Player Matchup

Ne Zha
Ne Zha
BigJaFF
Ne Zha
Level 156
God Stats
7W - 7L
1,587 SR
Queue Stats
165W - 153L
1,532 Elo+
Party 3
Cthulhu
Cthulhu
Temujin1162
Cthulhu
Level 146
God Stats
15W - 8L
1,855 SR
Queue Stats
161W - 150L
1,541 Elo+
Party 3
Anubis
Anubis
ToX212
Anubis
Level 128
God Stats
11W - 14L
1,651 SR
Queue Stats
24W - 36L
1,535 Elo+
Party 2
Horus
Horus
Z1PPLE
Horus
Level 106
God Stats
1W - 2L
1,708 SR
Queue Stats
19W - 23L
1,601 Elo+
Party 2
Cupid
Cupid
airzee1
Cupid
Level 103
God Stats
1W - 0L
1,269 SR
Queue Stats
17W - 30L
1,522 Elo+
Party 2
Team Averages
Level 128
1,614 SR
1,546 Elo+

VS

Team Averages
Level 117
1,550 SR
1,612 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Atherwyrm
Cu Chulainn
Level 156
God Stats
12W - 12L
1,502 SR
Queue Stats
267W - 253L
1,550 Elo+
Solo
Agni
Agni
BenoESP
Agni
Level 104
God Stats
1W - 1L
1,745 SR
Queue Stats
34W - 31L
1,504 Elo+
Party 4
Nut
Nut
Jebus25
Nut
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,852 Elo+
Party 4
Ymir
Ymir
TerrorR3id
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BigJaFF
Ne Zha
12
2 / 0 / 2
5,930
593
3,064
5,200
2,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Temujin1162
Cthulhu
12
0 / 0 / 0
6,247
625
5,079
7,108
6,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
ToX212
Anubis
13
4 / 0 / 2
7,316
732
5,812
3,739
1,771
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Z1PPLE
Horus
9
1 / 1 / 4
5,630
563
4,500
8,481
4,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
airzee1
Cupid
10
3 / 1 / 3
5,656
566
5,031
6,978
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
2 / 3 / 0
6,000
600
3,313
7,746
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Atherwyrm
Cu Chulainn
11
0 / 0 / 0
6,645
665
4,932
8,176
3,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
BenoESP
Agni
8
0 / 2 / 0
4,879
488
1,323
4,543
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nut
8
0 / 2 / 0
4,789
479
5,565
6,350
1,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 3 / 0
4,723
472
2,118
9,004
4,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
10
Kills
2
2
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
3
0
0.67
L
Cu Chulainn
Atherwyrm
Cu Chulainn
0
0
0
0
L
Agni
BenoESP
Agni
0
2
0
0
W
Ne Zha
BigJaFF
Ne Zha
2
0
2
3
L
Nut
0
2
0
0
W
Cthulhu
Temujin1162
Cthulhu
0
0
0
0
L
0
3
0
0
W
Anubis
ToX212
Anubis
4
0
2
5
W
Horus
Z1PPLE
Horus
1
1
4
3
W
Cupid
airzee1
Cupid
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,486
Damage
17,251
31,506
Taken
35,819
17,859
Mitigated
14,015
15,528
Healing
11,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,313
722
0
3,355
7,746
2,441
0
1,535
6,211
0
47,058
L
Cu Chulainn
Atherwyrm
Cu Chulainn
4,932
945
0
3,435
8,176
3,655
0
4,021
3,402
0
58,097
L
Agni
BenoESP
Agni
1,323
0
0
1,184
4,543
1,051
0
3,223
1,320
27,440
0
W
Ne Zha
BigJaFF
Ne Zha
3,064
408
0
2,056
5,200
2,327
0
31
5,169
0
46,907
L
Nut
5,565
3,704
0
1,642
6,350
1,881
0
0
6,350
0
29,692
W
Cthulhu
Temujin1162
Cthulhu
5,079
118
0
2,604
7,108
6,696
0
0
7,108
45,000
2,126
L
2,118
310
0
1,404
9,004
4,987
0
976
8,028
12,324
0
W
Anubis
ToX212
Anubis
5,812
455
0
2,612
3,739
1,771
0
521
3,218
65,214
2,903
W
Horus
Z1PPLE
Horus
4,500
2,270
1,881
2,832
8,481
4,606
0
1,671
6,810
0
16,895
W
Cupid
airzee1
Cupid
5,031
2,765
1,006
2,537
6,978
2,459
0
1,218
5,760
0
34,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,779
Gold Earned
27,036
376
Minions Killed
319
0
Camps Cleared
0
1,074,131
Distance Traveled
1,066,106
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,000
600
84
8
0
241,157
0
L
Cu Chulainn
6,645
665
112
11
0
202,880
2
L
Agni
4,879
488
55
6
0
216,428
1
W
Ne Zha
5,930
593
72
7
0
250,412
0
L
Nut
4,789
479
56
6
0
200,267
0
W
Cthulhu
6,247
625
108
11
0
218,636
1
L
Ymir
4,723
472
12
1
0
205,374
2
W
Anubis
7,316
732
122
12
0
192,110
0
W
Horus
5,630
563
23
2
0
217,003
2
W
Cupid
5,656
566
51
5
0
195,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role