustNaru_
Xbalanque
10
0 / 1 / 0
5,518
552
1,462
4,201
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
TreGamesAlot
Bake Kujira
9
0 / 1 / 2
5,311
531
1,074
8,042
3,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Baby_dolche
Gilgamesh
9
0 / 2 / 1
5,267
527
3,986
8,643
4,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 1
5,809
581
2,841
2,710
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 0
4,820
482
2,547
5,930
2,564
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 1 / 1
4,822
482
2,618
7,932
5,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Amaterasu
rFaizd
Amaterasu
8
0 / 3 / 1
4,584
458
3,173
6,471
2,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
8
Kills
3
3
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
1
0.5
W
0
0
6
3
L
Gilgamesh
Baby_dolche
Gilgamesh
0
2
1
0.25
L
2
0
1
2.5
W
Arachne
EvilBeauG
Arachne
8
0
0
8
L
0
2
0
0
W
Xbalanque
JustNaru_
Xbalanque
0
1
0
0
L
1
1
1
1.5
W
Bake Kujira
TreGamesAlot
Bake Kujira
0
1
2
1
L
Amaterasu
rFaizd
Amaterasu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,253
Damage
15,165
31,391
Taken
31,686
14,871
Mitigated
16,465
14,190
Healing
8,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,843
876
0
1,665
7,403
6,164
0
44
7,359
32,149
1,098
W
6,113
82
0
1,390
2,990
822
0
1,266
1,724
40,459
474
L
Gilgamesh
Baby_dolche
Gilgamesh
3,986
1,726
0
2,034
8,643
4,693
0
3,752
4,269
0
29,029
L
2,841
1,556
0
1,995
2,710
1,006
0
222
2,488
0
38,077
W
Arachne
EvilBeauG
Arachne
3,761
2,361
0
6,193
8,755
3,162
0
534
8,221
0
40,211
L
2,547
251
0
2,348
5,930
2,564
0
2,144
3,557
39,436
0
W
Xbalanque
JustNaru_
Xbalanque
1,462
643
110
1,542
4,201
1,539
0
1,186
3,015
0
41,367
L
2,618
1,123
0
1,149
7,932
5,253
0
2,324
5,356
20,154
2,030
W
Bake Kujira
TreGamesAlot
Bake Kujira
1,074
403
1,082
2,208
8,042
3,184
0
1,972
6,070
18,916
135
L
Amaterasu
rFaizd
Amaterasu
3,173
1,616
0
1,175
6,471
2,949
0
1,939
4,309
0
23,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,733
Gold Earned
25,302
295
Minions Killed
250
0
Camps Cleared
0
998,614
Distance Traveled
925,459
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,632
563
68
7
0
161,581
0
W
Janus
5,956
596
61
6
0
202,262
0
L
Gilgamesh
5,267
527
40
4
0
192,603
0
L
Neith
5,809
581
74
7
0
162,407
2
W
Arachne
6,316
632
58
6
0
254,991
1
L
Anubis
4,820
482
67
7
0
170,005
0
W
Xbalanque
5,518
552
75
8
0
182,880
0
L
Ymir
4,822
482
32
3
0
193,097
1
W
Bake Kujira
5,311
531
33
3
0
196,900
0
L
Amaterasu
4,584
458
37
4
0
207,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role