Player Matchup

Fafnir
Fafnir
Diamond V
 
Fafnir
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Diamond IV
IIVINCEII
Aphrodite
Diamond IV
Level 159
God Stats
70W - 52L
1,669 SR
Queue Stats
73W - 60L
2,077 MMR
Party 2
Danzaburou
Danzaburou
Platinum III
YogiBlaze
Danzaburou
Platinum III
Level 149
God Stats
10W - 6L
1,930 SR
Queue Stats
178W - 215L
2,040 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,700 SR
1,872 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,680 SR
2,052 MMR
Hel
Hel
Platinum I
AgeDGoDx
Hel
Platinum I
Level 146
God Stats
175W - 178L
1,645 SR
Queue Stats
224W - 242L
2,040 MMR
Party 1
Medusa
Medusa
Platinum V
Autrell
Medusa
Platinum V
Level 205
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 80L
1,880 MMR
Solo
Ah Puch
Ah Puch
Diamond IV
SaltyManBusiness
Ah Puch
Diamond IV
Level 105
God Stats
10W - 5L
1,896 SR
Queue Stats
225W - 213L
2,237 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
18
1 / 1 / 8
11,736
652
10,434
22,986
30,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
IIVINCEII
Aphrodite
18
3 / 4 / 6
12,277
682
8,811
18,362
16,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
YogiBlaze
Danzaburou
19
5 / 0 / 4
12,914
717
23,194
18,588
11,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
KuzenboOdinSobekAchillesCerberus

VS

Bans
ThothBacchusCharonAtlasShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 3
11,376
632
10,571
17,174
7,218
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Autrell
Medusa
18
1 / 2 / 3
11,753
653
17,698
17,612
7,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 3 / 2
11,898
661
20,157
17,058
16,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
9
Kills
5
5
Deaths
9
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
1
8
5
L
1
4
3
0.63
L
Medusa
Autrell
Medusa
1
2
3
1.25
W
Aphrodite
IIVINCEII
Aphrodite
3
4
6
1.5
L
3
3
2
1.33
W
Danzaburou
YogiBlaze
Danzaburou
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,439
Damage
48,426
59,936
Taken
51,844
58,371
Mitigated
31,310
22,281
Healing
22,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
10,434
2,162
0
2,445
22,986
30,988
283
10,465
12,228
23,739
1,786
L
10,571
200
7,470
8,755
17,174
7,218
262
5,469
11,705
57,444
299
L
Medusa
Autrell
Medusa
17,698
7,828
0
1,437
17,612
7,544
1,677
6,400
11,212
0
66,502
W
Aphrodite
IIVINCEII
Aphrodite
8,811
397
7,882
8,430
18,362
16,162
339
9,702
8,459
47,061
938
L
20,157
445
0
4,365
17,058
16,548
181
6,600
10,458
51,165
354
W
Danzaburou
YogiBlaze
Danzaburou
23,194
7,946
0
3,524
18,588
11,221
2,014
9,940
8,458
0
65,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,927
Gold Earned
35,027
216
Minions Killed
271
0
Camps Cleared
0
1,004,119
Distance Traveled
971,139
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,736
652
24
1
0
330,463
2
L
Hel
11,376
632
86
5
0
315,089
0
L
Medusa
11,753
653
108
6
0
335,753
0
W
Aphrodite
12,277
682
100
6
0
319,485
0
L
Ah Puch
11,898
661
77
4
0
320,297
3
W
Danzaburou
12,914
717
92
5
0
354,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role