Player Matchup

Charybdis
Charybdis
CyanideSupplier
Charybdis
Level 95
God Stats
1W - 1L
1,651 SR
Queue Stats
4W - 4L
1,450 Elo+
Party 3
Discordia
Discordia
DarkAngelRJ
Discordia
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,485 Elo+
Party 3
Nemesis
Nemesis
DeadBearzz
Nemesis
Level 104
God Stats
6W - 10L
1,655 SR
Queue Stats
292W - 257L
1,536 Elo+
Party 1
Kuzenbo
Kuzenbo
Jemorak
Kuzenbo
Level 49
God Stats
1W - 0L
1,549 SR
Queue Stats
218W - 196L
1,495 Elo+
Party 1
Terra
Terra
Xelllu
Terra
Level 125
God Stats
11W - 10L
1,514 SR
Queue Stats
346W - 303L
1,537 Elo+
Party 1
Team Averages
Level 79
1,574 SR
1,501 Elo+

VS

Team Averages
Level 76
1,422 SR
1,486 Elo+
Heimdallr
Heimdallr
AAAAAHHHHHHHHHH
Heimdallr
Level 92
God Stats
2W - 5L
1,602 SR
Queue Stats
90W - 127L
1,429 Elo+
Party 2
Achilles
Achilles
IamMonty98
Achilles
Level 42
God Stats
0W - 2L
1,219 SR
Queue Stats
2W - 2L
1,638 Elo+
Party 2
Ymir
Ymir
Meromev2
Ymir
Level 7
God Stats
2W - 4L
1,353 SR
Queue Stats
3W - 10L
1,309 Elo+
Party 2
Amaterasu
Amaterasu
Rainydrop
Amaterasu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 19L
1,629 Elo+
Solo
Zhong Kui
Zhong Kui
jdph6
Zhong Kui
Level 113
God Stats
1W - 2L
1,437 SR
Queue Stats
93W - 127L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CyanideSupplier
Charybdis
19
10 / 0 / 2
11,336
630
19,516
12,328
5,870
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
DarkAngelRJ
Discordia
14
1 / 3 / 3
8,363
465
6,993
7,460
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
DeadBearzz
Nemesis
16
0 / 1 / 2
8,439
469
5,238
15,238
8,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
Jemorak
Kuzenbo
13
0 / 1 / 5
8,297
461
6,685
15,556
19,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Terra
Xelllu
Terra
17
3 / 2 / 4
9,878
549
14,449
20,524
21,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AAAAAHHHHHHHHHH
Heimdallr
16
0 / 3 / 2
8,787
488
8,058
12,337
5,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
IamMonty98
Achilles
13
2 / 2 / 2
7,840
436
5,183
15,476
9,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
12
0 / 3 / 1
7,421
412
3,111
13,646
12,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Rainydrop
Amaterasu
16
2 / 3 / 1
10,407
578
14,207
27,779
20,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
jdph6
Zhong Kui
15
3 / 3 / 1
9,041
502
16,093
16,663
12,178
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
14
Kills
7
7
Deaths
14
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AAAAAHHHHHHHHHH
Heimdallr
0
3
2
0.33
W
Charybdis
CyanideSupplier
Charybdis
10
0
2
11
W
Discordia
DarkAngelRJ
Discordia
1
3
3
0.83
W
Nemesis
DeadBearzz
Nemesis
0
1
2
1
L
Achilles
IamMonty98
Achilles
2
2
2
1.5
W
Kuzenbo
Jemorak
Kuzenbo
0
1
5
2.5
L
Ymir
0
3
1
0.17
L
Amaterasu
Rainydrop
Amaterasu
2
3
1
0.83
W
Terra
Xelllu
Terra
3
2
4
2.5
L
Zhong Kui
jdph6
Zhong Kui
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,881
Damage
46,652
71,106
Taken
85,901
58,083
Mitigated
59,592
19,328
Healing
31,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AAAAAHHHHHHHHHH
Heimdallr
8,058
4,210
0
4,001
12,337
5,063
319
1,597
10,650
0
92,327
W
Charybdis
CyanideSupplier
Charybdis
19,516
10,707
0
6,950
12,328
5,870
0
3,098
9,230
0
116,454
W
Discordia
DarkAngelRJ
Discordia
6,993
1,667
0
0
7,460
3,146
161
5,087
2,373
47,397
76
W
Nemesis
DeadBearzz
Nemesis
5,238
1,237
0
2,780
15,238
8,046
0
4,222
11,016
0
102,856
L
Achilles
IamMonty98
Achilles
5,183
2,178
0
2,524
15,476
9,862
60
4,001
11,206
0
50,985
W
Kuzenbo
Jemorak
Kuzenbo
6,685
2,995
0
3,520
15,556
19,979
121
4,793
10,763
26,704
0
L
Ymir
3,111
611
0
1,496
13,646
12,226
39
4,600
8,772
20,652
1,926
L
Amaterasu
Rainydrop
Amaterasu
14,207
5,981
0
17,378
27,779
20,263
0
9,888
16,758
0
93,977
W
Terra
Xelllu
Terra
14,449
1,454
30
6,048
20,524
21,042
0
1,645
18,879
78,097
1,167
L
Zhong Kui
jdph6
Zhong Kui
16,093
2,266
0
6,096
16,663
12,178
337
5,464
10,489
76,554
1,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,313
Gold Earned
43,496
581
Minions Killed
540
0
Camps Cleared
0
1,760,032
Distance Traveled
1,586,451
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,787
488
152
8
0
318,696
7
W
Charybdis
11,336
630
189
11
0
337,577
0
W
Discordia
8,363
465
91
5
0
276,548
0
W
Nemesis
8,439
469
137
8
0
407,187
0
L
Achilles
7,840
436
65
4
0
344,061
3
W
Kuzenbo
8,297
461
26
1
0
390,106
1
L
Ymir
7,421
412
30
2
0
292,174
0
L
Amaterasu
10,407
578
167
9
0
324,894
0
W
Terra
9,878
549
138
8
0
348,614
1
L
Zhong Kui
9,041
502
126
7
0
306,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role