Player Matchup

Erlang Shen
Erlang Shen
BombaySàphire
Erlang Shen
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,235 Elo+
Solo
Baba Yaga
Baba Yaga
Dioscoride
Baba Yaga
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,356 Elo+
Solo
Artemis
Artemis
RurruMK
Artemis
Level 53
God Stats
0W - 1L
1,827 SR
Queue Stats
11W - 18L
1,433 Elo+
Solo
Anhur
Anhur
Sztajer
Anhur
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,678 Elo+
Solo
Heimdallr
Heimdallr
snazzzy sniper
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,403 Elo+
Solo
Team Averages
Level 60
1,565 SR
1,421 Elo+

VS

Team Averages
Level 89
1,458 SR
1,422 Elo+
Raijin
Raijin
Core_TeX-_-
Raijin
Level 107
God Stats
2W - 2L
1,518 SR
Queue Stats
164W - 183L
1,464 Elo+
Solo
Neith
Neith
HARATHESNIPER
Neith
Level 133
God Stats
6W - 11L
1,315 SR
Queue Stats
290W - 268L
1,401 Elo+
Solo
Amaterasu
Amaterasu
Ystaxi
Amaterasu
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,537 Elo+
Solo
Da Ji
Da Ji
fastkick789
Da Ji
Level 29
God Stats
6W - 4L
1,455 SR
Queue Stats
192W - 200L
1,354 Elo+
Party 1
Fenrir
Fenrir
goldfairydust
Fenrir
Level 56
God Stats
3W - 0L
1,500 SR
Queue Stats
119W - 148L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BombaySàphire
Erlang Shen
13
4 / 6 / 2
7,766
777
9,016
17,056
14,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
Dioscoride
Baba Yaga
14
1 / 5 / 6
7,285
729
7,618
10,735
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
RurruMK
Artemis
13
2 / 7 / 6
7,216
722
9,410
12,052
4,658
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Sztajer
Anhur
13
3 / 9 / 4
7,860
786
5,788
13,583
4,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
snazzzy sniper
Heimdallr
12
0 / 7 / 5
6,269
627
4,375
11,277
4,857
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
5 / 1 / 18
9,919
992
14,018
6,241
2,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

17
10 / 1 / 18
10,044
1,004
17,869
10,781
5,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Ystaxi
Amaterasu
15
8 / 1 / 18
9,076
908
12,192
12,856
13,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

14
7 / 4 / 15
8,790
879
9,182
10,027
6,922
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 4 / 14
8,297
830
5,306
11,489
12,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
117
10
Kills
34
34
Deaths
11
23
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BombaySàphire
Erlang Shen
4
6
2
0.83
W
Raijin
5
1
18
14
L
Baba Yaga
Dioscoride
Baba Yaga
1
5
6
0.8
W
10
1
18
19
L
Artemis
RurruMK
Artemis
2
7
6
0.71
L
Anhur
Sztajer
Anhur
3
9
4
0.56
W
Amaterasu
Ystaxi
Amaterasu
8
1
18
17
W
7
4
15
3.63
W
4
4
14
2.75
L
Heimdallr
snazzzy sniper
Heimdallr
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,207
Damage
58,567
64,703
Taken
51,394
33,573
Mitigated
41,059
9,920
Healing
18,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BombaySàphire
Erlang Shen
9,016
4,628
788
3,657
17,056
14,575
0
2,790
13,977
0
12,915
W
Raijin
14,018
265
286
2,219
6,241
2,867
760
483
5,706
32,800
0
L
Baba Yaga
Dioscoride
Baba Yaga
7,618
323
286
1,729
10,735
4,713
0
4,343
6,343
14,468
0
W
17,869
5,891
341
4,480
10,781
5,268
967
1,323
9,165
0
35,731
L
Artemis
RurruMK
Artemis
9,410
3,750
613
1,570
12,052
4,658
0
2,245
9,759
0
18,735
L
Anhur
Sztajer
Anhur
5,788
2,677
283
730
13,583
4,770
0
2,732
10,631
0
11,349
W
Amaterasu
Ystaxi
Amaterasu
12,192
6,246
1,075
4,725
12,856
13,357
0
3,170
9,509
0
16,631
W
9,182
1,816
1,641
2,346
10,027
6,922
0
1,691
8,125
0
15,277
W
5,306
1,541
558
1,185
11,489
12,645
225
951
10,277
0
8,816
L
Heimdallr
snazzzy sniper
Heimdallr
4,375
1,537
21
243
11,277
4,857
0
1,908
9,279
0
9,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,396
Gold Earned
46,126
62
Minions Killed
118
0
Camps Cleared
0
824,277
Distance Traveled
1,066,315
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,766
777
10
1
0
180,131
0
W
Raijin
9,919
992
53
5
0
208,852
0
L
Baba Yaga
7,285
729
17
2
0
174,466
0
W
Neith
10,044
1,004
36
4
0
199,599
0
L
Artemis
7,216
722
17
2
0
161,455
0
L
Anhur
7,860
786
13
1
0
158,931
0
W
Amaterasu
9,076
908
7
1
0
219,666
0
W
Da Ji
8,790
879
15
2
0
243,550
0
W
Fenrir
8,297
830
7
1
0
194,648
0
L
Heimdallr
6,269
627
5
1
0
149,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role