Player Matchup

Sun Wukong
Sun Wukong
Diamond IV
BaIenci
Sun Wukong
Diamond IV
Level 108
God Stats
6W - 0L
1,901 SR
Queue Stats
48W - 4L
2,386 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 108
1,901 SR
2,386 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 115
1,500 SR
1,400 MMR
Chang'e
Chang'e
Bronze III
JuanCarlos69
Chang'e
Bronze III
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BaIenci
Sun Wukong
15
4 / 1 / 0
9,922
1,102
9,082
8,725
6,061
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ChronosHadesBastetUllrHou Yi

VS

Bans
BakasuraBellonaMedusaErlang ShenAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JuanCarlos69
Chang'e
12
1 / 4 / 0
7,720
858
4,018
11,530
4,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BaIenci
Sun Wukong
4
1
0
4
L
Chang'e
JuanCarlos69
Chang'e
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,082
Damage
4,018
8,725
Taken
11,530
6,061
Mitigated
4,011
2,176
Healing
3,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BaIenci
Sun Wukong
9,082
3,032
0
2,176
8,725
6,061
587
4,300
4,425
0
54,880
L
Chang'e
JuanCarlos69
Chang'e
4,018
608
0
3,592
11,530
4,011
0
594
10,936
33,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,922
Gold Earned
7,720
117
Minions Killed
72
6
Camps Cleared
3
172,018
Distance Traveled
149,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,922
1,102
117
13
6
172,018
0
L
Chang'e
7,720
858
72
8
3
149,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role