Player Matchup

Nut
Nut
Silver II
AArray
Nut
Silver II
Level 158
God Stats
24W - 29L
1,186 SR
Queue Stats
422W - 450L
991 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
HandsomeTheHun
Kumbhakarna
Silver III
Level 108
God Stats
1W - 3L
1,423 SR
Queue Stats
19W - 38L
972 MMR
Solo
Thanatos
Thanatos
Silver II
PONTSKI
Thanatos
Silver II
Level 105
God Stats
6W - 3L
1,618 SR
Queue Stats
39W - 60L
1,015 MMR
Solo
Chaac
Chaac
Silver II
TorrentialDeath7
Chaac
Silver II
Level 71
God Stats
0W - 2L
1,154 SR
Queue Stats
256W - 271L
1,002 MMR
Solo
Kukulkan
Kukulkan
Silver IV
WH_ApsiDeisi
Kukulkan
Silver IV
Level 127
God Stats
16W - 16L
1,538 SR
Queue Stats
90W - 123L
1,010 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,384 SR
998 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,469 SR
1,102 MMR
Anubis
Anubis
Silver II
 
Anubis
Silver II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver II
Atrayes
Bellona
Silver II
Level 107
God Stats
3W - 3L
1,207 SR
Queue Stats
177W - 199L
1,003 MMR
Solo
King Arthur
King Arthur
Silver II
NiicoTSR
King Arthur
Silver II
Level 145
God Stats
47W - 39L
1,530 SR
Queue Stats
260W - 266L
1,019 MMR
Solo
Surtr
Surtr
Silver III
SnakePitLLC
Surtr
Silver III
Level 124
God Stats
42W - 24L
1,608 SR
Queue Stats
243W - 262L
966 MMR
Solo
Hachiman
Hachiman
Silver III
xHaleybby
Hachiman
Silver III
Level 107
God Stats
3W - 4L
1,500 SR
Queue Stats
38W - 52L
1,022 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
AArray
Nut
9
0 / 1 / 0
5,555
427
3,437
7,213
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
HandsomeTheHun
Kumbhakarna
11
0 / 1 / 1
6,057
466
1,556
8,343
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thanatos
PONTSKI
Thanatos
9
0 / 5 / 0
5,211
401
842
10,735
3,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 7 / 1
5,709
439
6,745
15,377
9,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
WH_ApsiDeisi
Kukulkan
10
1 / 5 / 0
5,971
459
3,808
7,521
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AwilixLokiBastetSusano

VS

Bans
AgniKuzenboAo KuangAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 0 / 6
8,612
662
5,576
5,285
2,632
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bellona
Atrayes
Bellona
13
4 / 1 / 3
7,634
587
5,256
8,566
8,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

King Arthur
NiicoTSR
King Arthur
15
6 / 0 / 0
9,555
735
7,734
10,123
8,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
6 / 0 / 7
8,436
649
9,411
10,601
5,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
xHaleybby
Hachiman
12
0 / 0 / 3
6,935
533
3,405
6,446
2,554
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
19
19
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
6
6
L
Nut
AArray
Nut
0
1
0
0
W
Bellona
Atrayes
Bellona
4
1
3
5.5
L
Kumbhakarna
HandsomeTheHun
Kumbhakarna
0
1
1
0.5
W
King Arthur
NiicoTSR
King Arthur
6
0
0
6
L
Thanatos
PONTSKI
Thanatos
0
5
0
0
W
6
0
7
9.5
L
0
7
1
0.07
L
Kukulkan
WH_ApsiDeisi
Kukulkan
1
5
0
0.2
W
Hachiman
xHaleybby
Hachiman
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,388
Damage
31,382
49,189
Taken
41,021
22,106
Mitigated
27,817
14,537
Healing
15,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,576
352
0
3,433
5,285
2,632
261
1,806
3,479
70,999
2,497
L
Nut
AArray
Nut
3,437
1,903
0
3,354
7,213
2,965
0
130
7,012
0
36,192
W
Bellona
Atrayes
Bellona
5,256
1,293
0
1,270
8,566
8,649
639
1,859
6,707
0
39,676
L
Kumbhakarna
HandsomeTheHun
Kumbhakarna
1,556
25
0
3,881
8,343
3,399
0
1,075
7,227
39,172
569
W
King Arthur
NiicoTSR
King Arthur
7,734
1,013
0
1,870
10,123
8,742
11
636
9,487
535
70,973
L
Thanatos
PONTSKI
Thanatos
842
53
0
4,060
10,735
3,876
0
2,645
8,090
0
29,668
W
9,411
3,361
0
6,183
10,601
5,240
633
1,591
9,010
1,353
60,863
L
6,745
1,037
0
2,851
15,377
9,133
0
838
14,262
0
50,491
L
Kukulkan
WH_ApsiDeisi
Kukulkan
3,808
153
0
391
7,521
2,733
0
1,823
5,568
44,287
0
W
Hachiman
xHaleybby
Hachiman
3,405
1,579
0
2,658
6,446
2,554
149
222
6,224
0
47,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,503
Gold Earned
41,172
326
Minions Killed
454
0
Camps Cleared
0
1,153,653
Distance Traveled
1,307,596
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,612
662
125
10
0
246,196
2
L
Nut
5,555
427
52
4
0
184,721
0
W
Bellona
7,634
587
62
5
0
278,490
2
L
Kumbhakarna
6,057
466
84
6
0
267,963
0
W
King Arthur
9,555
735
126
10
0
267,359
2
L
Thanatos
5,211
401
42
3
0
246,956
0
W
Surtr
8,436
649
81
6
0
267,406
0
L
Chaac
5,709
439
78
6
0
237,135
0
L
Kukulkan
5,971
459
70
5
0
216,878
7
W
Hachiman
6,935
533
60
5
0
248,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role