Player Matchup

Ymir
Ymir
NingaPacman
Ymir
Level 69
God Stats
0W - 3L
1,207 SR
Queue Stats
26W - 34L
1,426 Elo+
Party 1
Charybdis
Charybdis
Rikucarter
Charybdis
Level 113
God Stats
2W - 5L
1,474 SR
Queue Stats
104W - 86L
1,546 Elo+
Party 3
Zeus
Zeus
SMORESCIENTIST
Zeus
Level 86
God Stats
0W - 1L
1,267 SR
Queue Stats
11W - 13L
1,509 Elo+
Party 3
Tsukuyomi
Tsukuyomi
s3cT0r77
Tsukuyomi
Level 103
God Stats
5W - 3L
1,654 SR
Queue Stats
60W - 58L
1,489 Elo+
Party 1
King Arthur
King Arthur
wwwet
King Arthur
Level 106
God Stats
1W - 8L
1,339 SR
Queue Stats
55W - 62L
1,456 Elo+
Party 1
Team Averages
Level 95
1,388 SR
1,485 Elo+

VS

Team Averages
Level 114
1,581 SR
1,490 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
BigCountry45
Freya
Level 93
God Stats
9W - 9L
1,555 SR
Queue Stats
328W - 314L
1,455 Elo+
Solo
King Arthur
King Arthur
Crimson05
King Arthur
Level 149
God Stats
37W - 35L
1,556 SR
Queue Stats
158W - 150L
1,553 Elo+
Party 2
Hades
Hades
Lotion345
Hades
Level 114
God Stats
34W - 8L
1,869 SR
Queue Stats
233W - 231L
1,429 Elo+
Solo
Serqet
Serqet
Mom8MyKids
Serqet
Level 132
God Stats
11W - 26L
1,424 SR
Queue Stats
719W - 711L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
5,667
436
2,808
12,596
9,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Rikucarter
Charybdis
14
0 / 3 / 0
7,510
578
3,511
10,227
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 3 / 0
6,515
501
4,660
5,665
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
s3cT0r77
Tsukuyomi
14
2 / 2 / 0
7,443
573
5,803
11,531
4,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
wwwet
King Arthur
13
1 / 0 / 0
7,379
568
6,683
12,699
9,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
1 / 0 / 7
7,554
581
7,809
6,834
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 3
7,553
581
4,708
2,863
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
Crimson05
King Arthur
12
5 / 0 / 4
6,930
533
7,971
11,506
10,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
Lotion345
Hades
10
0 / 2 / 0
6,251
481
4,917
7,836
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Serqet
Mom8MyKids
Serqet
14
7 / 2 / 4
7,913
609
6,738
11,233
4,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
14
14
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
7
4.5
W
1
0
3
2.5
W
King Arthur
Crimson05
King Arthur
5
0
4
7
W
Hades
Lotion345
Hades
0
2
0
0
W
Serqet
Mom8MyKids
Serqet
7
2
4
4.5
L
0
6
2
0.17
L
Charybdis
Rikucarter
Charybdis
0
3
0
0
L
0
3
0
0
L
Tsukuyomi
s3cT0r77
Tsukuyomi
2
2
0
1
L
King Arthur
wwwet
King Arthur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,465
Damage
32,143
52,718
Taken
40,272
28,949
Mitigated
23,437
14,249
Healing
13,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,809
1,724
0
1,500
6,834
3,550
0
3,301
3,494
51,726
1,624
W
4,708
1,108
0
1,888
2,863
1,183
102
0
2,863
49,010
2,346
W
King Arthur
Crimson05
King Arthur
7,971
1,434
0
1,504
11,506
10,946
0
2,839
8,288
0
35,508
W
Hades
Lotion345
Hades
4,917
1,088
0
3,782
7,836
3,423
0
73
7,763
34,147
1,935
W
Serqet
Mom8MyKids
Serqet
6,738
1,537
0
5,072
11,233
4,335
0
988
10,130
0
53,234
L
2,808
487
0
1,196
12,596
9,261
58
4,611
7,325
10,783
0
L
Charybdis
Rikucarter
Charybdis
3,511
1,829
0
4,260
10,227
4,014
0
2,412
7,431
0
67,139
L
4,660
555
0
290
5,665
1,711
262
2,458
3,077
40,213
1,905
L
Tsukuyomi
s3cT0r77
Tsukuyomi
5,803
570
0
5,739
11,531
4,656
0
1,986
9,545
0
72,032
L
King Arthur
wwwet
King Arthur
6,683
887
0
2,764
12,699
9,307
0
4,820
7,675
209
55,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,514
Gold Earned
36,201
411
Minions Killed
381
0
Camps Cleared
0
1,319,975
Distance Traveled
1,288,989
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,554
581
84
6
0
275,821
0
W
Freya
7,553
581
104
8
0
271,307
2
W
King Arthur
6,930
533
39
3
0
279,135
0
W
Hades
6,251
481
61
5
0
137,035
0
W
Serqet
7,913
609
93
7
0
325,691
2
L
Ymir
5,667
436
18
1
0
238,657
0
L
Charybdis
7,510
578
129
10
0
237,719
0
L
Zeus
6,515
501
78
6
0
239,992
0
L
Tsukuyomi
7,443
573
111
9
0
330,885
0
L
King Arthur
7,379
568
75
6
0
272,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role