Player Matchup

Chaac
Chaac
DevildogEx
Chaac
Level 62
God Stats
1W - 1L
1,298 SR
Queue Stats
6W - 16L
1,073 Elo+
Party 1
Neith
Neith
Nitruhs
Neith
Level 4
God Stats
1W - 5L
1,138 SR
Queue Stats
7W - 10L
1,073 Elo+
Party 1
Freya
Freya
xXKingKiller4Xx
Freya
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 15L
1,073 Elo+
Party 1
Team Averages
Level 51
1,312 SR
1,073 Elo+

VS

Team Averages
Level 28
1,565 SR
1,242 Elo+
The Morrigan
The Morrigan
SiqoSucksAtLife
The Morrigan
Level 29
God Stats
1W - 1L
1,696 SR
Queue Stats
9W - 19L
1,301 Elo+
Party 2
Kali
Kali
ZJHT
Kali
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
989 Elo+
Party 2
Guan Yu
Guan Yu
mathmon
Guan Yu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
4 / 3 / 9
13,329
784
16,753
17,555
7,649
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Nitruhs
Neith
5
0 / 0 / 1
8,753
515
807
861
232
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
13 / 3 / 4
14,877
875
26,722
22,754
7,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
SiqoSucksAtLife
The Morrigan
16
0 / 6 / 5
11,602
682
14,013
13,829
6,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Kali
ZJHT
Kali
14
0 / 6 / 2
10,283
605
2,422
16,241
7,103
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
mathmon
Guan Yu
17
6 / 5 / 0
12,466
733
14,901
23,228
27,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
17
Kills
6
6
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
3
9
2.83
W
Neith
Nitruhs
Neith
0
0
1
0.5
L
The Morrigan
SiqoSucksAtLife
The Morrigan
0
6
5
0.42
L
Kali
ZJHT
Kali
0
6
2
0.17
L
Guan Yu
mathmon
Guan Yu
6
5
0
1.2
W
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,282
Damage
31,336
41,170
Taken
53,298
15,770
Mitigated
40,808
12,885
Healing
8,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
16,753
3,559
0
4,465
17,555
7,649
1,556
4,049
12,685
0
45,521
W
Neith
Nitruhs
Neith
807
377
0
310
861
232
0
316
460
0
4,191
L
The Morrigan
SiqoSucksAtLife
The Morrigan
14,013
3,099
0
979
13,829
6,492
1,759
7,889
5,480
49,341
4,325
L
Kali
ZJHT
Kali
2,422
682
0
3,093
16,241
7,103
0
7,322
8,445
0
24,761
L
Guan Yu
mathmon
Guan Yu
14,901
2,238
938
3,197
23,228
27,213
255
9,909
12,685
0
43,140
W
26,722
7,819
0
8,110
22,754
7,889
1,334
8,245
13,315
72,327
2,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,959
Gold Earned
34,351
143
Minions Killed
172
0
Camps Cleared
0
669,572
Distance Traveled
813,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,329
784
50
3
0
347,848
0
W
Neith
8,753
515
9
1
0
39,726
0
L
The Morrigan
11,602
682
79
5
0
248,905
0
L
Kali
10,283
605
38
2
0
304,633
0
L
Guan Yu
12,466
733
55
3
0
259,656
0
W
Freya
14,877
875
84
5
0
281,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role