Player Matchup

Serqet
Serqet
PeachRose72
Serqet
Level 69
God Stats
45W - 48L
1,671 SR
Queue Stats
438W - 575L
1,439 Elo+
Party 1
Nu Wa
Nu Wa
Starkaster21
Nu Wa
Level 109
God Stats
11W - 20L
1,398 SR
Queue Stats
350W - 429L
1,404 Elo+
Party 1
Shiva
Shiva
TheeQueenMother
Shiva
Level 101
God Stats
8W - 5L
1,378 SR
Queue Stats
255W - 308L
1,428 Elo+
Party 1
Izanami
Izanami
daddymogi
Izanami
Level 89
God Stats
10W - 9L
1,530 SR
Queue Stats
518W - 558L
1,506 Elo+
Party 1
Camazotz
Camazotz
darkvx666
Camazotz
Level 76
God Stats
1W - 4L
1,199 SR
Queue Stats
102W - 159L
1,392 Elo+
Party 1
Team Averages
Level 89
1,436 SR
1,434 Elo+

VS

Team Averages
Level 81
1,477 SR
1,441 Elo+
Ymir
Ymir
ALEXMASTER5001
Ymir
Level 25
God Stats
7W - 6L
1,247 SR
Queue Stats
10W - 15L
1,177 Elo+
Party 2
Janus
Janus
EchoOfTheAbyss
Janus
Level 107
God Stats
4W - 4L
1,603 SR
Queue Stats
23W - 22L
1,410 Elo+
Party 2
Hun Batz
Hun Batz
HexAlpha
Hun Batz
Level 104
God Stats
6W - 2L
1,807 SR
Queue Stats
19W - 12L
1,607 Elo+
Solo
Amaterasu
Amaterasu
Neon_X_Dreamz
Amaterasu
Level 126
God Stats
1W - 0L
1,229 SR
Queue Stats
99W - 104L
1,517 Elo+
Solo
Martichoras
Martichoras
lostSwifty
Martichoras
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
2 / 2 / 0
6,741
482
5,107
9,399
5,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 1
6,847
489
2,594
5,016
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 0
6,576
470
3,364
12,515
11,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
daddymogi
Izanami
12
0 / 1 / 1
6,572
469
5,903
9,572
4,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Camazotz
darkvx666
Camazotz
13
1 / 3 / 0
6,560
469
3,593
14,150
5,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,493
535
4,717
11,906
9,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
1 / 1 / 1
8,012
572
4,362
4,408
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
HexAlpha
Hun Batz
15
3 / 0 / 0
7,621
544
4,935
8,659
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Neon_X_Dreamz
Amaterasu
14
1 / 2 / 2
8,405
600
5,345
13,101
8,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
lostSwifty
Martichoras
12
0 / 0 / 2
6,619
473
11,106
7,374
2,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
4
Kills
7
8
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
1
1
1
1.5
W
Hun Batz
HexAlpha
Hun Batz
3
0
0
3
W
Amaterasu
Neon_X_Dreamz
Amaterasu
1
2
2
1
L
Serqet
2
2
0
1
L
0
1
1
0.5
L
1
1
0
1
L
Izanami
daddymogi
Izanami
0
1
1
0.5
L
Camazotz
darkvx666
Camazotz
1
3
0
0.33
W
Martichoras
lostSwifty
Martichoras
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,561
Damage
30,465
50,652
Taken
45,448
28,301
Mitigated
25,445
13,679
Healing
20,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,717
475
0
4,968
11,906
9,044
58
171
11,735
19,726
2,060
W
4,362
144
0
1,050
4,408
1,664
144
1,387
3,021
62,659
1,870
W
Hun Batz
HexAlpha
Hun Batz
4,935
945
0
4,557
8,659
3,454
0
514
8,050
0
70,101
W
Amaterasu
Neon_X_Dreamz
Amaterasu
5,345
2,198
0
7,569
13,101
8,414
705
450
11,384
0
61,143
L
Serqet
5,107
541
0
1,081
9,399
5,778
0
0
8,915
0
39,522
L
2,594
436
0
430
5,016
1,522
0
3,052
1,636
54,589
0
L
3,364
459
0
3,126
12,515
11,858
12
2,425
9,987
0
22,025
L
Izanami
daddymogi
Izanami
5,903
4,590
0
1,797
9,572
4,109
0
1,597
7,975
0
64,409
L
Camazotz
darkvx666
Camazotz
3,593
805
0
7,245
14,150
5,034
0
1,446
12,588
0
50,822
W
Martichoras
lostSwifty
Martichoras
11,106
2,869
0
2,087
7,374
2,869
468
189
7,185
0
65,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,296
Gold Earned
38,150
371
Minions Killed
456
0
Camps Cleared
0
1,469,666
Distance Traveled
1,405,259
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,493
535
24
2
0
269,194
0
W
Janus
8,012
572
116
8
0
254,577
2
W
Hun Batz
7,621
544
110
8
0
348,788
1
W
Amaterasu
8,405
600
111
8
0
267,320
1
L
Serqet
6,741
482
54
4
0
314,378
0
L
Nu Wa
6,847
489
101
7
0
287,790
0
L
Shiva
6,576
470
23
2
0
295,559
0
L
Izanami
6,572
469
110
8
0
238,738
0
L
Camazotz
6,560
469
83
6
0
333,201
0
W
Martichoras
6,619
473
95
7
0
265,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role