Player Matchup

Vulcan
Vulcan
Bronze I
Antique_Serpent
Vulcan
Bronze I
Level 158
God Stats
7W - 12L
1,541 SR
Queue Stats
22W - 51L
926 MMR
Party 1
Kali
Kali
Bronze IV
BuBaBroskie
Kali
Bronze IV
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
901 MMR
Solo
Sol
Sol
Bronze I
JeonLetiii
Sol
Bronze I
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 51L
852 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver V
Krassenex
Cu Chulainn
Silver V
Level 71
God Stats
3W - 4L
1,850 SR
Queue Stats
88W - 102L
903 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
RoachXD0
Kuzenbo
Silver III
Level 66
God Stats
43W - 46L
1,465 SR
Queue Stats
387W - 410L
893 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,571 SR
895 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,592 SR
1,020 MMR
Lancelot
Lancelot
Silver IV
 
Lancelot
Silver IV
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver II
DIRTYHOBO420
Cthulhu
Silver II
Level 124
God Stats
3W - 4L
1,536 SR
Queue Stats
106W - 127L
889 MMR
Solo
Skadi
Skadi
Silver III
Elpablo_544
Skadi
Silver III
Level 121
God Stats
3W - 5L
1,494 SR
Queue Stats
28W - 41L
877 MMR
Party 2
Gilgamesh
Gilgamesh
Silver II
X_Sanemi_
Gilgamesh
Silver II
Level 140
God Stats
9W - 11L
1,659 SR
Queue Stats
206W - 228L
951 MMR
Party 2
Neith
Neith
Silver III
woollffprincess
Neith
Silver III
Level 153
God Stats
10W - 6L
1,769 SR
Queue Stats
132W - 144L
882 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 0
7,706
550
8,067
4,567
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 0
6,378
456
1,630
12,566
6,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 2 / 2
6,430
459
8,022
9,309
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
Krassenex
Cu Chulainn
12
0 / 6 / 0
7,163
512
7,503
12,702
8,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kuzenbo
RoachXD0
Kuzenbo
10
2 / 1 / 0
6,610
472
5,108
12,710
14,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
ArachneAnubisAresThanatos

VS

Bans
BakasuraAo KuangAthenaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
6 / 0 / 0
7,702
550
8,190
10,379
5,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
DIRTYHOBO420
Cthulhu
12
1 / 2 / 3
7,333
524
7,659
13,774
10,435
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 0 / 1
7,178
513
6,320
6,994
3,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Gilgamesh
X_Sanemi_
Gilgamesh
13
3 / 0 / 4
8,088
578
7,650
13,453
12,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 1 / 0
6,930
495
2,749
8,076
2,868
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
11
11
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
6
0
0
6
L
1
0
0
1
L
0
2
0
0
W
Cthulhu
DIRTYHOBO420
Cthulhu
1
2
3
1.25
W
1
0
1
1.5
L
0
2
2
0.5
L
Cu Chulainn
Krassenex
Cu Chulainn
0
6
0
0
L
Kuzenbo
RoachXD0
Kuzenbo
2
1
0
2
W
Gilgamesh
X_Sanemi_
Gilgamesh
3
0
4
5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,330
Damage
32,568
51,854
Taken
52,676
34,873
Mitigated
33,891
15,596
Healing
22,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,190
1,501
0
5,456
10,379
5,408
138
1,912
8,467
0
59,348
L
8,067
4,882
0
1,259
4,567
1,861
0
297
4,270
62,497
2,477
L
1,630
687
0
3,307
12,566
6,636
0
167
12,399
0
52,050
W
Cthulhu
DIRTYHOBO420
Cthulhu
7,659
691
1,892
4,459
13,774
10,435
0
6,006
7,768
33,592
2,816
W
6,320
2,553
0
1,236
6,994
3,043
529
5,662
1,332
0
66,493
L
8,022
2,984
0
3,857
9,309
3,476
56
3,777
5,532
59,143
259
L
Cu Chulainn
Krassenex
Cu Chulainn
7,503
1,801
0
3,283
12,702
8,332
0
117
12,585
0
56,128
L
Kuzenbo
RoachXD0
Kuzenbo
5,108
2,133
0
3,890
12,710
14,568
0
2,926
9,784
21,527
1,088
W
Gilgamesh
X_Sanemi_
Gilgamesh
7,650
2,303
0
5,809
13,453
12,137
185
1,480
11,973
0
53,425
W
2,749
662
0
3,722
8,076
2,868
0
5,782
2,294
0
56,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,287
Gold Earned
37,231
398
Minions Killed
424
0
Camps Cleared
0
1,362,371
Distance Traveled
1,478,776
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,702
550
81
6
0
348,811
0
L
Vulcan
7,706
550
110
8
0
300,502
0
L
Kali
6,378
456
90
6
0
304,113
0
W
Cthulhu
7,333
524
37
3
0
308,339
3
W
Skadi
7,178
513
117
8
0
250,623
3
L
Sol
6,430
459
83
6
0
266,413
4
L
Cu Chulainn
7,163
512
88
6
0
235,124
1
L
Kuzenbo
6,610
472
27
2
0
256,219
4
W
Gilgamesh
8,088
578
74
5
0
301,638
0
W
Neith
6,930
495
115
8
0
269,365
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role