Player Matchup

Skadi
Skadi
BottomToes
Skadi
Level 144
God Stats
2W - 1L
1,307 SR
Queue Stats
114W - 81L
1,639 Elo+
Party 2
Da Ji
Da Ji
Cúmsock
Da Ji
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 22L
1,738 Elo+
Party 1
Charon
Charon
DharmicPillPoppr
Charon
Level 130
God Stats
6W - 0L
2,145 SR
Queue Stats
47W - 23L
1,694 Elo+
Party 1
Poseidon
Poseidon
Try me nerd
Poseidon
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 87L
1,620 Elo+
Party 2
Shiva
Shiva
goshdarnittt
Shiva
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 28L
1,784 Elo+
Party 1
Team Averages
Level 110
1,590 SR
1,695 Elo+

VS

Team Averages
Level 102
1,635 SR
1,606 Elo+
Artemis
Artemis
DangOlBoomhaur
Artemis
Level 57
God Stats
3W - 2L
1,748 SR
Queue Stats
171W - 159L
1,549 Elo+
Party 3
Vulcan
Vulcan
Dyevestt
Vulcan
Level 138
God Stats
1W - 1L
1,819 SR
Queue Stats
37W - 26L
1,580 Elo+
Solo
Achilles
Achilles
Panzergott
Achilles
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 78L
1,632 Elo+
Party 3
Ne Zha
Ne Zha
Saybry
Ne Zha
Level 98
God Stats
1W - 1L
1,763 SR
Queue Stats
110W - 117L
1,527 Elo+
Party 3
Ymir
Ymir
captainwaffles2
Ymir
Level 152
God Stats
0W - 4L
1,344 SR
Queue Stats
251W - 262L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
3 / 0 / 3
6,817
620
9,201
4,927
1,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
Cúmsock
Da Ji
12
3 / 2 / 5
6,668
606
3,965
9,261
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 2 / 1
5,832
530
5,002
9,305
6,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Try me nerd
Poseidon
12
1 / 1 / 3
6,750
614
4,873
5,450
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 0 / 0
7,867
715
9,498
9,802
4,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,293
572
4,044
7,491
2,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Dyevestt
Vulcan
12
0 / 1 / 1
6,370
579
3,410
5,700
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
Panzergott
Achilles
9
0 / 3 / 0
5,164
469
4,709
12,319
8,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Saybry
Ne Zha
10
3 / 3 / 0
5,765
524
3,168
10,883
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 3 / 1
5,059
460
3,757
10,825
8,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
5
5
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
3
0
3
4.5
W
Da Ji
Cúmsock
Da Ji
3
2
5
2.75
L
1
2
3
1.25
W
1
2
1
0.75
L
Vulcan
Dyevestt
Vulcan
0
1
1
0.5
L
Achilles
Panzergott
Achilles
0
3
0
0
L
Ne Zha
Saybry
Ne Zha
3
3
0
1
W
Poseidon
Try me nerd
Poseidon
1
1
3
2.5
L
1
3
1
0.5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,539
Damage
19,088
38,745
Taken
47,218
17,836
Mitigated
25,451
10,305
Healing
12,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
9,201
3,632
0
768
4,927
1,825
0
1,260
3,667
0
57,231
W
Da Ji
Cúmsock
Da Ji
3,965
1,051
0
4,116
9,261
3,704
0
743
8,518
0
49,638
L
4,044
1,778
0
2,249
7,491
2,994
0
1,952
5,539
0
43,642
W
5,002
1,033
0
2,095
9,305
6,613
208
2,653
6,652
17,768
0
L
Vulcan
Dyevestt
Vulcan
3,410
1,973
0
465
5,700
2,113
0
3,722
1,978
55,837
1,945
L
Achilles
Panzergott
Achilles
4,709
1,294
0
2,365
12,319
8,029
0
0
12,319
0
30,274
L
Ne Zha
Saybry
Ne Zha
3,168
1,241
0
5,306
10,883
3,765
0
1,454
9,429
0
38,538
W
Poseidon
Try me nerd
Poseidon
4,873
951
0
500
5,450
1,609
346
2,379
3,071
56,658
0
L
3,757
868
0
1,804
10,825
8,550
0
2,867
7,958
14,832
1,007
W
9,498
3,016
0
2,826
9,802
4,085
0
0
9,174
0
71,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,934
Gold Earned
28,651
426
Minions Killed
334
0
Camps Cleared
0
1,131,810
Distance Traveled
1,122,600
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,817
620
102
9
0
215,313
2
W
Da Ji
6,668
606
79
7
0
236,835
0
L
Artemis
6,293
572
88
8
0
206,163
1
W
Charon
5,832
530
16
1
0
211,564
2
L
Vulcan
6,370
579
106
10
0
223,446
0
L
Achilles
5,164
469
57
5
0
222,270
1
L
Ne Zha
5,765
524
70
6
0
261,307
0
W
Poseidon
6,750
614
103
9
0
229,625
1
L
Ymir
5,059
460
13
1
0
209,414
4
W
Shiva
7,867
715
126
11
0
238,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role