Player Matchup

Chaac
Chaac
Grimby86
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,466 Elo+
Party 1
Ix Chel
Ix Chel
LostisPride
Ix Chel
Level 156
God Stats
18W - 21L
1,511 SR
Queue Stats
213W - 220L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StorrmCrow9
Ah Muzen Cab
Level 138
God Stats
10W - 11L
1,455 SR
Queue Stats
84W - 80L
1,466 Elo+
Party 1
Team Averages
Level 99
1,489 SR
1,481 Elo+

VS

Team Averages
Level 60
1,500 SR
1,315 Elo+
Odin
Odin
Raziqt
Odin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,228 Elo+
Party 2
Lancelot
Lancelot
Rhino99
Lancelot
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,228 Elo+
Party 2
Baron Samedi
Baron Samedi
gillair
Baron Samedi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Grimby86
Chaac
13
0 / 3 / 3
8,314
640
7,029
16,997
15,186
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
LostisPride
Ix Chel
14
3 / 1 / 0
9,187
707
7,726
9,093
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ah Muzen Cab
StorrmCrow9
Ah Muzen Cab
14
1 / 5 / 2
8,951
689
11,402
12,458
5,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Raziqt
Odin
13
0 / 2 / 7
8,323
640
4,646
13,599
12,690
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
Rhino99
Lancelot
17
7 / 2 / 2
10,546
811
13,925
12,174
5,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
gillair
Baron Samedi
16
2 / 0 / 7
9,674
744
15,559
8,889
5,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
9
9
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
Grimby86
Chaac
0
3
3
0.5
L
Ix Chel
LostisPride
Ix Chel
3
1
0
3
W
Odin
Raziqt
Odin
0
2
7
1.75
W
Lancelot
Rhino99
Lancelot
7
2
2
4
L
Ah Muzen Cab
StorrmCrow9
Ah Muzen Cab
1
5
2
0.4
W
Baron Samedi
gillair
Baron Samedi
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,157
Damage
34,130
38,548
Taken
34,662
24,618
Mitigated
23,662
9,178
Healing
10,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Grimby86
Chaac
7,029
556
0
3,031
16,997
15,186
0
8,455
7,507
0
14,941
L
Ix Chel
LostisPride
Ix Chel
7,726
323
1,974
2,444
9,093
3,729
0
2,869
5,938
37,688
501
W
Odin
Raziqt
Odin
4,646
866
0
1,578
13,599
12,690
0
3,961
9,084
1,008
12,229
W
Lancelot
Rhino99
Lancelot
13,925
2,362
0
3,278
12,174
5,931
0
2,520
9,518
0
60,211
L
Ah Muzen Cab
StorrmCrow9
Ah Muzen Cab
11,402
3,362
0
1,729
12,458
5,703
0
3,227
8,856
0
40,508
W
Baron Samedi
gillair
Baron Samedi
15,559
1,214
1,012
4,435
8,889
5,041
48
1,039
7,468
46,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,452
Gold Earned
28,543
158
Minions Killed
193
0
Camps Cleared
0
768,039
Distance Traveled
802,493
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,314
640
26
2
0
282,931
0
L
Ix Chel
9,187
707
62
5
0
256,567
2
W
Odin
8,323
640
21
2
0
254,883
0
W
Lancelot
10,546
811
91
7
0
293,675
0
L
Ah Muzen Cab
8,951
689
70
5
0
228,541
0
W
Baron Samedi
9,674
744
81
6
0
253,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role