Player Matchup

Surtr
Surtr
Mattybell951665
Surtr
Level 58
God Stats
16W - 12L
1,596 SR
Queue Stats
326W - 311L
1,545 Elo+
Solo
Persephone
Persephone
OnlyHuman
Persephone
Level 128
God Stats
4W - 0L
1,656 SR
Queue Stats
13W - 6L
1,491 Elo+
Solo
Kali
Kali
RoyalRobsn
Kali
Level 82
God Stats
47W - 40L
1,497 SR
Queue Stats
191W - 176L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
Sheppert2k9
Cthulhu
Level 31
God Stats
3W - 5L
1,708 SR
Queue Stats
32W - 44L
1,282 Elo+
Party 2
Neith
Neith
cooljuergen
Neith
Level 16
God Stats
13W - 17L
1,482 SR
Queue Stats
26W - 39L
1,382 Elo+
Party 2
Team Averages
Level 63
1,588 SR
1,436 Elo+

VS

Team Averages
Level 43
1,456 SR
1,346 Elo+
Izanami
Izanami
Armardar
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 1
Medusa
Medusa
Budblaza
Medusa
Level 16
God Stats
2W - 5L
1,278 SR
Queue Stats
44W - 46L
1,361 Elo+
Party 1
Pele
Pele
GotenaLuda
Pele
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 40L
1,455 Elo+
Solo
Poseidon
Poseidon
LordZoulDK
Poseidon
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 42L
1,086 Elo+
Party 1
Athena
Athena
Stannyy
Athena
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 49L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 0 / 0
8,046
731
10,195
9,900
7,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Persephone
OnlyHuman
Persephone
12
4 / 0 / 1
7,307
664
5,689
4,231
1,546
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
4 / 0 / 1
6,408
583
4,431
11,878
4,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Sheppert2k9
Cthulhu
8
0 / 3 / 2
5,133
467
3,328
7,862
5,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 4 / 1
4,714
429
3,995
7,949
2,715
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Armardar
Izanami
8
0 / 7 / 0
4,857
442
2,300
8,346
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Budblaza
Medusa
9
5 / 2 / 2
5,719
520
9,420
5,965
2,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 3 / 0
4,973
452
4,740
10,914
4,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
LordZoulDK
Poseidon
9
0 / 6 / 0
5,049
459
2,626
6,680
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Athena
Stannyy
Athena
8
1 / 2 / 6
5,988
544
3,166
8,470
7,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
20
Kills
7
7
Deaths
20
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
Armardar
Izanami
0
7
0
0
L
Medusa
Budblaza
Medusa
5
2
2
3
L
1
3
0
0.33
L
Poseidon
LordZoulDK
Poseidon
0
6
0
0
W
12
0
0
12
W
Persephone
OnlyHuman
Persephone
4
0
1
4.5
W
4
0
1
4.5
W
Cthulhu
Sheppert2k9
Cthulhu
0
3
2
0.33
L
Athena
Stannyy
Athena
1
2
6
2
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,638
Damage
22,252
41,820
Taken
40,375
22,121
Mitigated
19,077
15,367
Healing
6,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Armardar
Izanami
2,300
1,514
0
163
8,346
2,550
192
400
7,497
0
24,346
L
Medusa
Budblaza
Medusa
9,420
3,820
0
1,000
5,965
2,169
0
1,483
4,482
0
33,731
L
4,740
1,427
0
2,380
10,914
4,470
0
1,499
9,197
0
29,527
L
Poseidon
LordZoulDK
Poseidon
2,626
447
0
460
6,680
2,306
0
4,751
1,887
22,322
754
W
10,195
4,650
0
2,260
9,900
7,558
153
809
9,091
1,426
49,670
W
Persephone
OnlyHuman
Persephone
5,689
155
0
2,562
4,231
1,546
0
1,241
2,990
50,546
4,156
W
4,431
2,562
0
6,804
11,878
4,813
0
381
11,497
0
55,644
W
Cthulhu
Sheppert2k9
Cthulhu
3,328
183
905
878
7,862
5,489
0
1,134
6,728
12,630
683
L
Athena
Stannyy
Athena
3,166
1,349
0
2,150
8,470
7,582
0
1,334
7,041
14,903
0
W
3,995
1,884
0
1,958
7,949
2,715
0
2,227
5,722
0
22,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,608
Gold Earned
26,586
306
Minions Killed
189
0
Camps Cleared
0
1,021,840
Distance Traveled
1,021,286
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,857
442
32
3
0
183,209
0
L
Medusa
5,719
520
37
3
0
185,136
0
L
Pele
4,973
452
41
4
0
231,350
0
L
Poseidon
5,049
459
54
5
0
203,090
0
W
Surtr
8,046
731
80
7
0
232,891
0
W
Persephone
7,307
664
84
8
0
211,449
5
W
Kali
6,408
583
84
8
0
246,764
0
W
Cthulhu
5,133
467
21
2
0
135,968
0
L
Athena
5,988
544
25
2
0
218,501
2
W
Neith
4,714
429
37
3
0
194,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role