Player Matchup

Ares
Ares
 
Ares
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Elmo694893
Poseidon
Level 146
God Stats
34W - 38L
1,529 SR
Queue Stats
301W - 319L
1,488 Elo+
Solo
Shiva
Shiva
HoggotheDoggoTTV
Shiva
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 43L
1,531 Elo+
Party 2
Surtr
Surtr
TheCripledNinja
Surtr
Level 158
God Stats
1W - 3L
1,736 SR
Queue Stats
85W - 80L
1,531 Elo+
Party 2
Cernunnos
Cernunnos
twstockton
Cernunnos
Level 159
God Stats
1W - 1L
1,753 SR
Queue Stats
40W - 45L
1,503 Elo+
Party 2
Team Averages
Level 139
1,604 SR
1,511 Elo+

VS

Team Averages
Level 135
1,607 SR
1,559 Elo+
Fenrir
Fenrir
Chris00210
Fenrir
Level 141
God Stats
3W - 3L
1,561 SR
Queue Stats
155W - 155L
1,508 Elo+
Solo
Da Ji
Da Ji
IR0NH1DE363
Da Ji
Level 125
God Stats
4W - 0L
1,500 SR
Queue Stats
23W - 18L
1,691 Elo+
Party 1
King Arthur
King Arthur
JakeBy_The_Ocean
King Arthur
Level 141
God Stats
4W - 5L
1,582 SR
Queue Stats
75W - 76L
1,501 Elo+
Solo
Ah Puch
Ah Puch
Str8beastN1287
Ah Puch
Level 143
God Stats
4W - 2L
1,542 SR
Queue Stats
109W - 85L
1,617 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Wavy Soo Saucy
Ah Muzen Cab
Level 127
God Stats
4W - 0L
1,852 SR
Queue Stats
59W - 46L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 7 / 3
6,728
449
8,163
16,068
13,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Elmo694893
Poseidon
13
1 / 5 / 1
7,830
522
4,464
9,932
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
1 / 4 / 1
7,287
486
7,824
14,001
10,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

14
4 / 3 / 1
8,045
536
8,872
14,050
7,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cernunnos
twstockton
Cernunnos
14
2 / 2 / 2
8,595
573
6,773
9,151
3,360
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chris00210
Fenrir
11
0 / 3 / 7
7,265
484
6,699
17,010
15,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
5 / 2 / 3
8,112
541
8,272
14,663
7,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
JakeBy_The_Ocean
King Arthur
14
2 / 2 / 3
8,692
579
8,700
14,107
9,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
8 / 0 / 2
8,997
600
13,339
7,732
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ah Muzen Cab
Wavy Soo Saucy
Ah Muzen Cab
13
5 / 2 / 2
8,492
566
7,128
10,654
4,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
9
Kills
20
21
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
7
3
0.36
W
Fenrir
Chris00210
Fenrir
0
3
7
1.17
L
Poseidon
Elmo694893
Poseidon
1
5
1
0.3
L
1
4
1
0.38
W
5
2
3
3.25
W
King Arthur
JakeBy_The_Ocean
King Arthur
2
2
3
1.75
W
8
0
2
9
L
4
3
1
1.5
W
Ah Muzen Cab
Wavy Soo Saucy
Ah Muzen Cab
5
2
2
3
L
Cernunnos
twstockton
Cernunnos
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,096
Damage
44,138
63,202
Taken
64,166
37,937
Mitigated
39,848
15,054
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,163
1,283
0
1,318
16,068
13,356
0
5,750
10,318
18,043
485
W
Fenrir
Chris00210
Fenrir
6,699
1,587
0
4,513
17,010
15,167
0
4,563
12,242
0
31,474
L
Poseidon
Elmo694893
Poseidon
4,464
963
0
250
9,932
3,630
0
2,684
7,248
48,656
172
L
7,824
780
305
3,092
14,001
10,426
0
1,542
12,459
0
43,646
W
8,272
2,004
0
2,040
14,663
7,526
17
2,382
12,059
0
61,038
W
King Arthur
JakeBy_The_Ocean
King Arthur
8,700
1,788
0
1,000
14,107
9,836
129
1,756
11,589
0
69,256
W
13,339
301
0
4,168
7,732
3,100
0
2,348
5,196
69,104
1,325
L
8,872
3,953
0
6,371
14,050
7,165
0
2,692
11,358
2,779
64,150
W
Ah Muzen Cab
Wavy Soo Saucy
Ah Muzen Cab
7,128
2,265
0
1,497
10,654
4,219
151
1,533
9,072
0
63,038
L
Cernunnos
twstockton
Cernunnos
6,773
3,680
0
3,718
9,151
3,360
632
975
8,176
0
59,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,485
Gold Earned
41,558
426
Minions Killed
471
0
Camps Cleared
0
1,445,322
Distance Traveled
1,486,255
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,728
449
15
1
0
299,612
5
W
Fenrir
7,265
484
39
3
0
302,414
0
L
Poseidon
7,830
522
115
8
0
262,051
0
L
Shiva
7,287
486
63
4
0
289,919
0
W
Da Ji
8,112
541
91
6
0
307,773
0
W
King Arthur
8,692
579
111
7
0
293,032
0
W
Ah Puch
8,997
600
126
8
0
317,150
0
L
Surtr
8,045
536
102
7
0
314,526
2
W
Ah Muzen Cab
8,492
566
104
7
0
265,886
0
L
Cernunnos
8,595
573
131
9
0
279,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role