Player Matchup

Cliodhna
Cliodhna
Dr Arsenic92
Cliodhna
Level 97
God Stats
12W - 4L
1,679 SR
Queue Stats
186W - 169L
1,463 Elo+
Solo
Ra
Ra
DrBepis21
Ra
Level 98
God Stats
7W - 12L
1,368 SR
Queue Stats
183W - 185L
1,442 Elo+
Party 2
Surtr
Surtr
Kisho78
Surtr
Level 92
God Stats
13W - 7L
1,652 SR
Queue Stats
218W - 217L
1,478 Elo+
Party 2
Medusa
Medusa
crackhutch
Medusa
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 62L
1,473 Elo+
Solo
Ymir
Ymir
kult-ulhu
Ymir
Level 71
God Stats
2W - 2L
1,528 SR
Queue Stats
11W - 14L
1,408 Elo+
Solo
Team Averages
Level 84
1,545 SR
1,453 Elo+

VS

Team Averages
Level 60
1,477 SR
1,440 Elo+
Cabrakan
Cabrakan
DR_d3ath343
Cabrakan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Unlucky_Thym
Nu Wa
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,704 Elo+
Party 1
Skadi
Skadi
kennwitter
Skadi
Level 29
God Stats
2W - 4L
1,470 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Odin
Odin
killerflash9999
Odin
Level 32
God Stats
2W - 7L
1,417 SR
Queue Stats
24W - 39L
1,372 Elo+
Solo
Da Ji
Da Ji
kripticpk
Da Ji
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dr Arsenic92
Cliodhna
14
5 / 0 / 1
8,338
596
5,874
9,497
3,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

15
5 / 0 / 3
8,952
639
7,755
5,468
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Kisho78
Surtr
12
3 / 2 / 4
7,328
523
8,569
15,087
10,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
crackhutch
Medusa
12
1 / 0 / 4
6,983
499
7,920
5,929
2,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ymir
12
0 / 4 / 1
7,152
511
3,335
11,611
8,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DR_d3ath343
Cabrakan
10
2 / 2 / 0
6,757
483
4,444
14,420
16,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 5 / 1
6,176
441
7,867
8,300
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
10
0 / 2 / 1
5,570
398
4,833
6,955
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 0
8,125
580
7,196
9,883
5,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
kripticpk
Da Ji
9
0 / 3 / 0
5,652
404
1,510
11,027
4,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
6
6
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
DR_d3ath343
Cabrakan
2
2
0
1
W
Cliodhna
Dr Arsenic92
Cliodhna
5
0
1
5.5
W
5
0
3
6.5
W
Surtr
Kisho78
Surtr
3
2
4
2.5
L
0
5
1
0.1
W
Medusa
crackhutch
Medusa
1
0
4
3
L
Skadi
0
2
1
0.25
L
4
2
0
2
L
Da Ji
kripticpk
Da Ji
0
3
0
0
W
Ymir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,453
Damage
25,850
47,592
Taken
50,585
26,456
Mitigated
31,942
18,769
Healing
9,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
DR_d3ath343
Cabrakan
4,444
587
222
4,820
14,420
16,527
0
784
13,636
25,043
0
W
Cliodhna
Dr Arsenic92
Cliodhna
5,874
561
0
6,936
9,497
3,536
666
1,315
7,936
0
62,157
W
7,755
744
804
3,500
5,468
1,961
489
3,639
1,295
71,603
2,011
W
Surtr
Kisho78
Surtr
8,569
3,228
38
3,787
15,087
10,619
41
4,240
10,647
644
51,618
L
7,867
2,007
0
0
8,300
2,894
0
3,803
4,471
39,791
513
W
Medusa
crackhutch
Medusa
7,920
3,086
0
1,025
5,929
2,279
775
1,423
4,306
0
44,747
L
Skadi
4,833
1,869
0
993
6,955
2,569
0
131
6,824
0
32,196
L
7,196
1,162
0
2,780
9,883
5,545
691
2,867
6,658
0
55,526
L
Da Ji
kripticpk
Da Ji
1,510
132
0
677
11,027
4,407
0
3,055
7,972
0
32,420
W
Ymir
3,335
223
0
2,679
11,611
8,061
0
266
10,551
38,970
837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,753
Gold Earned
32,280
432
Minions Killed
316
0
Camps Cleared
0
1,366,735
Distance Traveled
1,282,760
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,757
483
35
3
0
248,555
0
W
Cliodhna
8,338
596
100
7
0
339,469
0
W
Ra
8,952
639
127
9
0
274,298
2
W
Surtr
7,328
523
78
6
0
286,140
1
L
Nu Wa
6,176
441
62
4
0
234,338
0
W
Medusa
6,983
499
63
5
0
265,750
0
L
Skadi
5,570
398
67
5
0
277,616
0
L
Odin
8,125
580
95
7
0
252,056
0
L
Da Ji
5,652
404
57
4
0
270,195
0
W
Ymir
7,152
511
64
5
0
201,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role