Player Matchup

Janus
Janus
FatFurnace
Janus
Level 102
God Stats
2W - 6L
1,495 SR
Queue Stats
147W - 150L
1,453 Elo+
Party 2
Bellona
Bellona
KopTills
Bellona
Level 85
God Stats
5W - 5L
1,402 SR
Queue Stats
22W - 27L
1,400 Elo+
Solo
Chernobog
Chernobog
SgtBlaster
Chernobog
Level 124
God Stats
3W - 3L
1,701 SR
Queue Stats
307W - 282L
1,511 Elo+
Party 2
King Arthur
King Arthur
SkeleTON80835
King Arthur
Level 84
God Stats
1W - 9L
1,329 SR
Queue Stats
380W - 338L
1,519 Elo+
Party 2
Bacchus
Bacchus
WiltingWillow
Bacchus
Level 104
God Stats
18W - 12L
1,642 SR
Queue Stats
228W - 200L
1,535 Elo+
Party 2
Team Averages
Level 100
1,514 SR
1,484 Elo+

VS

Team Averages
Level 123
1,620 SR
1,529 Elo+
Bacchus
Bacchus
A Poop Stain 00
Bacchus
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,737 Elo+
Party 1
Awilix
Awilix
FeArEd xClUtCh7
Awilix
Level 146
God Stats
2W - 0L
1,787 SR
Queue Stats
6W - 6L
1,477 Elo+
Party 1
King Arthur
King Arthur
Onyax
King Arthur
Level 125
God Stats
2W - 2L
1,733 SR
Queue Stats
34W - 31L
1,407 Elo+
Solo
Nut
Nut
SoloQueueShark
Nut
Level 78
God Stats
1W - 0L
1,209 SR
Queue Stats
5W - 3L
1,472 Elo+
Party 1
Zhong Kui
Zhong Kui
alemanjjar
Zhong Kui
Level 159
God Stats
4W - 1L
1,869 SR
Queue Stats
181W - 161L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
0 / 0 / 1
5,306
531
1,882
3,689
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
KopTills
Bellona
8
1 / 3 / 0
5,235
524
5,683
10,501
7,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
SgtBlaster
Chernobog
9
2 / 5 / 0
5,194
519
4,253
9,840
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
SkeleTON80835
King Arthur
9
1 / 1 / 3
5,278
528
3,700
7,706
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
9
1 / 3 / 2
5,358
536
2,244
7,007
6,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,937
594
3,747
7,260
5,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 4 / 2
5,809
581
4,063
9,057
3,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Onyax
King Arthur
12
3 / 0 / 0
6,528
653
8,866
9,458
8,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 1 / 3
6,947
695
8,346
6,834
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
alemanjjar
Zhong Kui
11
0 / 0 / 0
5,903
590
2,357
3,932
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
5
Kills
12
12
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Janus
0
0
1
0.5
W
3
4
2
1
L
Bellona
KopTills
Bellona
1
3
0
0.33
W
King Arthur
Onyax
King Arthur
3
0
0
3
L
Chernobog
SgtBlaster
Chernobog
2
5
0
0.4
L
King Arthur
SkeleTON80835
King Arthur
1
1
3
2.5
W
5
1
3
6.5
L
Bacchus
1
3
2
0.67
W
Zhong Kui
alemanjjar
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,762
Damage
27,379
38,743
Taken
36,541
21,080
Mitigated
22,470
10,386
Healing
11,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,747
386
0
1,804
7,260
5,098
93
1,113
6,147
16,754
0
L
Janus
1,882
29
0
630
3,689
1,234
0
1,585
2,104
37,802
1,915
W
4,063
1,424
0
300
9,057
3,660
269
546
8,471
0
41,239
L
Bellona
KopTills
Bellona
5,683
2,753
0
3,091
10,501
7,293
0
0
10,501
0
32,682
W
King Arthur
Onyax
King Arthur
8,866
1,419
0
2,127
9,458
8,619
0
0
9,458
0
45,568
L
Chernobog
SgtBlaster
Chernobog
4,253
2,639
0
1,748
9,840
2,991
0
1,386
8,454
0
41,017
L
King Arthur
SkeleTON80835
King Arthur
3,700
1,044
0
3,450
7,706
3,340
0
365
7,341
0
32,601
W
8,346
5,917
0
4,400
6,834
2,407
496
558
6,276
0
55,096
L
Bacchus
2,244
227
239
1,228
7,007
6,222
0
2,695
4,312
14,388
0
W
Zhong Kui
alemanjjar
Zhong Kui
2,357
389
0
2,795
3,932
2,686
0
1,572
2,148
44,444
1,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,371
Gold Earned
31,124
273
Minions Killed
334
0
Camps Cleared
0
1,057,824
Distance Traveled
1,017,484
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,937
594
16
2
0
210,987
2
L
Janus
5,306
531
76
8
0
204,264
0
W
Awilix
5,809
581
60
6
0
215,998
0
L
Bellona
5,235
524
62
6
0
181,913
0
W
King Arthur
6,528
653
79
8
0
206,924
0
L
Chernobog
5,194
519
64
6
0
195,660
0
L
King Arthur
5,278
528
53
5
0
254,655
0
W
Nut
6,947
695
95
10
0
186,539
2
L
Bacchus
5,358
536
18
2
0
221,332
6
W
Zhong Kui
5,903
590
84
8
0
197,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role