Player Matchup

Scylla
Scylla
Gold V
akaFalqo
Scylla
Gold V
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,486 MMR
Party 1
Hercules
Hercules
Gold V
lMicky23
Hercules
Gold V
Level 207
God Stats
0W - 2L
1,235 SR
Queue Stats
11W - 11L
1,486 MMR
Party 1
Nut
Nut
Gold V
report-akaFalqo
Nut
Gold V
Level 121
God Stats
1W - 1L
1,635 SR
Queue Stats
11W - 11L
1,486 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 154
1,457 SR
1,486 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,625 SR
1,496 MMR
Discordia
Discordia
Silver I
DJ_BigCheese
Discordia
Silver I
Level 65
God Stats
1W - 1L
1,567 SR
Queue Stats
7W - 4L
1,530 MMR
Party 2
Hou Yi
Hou Yi
Silver II
SamD_74
Hou Yi
Silver II
Level 124
God Stats
2W - 0L
1,722 SR
Queue Stats
7W - 4L
1,475 MMR
Party 2
Sun Wukong
Sun Wukong
Gold I
ragnarok67100
Sun Wukong
Gold I
Level 157
God Stats
60W - 56L
1,585 SR
Queue Stats
141W - 153L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
akaFalqo
Scylla
15
3 / 3 / 0
10,218
681
5,299
8,958
3,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Hercules
lMicky23
Hercules
15
2 / 5 / 3
10,174
678
13,115
24,469
28,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

14
0 / 5 / 4
9,119
608
6,614
14,342
6,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
CthulhuHorusAtlasSurtrAchilles

VS

Bans
Bake KujiraAh Muzen CabPersephoneChironVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DJ_BigCheese
Discordia
17
3 / 2 / 8
10,703
714
14,459
8,131
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
SamD_74
Hou Yi
17
3 / 2 / 9
11,337
756
8,194
10,235
4,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

Sun Wukong
ragnarok67100
Sun Wukong
17
7 / 1 / 5
11,107
740
18,487
18,778
23,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
13
13
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Discordia
DJ_BigCheese
Discordia
3
2
8
3.5
W
Hou Yi
SamD_74
Hou Yi
3
2
9
3.75
L
Scylla
akaFalqo
Scylla
3
3
0
1
L
Hercules
lMicky23
Hercules
2
5
3
0.7
W
Sun Wukong
ragnarok67100
Sun Wukong
7
1
5
9.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,028
Damage
41,140
47,769
Taken
37,144
39,229
Mitigated
31,256
8,418
Healing
7,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DJ_BigCheese
Discordia
14,459
757
0
1,722
8,131
3,252
723
654
7,077
56,581
0
W
Hou Yi
SamD_74
Hou Yi
8,194
4,898
0
992
10,235
4,714
2,064
1,726
7,812
0
49,550
L
Scylla
akaFalqo
Scylla
5,299
269
0
567
8,958
3,665
62
2,199
6,199
31,767
0
L
Hercules
lMicky23
Hercules
13,115
2,915
0
5,325
24,469
28,995
101
8,056
15,571
0
30,847
W
Sun Wukong
ragnarok67100
Sun Wukong
18,487
3,067
0
4,852
18,778
23,290
314
2,375
15,545
0
33,619
L
6,614
4,110
0
2,526
14,342
6,569
0
4,246
9,540
0
30,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,511
Gold Earned
33,147
139
Minions Killed
191
0
Camps Cleared
0
772,291
Distance Traveled
852,981
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,703
714
85
6
0
276,899
5
W
Hou Yi
11,337
756
78
5
0
265,480
0
L
Scylla
10,218
681
56
4
0
260,739
0
L
Hercules
10,174
678
45
3
0
270,763
0
W
Sun Wukong
11,107
740
28
2
0
310,602
2
L
Nut
9,119
608
38
3
0
240,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role