Player Matchup

Nemesis
Nemesis
Aimbeter10u
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Ekkø
Erlang Shen
Level 129
God Stats
0W - 3L
1,282 SR
Queue Stats
145W - 136L
1,445 Elo+
Party 3
Charybdis
Charybdis
Josarf
Charybdis
Level 103
God Stats
5W - 10L
1,421 SR
Queue Stats
226W - 219L
1,411 Elo+
Party 3
Bacchus
Bacchus
KhalessiDragons
Bacchus
Level 63
God Stats
19W - 21L
1,479 SR
Queue Stats
120W - 120L
1,473 Elo+
Party 3
King Arthur
King Arthur
vCriticalKush
King Arthur
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Team Averages
Level 66
1,436 SR
1,466 Elo+

VS

Team Averages
Level 104
1,483 SR
1,491 Elo+
Yu Huang
Yu Huang
Antiker_Stuhl
Yu Huang
Level 69
God Stats
9W - 7L
1,295 SR
Queue Stats
448W - 450L
1,533 Elo+
Solo
Hachiman
Hachiman
Jamest22
Hachiman
Level 120
God Stats
2W - 1L
1,534 SR
Queue Stats
62W - 55L
1,507 Elo+
Party 1
Hades
Hades
SaXoFrenzy
Hades
Level 134
God Stats
11W - 10L
1,361 SR
Queue Stats
90W - 88L
1,396 Elo+
Solo
Hercules
Hercules
Sm1teG0D2001
Hercules
Level 66
God Stats
5W - 4L
1,438 SR
Queue Stats
45W - 38L
1,532 Elo+
Party 1
Cabrakan
Cabrakan
bivens0n
Cabrakan
Level 129
God Stats
3W - 0L
1,788 SR
Queue Stats
131W - 134L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aimbeter10u
Nemesis
8
0 / 4 / 0
5,195
400
2,053
7,951
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Ekkø
Erlang Shen
15
3 / 1 / 1
7,467
574
11,059
16,628
13,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
Josarf
Charybdis
9
0 / 2 / 1
5,656
435
4,723
5,924
2,101
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 2
5,942
457
3,464
9,704
9,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
vCriticalKush
King Arthur
8
0 / 3 / 0
5,136
395
1,754
9,341
4,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Antiker_Stuhl
Yu Huang
12
3 / 0 / 3
7,921
609
5,249
5,945
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Jamest22
Hachiman
10
2 / 0 / 2
6,466
497
7,931
7,410
2,906
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
14
5 / 1 / 4
8,046
619
6,425
11,661
6,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Sm1teG0D2001
Hercules
10
1 / 1 / 2
6,536
503
4,127
6,146
3,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cabrakan
bivens0n
Cabrakan
12
2 / 2 / 2
7,629
587
7,079
9,277
7,582
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
13
13
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aimbeter10u
Nemesis
0
4
0
0
W
Yu Huang
Antiker_Stuhl
Yu Huang
3
0
3
4.5
L
Erlang Shen
Ekkø
Erlang Shen
3
1
1
3.5
W
Hachiman
Jamest22
Hachiman
2
0
2
3
L
Charybdis
Josarf
Charybdis
0
2
1
0.25
L
1
3
2
0.67
W
Hades
5
1
4
7
W
Hercules
Sm1teG0D2001
Hercules
1
1
2
2
W
Cabrakan
bivens0n
Cabrakan
2
2
2
1.5
L
King Arthur
vCriticalKush
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,053
Damage
30,811
49,548
Taken
40,439
32,573
Mitigated
23,035
12,049
Healing
18,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aimbeter10u
Nemesis
2,053
468
0
981
7,951
2,528
0
4,021
3,930
0
18,481
W
Yu Huang
Antiker_Stuhl
Yu Huang
5,249
501
0
1,476
5,945
2,453
182
266
5,679
50,643
0
L
Erlang Shen
Ekkø
Erlang Shen
11,059
6,345
0
7,159
16,628
13,726
0
4,801
11,827
0
71,454
W
Hachiman
Jamest22
Hachiman
7,931
4,500
0
3,878
7,410
2,906
183
1,266
6,144
0
50,503
L
Charybdis
Josarf
Charybdis
4,723
2,279
0
1,472
5,924
2,101
0
2,696
3,228
0
32,663
L
3,464
397
0
1,662
9,704
9,356
0
2,390
7,314
16,672
1,135
W
Hades
6,425
913
300
8,019
11,661
6,185
0
0
11,661
59,163
2,568
W
Hercules
Sm1teG0D2001
Hercules
4,127
1,513
0
1,848
6,146
3,909
0
1,244
4,902
0
12,530
W
Cabrakan
bivens0n
Cabrakan
7,079
864
0
2,482
9,277
7,582
0
333
8,944
51,271
1,306
L
King Arthur
vCriticalKush
King Arthur
1,754
358
0
775
9,341
4,862
0
4,372
4,969
0
17,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,396
Gold Earned
36,598
234
Minions Killed
376
0
Camps Cleared
0
1,352,661
Distance Traveled
1,268,247
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,195
400
28
2
0
260,844
0
W
Yu Huang
7,921
609
95
7
0
256,072
0
L
Erlang Shen
7,467
574
106
8
0
332,927
0
W
Hachiman
6,466
497
78
6
0
242,103
0
L
Charybdis
5,656
435
53
4
0
244,402
0
L
Bacchus
5,942
457
27
2
0
245,850
2
W
Hades
8,046
619
97
7
0
285,341
1
W
Hercules
6,536
503
11
1
0
282,867
4
W
Cabrakan
7,629
587
95
7
0
201,864
1
L
King Arthur
5,136
395
20
2
0
268,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role