Player Matchup

Cliodhna
Cliodhna
FatFurnace
Cliodhna
Level 102
God Stats
7W - 8L
1,467 SR
Queue Stats
147W - 150L
1,463 Elo+
Party 1
Hou Yi
Hou Yi
SgtBlaster
Hou Yi
Level 124
God Stats
2W - 4L
1,278 SR
Queue Stats
307W - 282L
1,523 Elo+
Party 1
King Arthur
King Arthur
SkeleTON80835
King Arthur
Level 84
God Stats
1W - 9L
1,386 SR
Queue Stats
380W - 336L
1,531 Elo+
Party 1
Maui
Maui
WiltingWillow
Maui
Level 104
God Stats
96W - 78L
1,668 SR
Queue Stats
228W - 200L
1,548 Elo+
Party 1
Vulcan
Vulcan
XxSWAGGLEZxX
Vulcan
Level 128
God Stats
13W - 21L
1,485 SR
Queue Stats
183W - 199L
1,518 Elo+
Solo
Team Averages
Level 108
1,457 SR
1,516 Elo+

VS

Team Averages
Level 127
1,519 SR
1,474 Elo+
Raijin
Raijin
 
Raijin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
OG_Humble_Ghost
Yemoja
Level 67
God Stats
8W - 6L
1,572 SR
Queue Stats
58W - 85L
1,390 Elo+
Party 2
Bellona
Bellona
SewerSIvtDoma
Bellona
Level 199
God Stats
1W - 1L
1,283 SR
Queue Stats
133W - 122L
1,551 Elo+
Party 2
Da Ji
Da Ji
barkyj
Da Ji
Level 152
God Stats
8W - 4L
1,877 SR
Queue Stats
154W - 150L
1,540 Elo+
Solo
Neith
Neith
release_the_krac
Neith
Level 59
God Stats
24W - 32L
1,364 SR
Queue Stats
64W - 76L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FatFurnace
Cliodhna
9
0 / 4 / 0
5,264
526
3,709
6,939
3,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hou Yi
SgtBlaster
Hou Yi
9
0 / 1 / 1
5,304
530
4,187
5,022
1,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
SkeleTON80835
King Arthur
7
2 / 2 / 0
4,640
464
2,422
7,239
2,484
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 0
4,363
436
1,001
5,676
4,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
10
0 / 0 / 1
5,325
533
2,880
3,309
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 1 / 0
5,639
564
2,003
3,832
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 0 / 0
5,609
561
1,676
5,442
2,860
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
12
6 / 0 / 0
7,278
728
4,552
9,526
8,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
barkyj
Da Ji
10
1 / 0 / 0
4,888
489
1,239
4,832
1,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 2
5,171
517
4,418
5,818
1,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
8
8
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
0
1
0
0
L
Cliodhna
FatFurnace
Cliodhna
0
4
0
0
W
1
0
0
1
W
Bellona
6
0
0
6
L
Hou Yi
SgtBlaster
Hou Yi
0
1
1
0.5
L
King Arthur
SkeleTON80835
King Arthur
2
2
0
1
L
0
1
0
0
L
Vulcan
0
0
1
0.5
W
Da Ji
barkyj
Da Ji
1
0
0
1
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,199
Damage
13,888
28,185
Taken
29,450
12,560
Mitigated
16,225
5,116
Healing
13,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
2,003
0
0
1,215
3,832
1,040
0
2,005
1,827
46,033
1,122
L
Cliodhna
FatFurnace
Cliodhna
3,709
143
0
1,084
6,939
3,005
0
0
6,939
0
37,466
W
1,676
324
931
1,931
5,442
2,860
0
887
4,555
17,448
0
W
Bellona
4,552
1,746
0
4,871
9,526
8,849
0
0
8,900
0
50,349
L
Hou Yi
SgtBlaster
Hou Yi
4,187
2,428
0
1,023
5,022
1,775
0
280
4,742
0
41,705
L
King Arthur
SkeleTON80835
King Arthur
2,422
585
0
875
7,239
2,484
0
402
6,837
0
24,051
L
1,001
368
135
1,095
5,676
4,093
0
1,774
3,902
16,996
0
L
Vulcan
2,880
636
0
904
3,309
1,203
0
1,223
2,086
40,919
636
W
Da Ji
barkyj
Da Ji
1,239
209
0
2,227
4,832
1,616
0
540
4,292
0
30,862
W
4,418
1,255
86
2,314
5,818
1,860
432
358
5,460
0
43,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,896
Gold Earned
28,585
272
Minions Killed
355
0
Camps Cleared
0
997,725
Distance Traveled
845,199
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,639
564
91
9
0
179,733
3
L
Cliodhna
5,264
526
75
8
0
203,541
0
W
Yemoja
5,609
561
34
3
0
162,289
2
W
Bellona
7,278
728
105
11
0
198,596
0
L
Hou Yi
5,304
530
66
7
0
173,357
1
L
King Arthur
4,640
464
30
3
0
225,391
0
L
Maui
4,363
436
20
2
0
194,307
4
L
Vulcan
5,325
533
81
8
0
201,129
0
W
Da Ji
4,888
489
45
5
0
144,805
0
W
Neith
5,171
517
80
8
0
159,776
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role