Player Matchup

Hades
Hades
 
Hades
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Katmrs
Nu Wa
Level 44
God Stats
13W - 10L
1,510 SR
Queue Stats
40W - 31L
1,474 Elo+
Solo
Amaterasu
Amaterasu
LocasWocas
Amaterasu
Level 63
God Stats
1W - 1L
1,723 SR
Queue Stats
10W - 14L
1,472 Elo+
Party 1
Neith
Neith
MaddHatter10138
Neith
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,143 Elo+
Solo
Mulan
Mulan
shadowstrive
Mulan
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 61L
1,370 Elo+
Party 1
Team Averages
Level 63
1,547 SR
1,392 Elo+

VS

Team Averages
Level 54
1,457 SR
1,451 Elo+
Fenrir
Fenrir
Harshbb5411
Fenrir
Level 66
God Stats
10W - 15L
1,435 SR
Queue Stats
131W - 141L
1,405 Elo+
Solo
Bellona
Bellona
Meiko Osiris
Bellona
Level 19
God Stats
3W - 1L
1,463 SR
Queue Stats
30W - 19L
1,498 Elo+
Party 2
Eset
Eset
SammyJo5645
Eset
Level 66
God Stats
39W - 41L
1,399 SR
Queue Stats
292W - 290L
1,391 Elo+
Solo
Jormungandr
Jormungandr
TheGreatMars
Jormungandr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,487 Elo+
Party 2
Charybdis
Charybdis
lilmamaa
Charybdis
Level 50
God Stats
26W - 22L
1,486 SR
Queue Stats
199W - 203L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
3 / 5 / 5
8,061
1,152
6,580
9,755
4,531
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Katmrs
Nu Wa
14
3 / 2 / 7
8,692
1,242
11,672
6,749
2,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
LocasWocas
Amaterasu
13
4 / 5 / 6
8,756
1,251
8,873
17,269
16,532
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 0
6,244
892
367
2,783
810
12
1 / 4 / 7
7,484
1,069
9,368
11,008
8,351
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

249

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 1 / 11
8,293
1,185
7,781
6,106
2,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
Meiko Osiris
Bellona
14
6 / 3 / 9
9,117
1,302
9,588
11,172
7,028
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
5 / 1 / 10
8,872
1,267
11,717
5,686
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
TheGreatMars
Jormungandr
13
2 / 3 / 10
7,916
1,131
6,267
11,066
9,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
lilmamaa
Charybdis
13
2 / 3 / 11
8,083
1,155
7,997
6,932
2,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
70
11
Kills
19
19
Deaths
11
25
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
5
5
1.1
W
Fenrir
4
1
11
9.5
L
Nu Wa
Katmrs
Nu Wa
3
2
7
3.25
L
Amaterasu
LocasWocas
Amaterasu
4
5
6
1.4
L
0
3
0
0
W
Bellona
Meiko Osiris
Bellona
6
3
9
3.5
W
5
1
10
10
W
Jormungandr
TheGreatMars
Jormungandr
2
3
10
2.33
W
Charybdis
lilmamaa
Charybdis
2
3
11
2.5
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,860
Damage
43,350
47,564
Taken
40,962
32,476
Mitigated
23,509
3,383
Healing
3,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,580
1,035
207
1,257
9,755
4,531
0
3,140
6,067
15,721
0
W
Fenrir
7,781
3,309
0
914
6,106
2,719
0
2,699
3,407
0
10,396
L
Nu Wa
Katmrs
Nu Wa
11,672
2,894
0
0
6,749
2,252
0
2,207
4,124
32,884
0
L
Amaterasu
LocasWocas
Amaterasu
8,873
4,768
0
1,233
17,269
16,532
0
5,860
10,633
0
13,132
L
367
119
0
0
2,783
810
0
612
2,010
0
367
W
Bellona
Meiko Osiris
Bellona
9,588
5,267
0
710
11,172
7,028
0
5,582
5,590
0
22,276
W
11,717
323
340
446
5,686
1,968
0
3,187
2,499
29,219
0
W
Jormungandr
TheGreatMars
Jormungandr
6,267
2,526
0
739
11,066
9,447
0
4,822
6,244
15,135
1,686
W
Charybdis
lilmamaa
Charybdis
7,997
5,071
0
380
6,932
2,347
0
1,962
4,970
0
22,813
L
9,368
1,239
0
686
11,008
8,351
0
3,741
6,926
0
19,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,237
Gold Earned
42,281
90
Minions Killed
136
3
Camps Cleared
4
502,908
Distance Traveled
629,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,061
1,152
24
3
0
100,787
0
W
Fenrir
8,293
1,185
5
1
0
141,124
0
L
Nu Wa
8,692
1,242
40
6
0
118,436
0
L
Amaterasu
8,756
1,251
11
2
0
151,684
0
L
Neith
6,244
892
0
0
0
31,328
0
W
Bellona
9,117
1,302
27
4
3
120,943
0
W
Eset
8,872
1,267
50
7
1
147,458
0
W
Jormungandr
7,916
1,131
26
4
0
106,049
0
W
Charybdis
8,083
1,155
28
4
0
113,627
0
L
Mulan
7,484
1,069
15
2
3
100,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role