Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DrOwens
Bellona
Level 137
God Stats
5W - 9L
1,579 SR
Queue Stats
127W - 164L
1,451 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fundinator
Tsukuyomi
Level 176
God Stats
4W - 5L
1,637 SR
Queue Stats
98W - 132L
1,465 Elo+
Party 1
Neith
Neith
IceyBadger
Neith
Level 156
God Stats
10W - 13L
1,573 SR
Queue Stats
241W - 306L
1,465 Elo+
Party 1
Maui
Maui
Shauneh
Maui
Level 82
God Stats
30W - 44L
1,517 SR
Queue Stats
42W - 63L
1,457 Elo+
Party 1
Team Averages
Level 134
1,561 SR
1,467 Elo+

VS

Team Averages
Level 152
1,642 SR
1,652 Elo+
Cupid
Cupid
Eρsilon
Cupid
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 15L
1,771 Elo+
Party 2
Bastet
Bastet
JimmyJames56
Bastet
Level 108
God Stats
1W - 0L
1,779 SR
Queue Stats
11W - 8L
1,568 Elo+
Solo
Chang'e
Chang'e
Mamashiba
Chang'e
Level 181
God Stats
4W - 2L
1,701 SR
Queue Stats
152W - 128L
1,470 Elo+
Solo
Geb
Geb
Tommyy98
Geb
Level 156
God Stats
13W - 14L
1,728 SR
Queue Stats
205W - 189L
1,643 Elo+
Solo
Charon
Charon
Zhisker
Charon
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 10L
1,805 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 2 / 0
8,780
516
9,638
8,910
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
DrOwens
Bellona
16
0 / 2 / 1
9,803
577
9,423
24,455
19,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Fundinator
Tsukuyomi
14
1 / 3 / 2
7,623
448
6,445
14,380
5,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
13
0 / 4 / 0
7,570
445
4,647
7,739
2,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Maui
Shauneh
Maui
11
1 / 2 / 0
7,933
467
4,650
13,267
12,855
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Eρsilon
Cupid
18
7 / 0 / 2
10,496
617
11,119
11,555
5,222
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
16
2 / 2 / 4
8,622
507
8,167
15,263
6,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Chang'e
Mamashiba
Chang'e
15
0 / 0 / 2
8,211
483
7,601
10,513
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 1 / 1
9,374
551
14,497
15,255
16,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon
Zhisker
Charon
13
3 / 1 / 5
8,890
523
8,038
14,502
11,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
13
13
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
2
0
1
L
Bellona
DrOwens
Bellona
0
2
1
0.25
W
Cupid
Eρsilon
Cupid
7
0
2
8
L
Tsukuyomi
Fundinator
Tsukuyomi
1
3
2
0.67
L
Neith
0
4
0
0
W
Bastet
2
2
4
2
W
Chang'e
Mamashiba
Chang'e
0
0
2
1
L
Maui
Shauneh
Maui
1
2
0
0.5
W
1
1
1
1.5
W
Charon
Zhisker
Charon
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,803
Damage
49,422
68,751
Taken
67,088
44,734
Mitigated
43,840
24,097
Healing
28,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
9,638
902
0
590
8,910
3,543
402
6,534
2,376
69,670
1,063
L
Bellona
DrOwens
Bellona
9,423
3,147
0
13,264
24,455
19,541
0
11,926
11,217
0
92,806
W
Cupid
Eρsilon
Cupid
11,119
7,999
432
7,922
11,555
5,222
1,482
1,614
9,935
0
103,461
L
Tsukuyomi
Fundinator
Tsukuyomi
6,445
847
0
5,431
14,380
5,970
0
2,761
11,575
0
58,146
L
Neith
4,647
1,525
0
2,109
7,739
2,825
0
2,207
5,532
0
65,716
W
Bastet
8,167
1,576
0
4,973
15,263
6,897
0
1,139
14,124
0
87,884
W
Chang'e
Mamashiba
Chang'e
7,601
635
1,224
5,400
10,513
4,202
0
6,172
4,323
67,672
565
L
Maui
Shauneh
Maui
4,650
970
0
2,703
13,267
12,855
0
5,174
8,047
27,197
0
W
14,497
1,489
0
4,982
15,255
16,448
0
361
14,894
83,375
1,341
W
Charon
Zhisker
Charon
8,038
1,922
0
3,394
14,502
11,071
136
4,764
9,690
33,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,709
Gold Earned
45,593
538
Minions Killed
598
0
Camps Cleared
0
1,750,301
Distance Traveled
1,763,068
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,780
516
135
8
0
313,278
0
L
Bellona
9,803
577
165
10
0
356,003
0
W
Cupid
10,496
617
183
11
0
339,088
4
L
Tsukuyomi
7,623
448
88
5
0
398,781
0
L
Neith
7,570
445
110
6
0
321,758
2
W
Bastet
8,622
507
119
7
0
379,755
2
W
Chang'e
8,211
483
121
7
0
373,538
3
L
Maui
7,933
467
40
2
0
360,481
5
W
Geb
9,374
551
145
9
0
329,438
0
W
Charon
8,890
523
30
2
0
341,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role