Player Matchup

Chaac
Chaac
AwesomeSingh9
Chaac
Level 31
God Stats
4W - 0L
1,702 SR
Queue Stats
65W - 60L
1,459 Elo+
Party 1
Ah Puch
Ah Puch
Charanpreet001
Ah Puch
Level 145
God Stats
2W - 1L
1,520 SR
Queue Stats
59W - 39L
1,545 Elo+
Party 1
Geb
Geb
JP0132
Geb
Level 105
God Stats
5W - 1L
1,700 SR
Queue Stats
78W - 68L
1,448 Elo+
Party 1
Anubis
Anubis
Sinsmaac
Anubis
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,374 Elo+
Solo
Thanatos
Thanatos
artglooe
Thanatos
Level 147
God Stats
3W - 3L
1,339 SR
Queue Stats
130W - 135L
1,410 Elo+
Solo
Team Averages
Level 98
1,552 SR
1,447 Elo+

VS

Team Averages
Level 106
1,495 SR
1,523 Elo+
Nox
Nox
 
Nox
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
malcomix
Chronos
Level 132
God Stats
0W - 4L
1,500 SR
Queue Stats
186W - 176L
1,487 Elo+
Solo
Jing Wei
Jing Wei
xersher
Jing Wei
Level 80
God Stats
2W - 3L
1,476 SR
Queue Stats
346W - 279L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 11
6,534
1,089
5,987
3,963
3,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
4 / 0 / 8
7,154
1,192
8,864
4,720
2,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
JP0132
Geb
10
0 / 1 / 8
6,202
1,034
4,214
5,332
5,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Sinsmaac
Anubis
9
2 / 2 / 4
5,728
955
2,273
3,680
1,741
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
artglooe
Thanatos
13
6 / 0 / 4
7,202
1,200
4,957
4,445
2,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
0 / 0 / 1
5,596
933
2,444
3,780
1,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
 
Cthulhu
9
0 / 5 / 2
5,531
922
4,842
9,999
8,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
 
Thanatos
8
0 / 3 / 2
5,098
850
1,717
3,686
1,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chronos
malcomix
Chronos
10
0 / 3 / 2
5,440
907
4,125
6,560
2,594
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
xersher
Jing Wei
12
2 / 2 / 0
6,095
1,016
2,370
4,423
1,975
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
13
Kills
2
3
Deaths
13
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
1
0.5
L
Cthulhu
 
Cthulhu
0
5
2
0.2
L
Thanatos
 
Thanatos
0
3
2
0.33
W
1
0
11
6.5
W
4
0
8
8
W
Geb
JP0132
Geb
0
1
8
4
W
Anubis
Sinsmaac
Anubis
2
2
4
2
W
Thanatos
artglooe
Thanatos
6
0
4
8
L
Chronos
malcomix
Chronos
0
3
2
0.33
L
Jing Wei
xersher
Jing Wei
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,295
Damage
15,498
22,140
Taken
28,448
14,550
Mitigated
16,051
12,477
Healing
6,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,444
0
526
1,404
3,780
1,695
0
2,180
1,600
9,654
0
L
Cthulhu
 
Cthulhu
4,842
58
254
674
9,999
8,433
0
5,006
4,993
7,806
0
L
Thanatos
 
Thanatos
1,717
69
152
564
3,686
1,354
0
2,072
1,614
0
4,267
W
5,987
291
1,161
1,412
3,963
3,328
30
1,821
2,142
0
11,763
W
8,864
436
907
1,652
4,720
2,434
0
3,024
1,696
20,885
438
W
Geb
JP0132
Geb
4,214
343
774
1,413
5,332
5,017
0
2,800
2,532
9,604
869
W
Anubis
Sinsmaac
Anubis
2,273
139
41
479
3,680
1,741
96
2,040
1,640
5,080
0
W
Thanatos
artglooe
Thanatos
4,957
771
389
4,249
4,445
2,030
0
1,708
2,737
0
12,965
L
Chronos
malcomix
Chronos
4,125
427
986
1,236
6,560
2,594
0
3,833
2,727
8,368
227
L
Jing Wei
xersher
Jing Wei
2,370
1,930
23
282
4,423
1,975
0
1,934
2,489
0
9,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,820
Gold Earned
27,760
76
Minions Killed
69
0
Camps Cleared
0
734,056
Distance Traveled
583,915
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,596
933
20
3
0
135,828
0
L
Cthulhu
5,531
922
6
1
0
119,495
0
L
Thanatos
5,098
850
7
1
0
74,974
0
W
Chaac
6,534
1,089
20
3
0
157,216
0
W
Ah Puch
7,154
1,192
37
6
0
143,309
0
W
Geb
6,202
1,034
5
1
0
144,321
0
W
Anubis
5,728
955
4
1
0
129,486
0
W
Thanatos
7,202
1,200
10
2
0
159,724
0
L
Chronos
5,440
907
11
2
0
120,096
0
L
Jing Wei
6,095
1,016
25
4
0
133,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role