Player Matchup

Medusa
Medusa
Gold V
FTF_DayDay
Medusa
Gold V
Level 45
God Stats
6W - 9L
1,510 SR
Queue Stats
40W - 49L
1,131 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
PallyDark
Zhong Kui
Silver II
Level 100
God Stats
17W - 13L
1,629 SR
Queue Stats
53W - 67L
1,087 MMR
Solo
Serqet
Serqet
Silver I
RealPlays0
Serqet
Silver I
Level 68
God Stats
2W - 0L
1,436 SR
Queue Stats
231W - 293L
1,118 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 71
1,525 SR
1,112 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,481 SR
1,081 MMR
Ne Zha
Ne Zha
Silver IV
TTV-Mastamynd432
Ne Zha
Silver IV
Level 159
God Stats
2W - 5L
1,549 SR
Queue Stats
110W - 272L
1,031 MMR
Party 1
Ix Chel
Ix Chel
Silver IV
meshikagirlXO
Ix Chel
Silver IV
Level 94
God Stats
44W - 94L
1,435 SR
Queue Stats
110W - 273L
1,031 MMR
Party 1
Anhur
Anhur
Silver III
shweezymane
Anhur
Silver III
Level 48
God Stats
1W - 4L
1,459 SR
Queue Stats
104W - 110L
1,182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FTF_DayDay
Medusa
15
5 / 3 / 8
11,566
771
19,073
12,902
5,010
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
PallyDark
Zhong Kui
17
5 / 2 / 6
11,731
782
13,299
14,353
9,679
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
RealPlays0
Serqet
14
3 / 5 / 9
10,918
728
8,618
15,732
12,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ThothVulcanAchillesBake KujiraKukulkan

VS

Bans
Xing TianPersephoneBacchusAphroditeGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 6
10,602
707
9,961
19,249
22,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
14
0 / 6 / 4
9,647
643
7,182
15,485
7,442
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
8 / 6 / 2
12,033
802
14,239
15,165
6,846
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
13
Kills
10
10
Deaths
13
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
FTF_DayDay
Medusa
5
3
8
3
W
Zhong Kui
PallyDark
Zhong Kui
5
2
6
4
W
Serqet
RealPlays0
Serqet
3
5
9
1.5
L
2
1
6
5
L
Ix Chel
0
6
4
0.33
L
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,990
Damage
31,382
42,987
Taken
49,899
26,927
Mitigated
37,059
11,659
Healing
5,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
FTF_DayDay
Medusa
19,073
7,555
0
2,789
12,902
5,010
1,707
2,449
10,433
0
56,315
W
Zhong Kui
PallyDark
Zhong Kui
13,299
102
0
6,057
14,353
9,679
1,262
2,617
11,682
45,563
2,075
W
Serqet
RealPlays0
Serqet
8,618
3,179
0
2,813
15,732
12,238
139
2,742
12,931
0
32,637
L
9,961
1,147
0
2,876
19,249
22,771
65
4,554
13,686
0
37,318
L
Ix Chel
7,182
1,218
1,033
1,139
15,485
7,442
0
4,639
10,339
35,503
0
L
14,239
10,477
0
0
15,165
6,846
238
3,649
11,165
0
53,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,215
Gold Earned
32,282
171
Minions Killed
166
0
Camps Cleared
0
825,599
Distance Traveled
825,558
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,566
771
50
3
0
265,938
2
W
Zhong Kui
11,731
782
84
6
0
282,185
0
W
Serqet
10,918
728
37
2
0
277,476
0
L
Ne Zha
10,602
707
38
3
0
321,261
0
L
Ix Chel
9,647
643
59
4
0
254,735
0
L
Anhur
12,033
802
69
5
0
249,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role