Player Matchup

Camazotz
Camazotz
BrocketLauncher
Camazotz
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 46L
1,612 Elo+
Party 1
Bacchus
Bacchus
CaptainStormy
Bacchus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 77L
1,613 Elo+
Party 1
Izanami
Izanami
TomCross
Izanami
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 93L
1,552 Elo+
Solo
Ares
Ares
Wunderwulf
Ares
Level 111
God Stats
2W - 2L
1,756 SR
Queue Stats
40W - 29L
1,617 Elo+
Solo
Chang'e
Chang'e
kor560
Chang'e
Level 77
God Stats
10W - 13L
1,585 SR
Queue Stats
74W - 71L
1,491 Elo+
Solo
Team Averages
Level 104
1,568 SR
1,577 Elo+

VS

Team Averages
Level 131
1,533 SR
1,550 Elo+
Janus
Janus
Frezler
Janus
Level 150
God Stats
7W - 8L
1,136 SR
Queue Stats
204W - 192L
1,484 Elo+
Party 2
Anhur
Anhur
Houdini7506
Anhur
Level 121
God Stats
2W - 0L
1,862 SR
Queue Stats
44W - 35L
1,640 Elo+
Party 3
Lancelot
Lancelot
Mathias_The_BOAT
Lancelot
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 37L
1,595 Elo+
Party 3
Surtr
Surtr
Omegarichard
Surtr
Level 154
God Stats
18W - 7L
1,665 SR
Queue Stats
200W - 175L
1,482 Elo+
Party 2
Khepri
Khepri
Sanborn16
Khepri
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 37L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
9
2 / 2 / 1
5,446
495
5,005
10,786
3,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
10
0 / 3 / 1
5,652
514
6,475
12,765
12,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
TomCross
Izanami
11
0 / 1 / 2
5,935
540
6,210
5,790
1,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
2 / 3 / 0
5,444
495
2,625
11,192
8,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
kor560
Chang'e
10
0 / 2 / 0
5,895
536
3,952
5,578
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Frezler
Janus
12
3 / 0 / 5
6,541
595
6,405
6,253
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 1 / 1
5,517
502
3,146
6,006
1,942
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

11
2 / 1 / 5
5,900
536
5,088
8,435
3,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 2
6,797
618
8,899
11,488
5,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
Sanborn16
Khepri
10
3 / 1 / 4
6,074
552
3,058
5,414
3,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
11
11
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Camazotz
2
2
1
1.25
L
Bacchus
0
3
1
0.17
W
Janus
Frezler
Janus
3
0
5
5.5
W
2
1
1
2.5
W
2
1
5
4.5
W
1
1
2
2
W
Khepri
Sanborn16
Khepri
3
1
4
5
L
Izanami
TomCross
Izanami
0
1
2
1
L
2
3
0
0.67
L
Chang'e
kor560
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,267
Damage
26,596
46,111
Taken
37,596
28,513
Mitigated
17,481
12,365
Healing
11,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
5,005
1,917
0
5,642
10,786
3,582
99
1,647
9,027
0
32,156
L
Bacchus
6,475
829
0
2,210
12,765
12,520
0
1,654
10,996
38,339
1,221
W
Janus
Frezler
Janus
6,405
288
0
1,448
6,253
2,322
0
3,513
2,699
47,281
0
W
3,146
2,228
0
1,205
6,006
1,942
703
507
5,499
0
34,839
W
5,088
1,082
0
882
8,435
3,794
0
2,077
6,358
0
39,559
W
8,899
4,034
0
5,492
11,488
5,685
0
4,583
6,202
810
55,260
W
Khepri
Sanborn16
Khepri
3,058
561
0
2,223
5,414
3,738
0
994
4,420
13,154
0
L
Izanami
TomCross
Izanami
6,210
3,601
0
848
5,790
1,862
87
774
5,016
0
57,464
L
2,625
366
0
1,543
11,192
8,449
0
1,647
9,465
9,965
0
L
Chang'e
kor560
Chang'e
3,952
133
244
1,878
5,578
2,100
0
3,545
1,741
42,347
1,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,372
Gold Earned
30,829
332
Minions Killed
301
0
Camps Cleared
0
1,043,917
Distance Traveled
1,133,606
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,446
495
50
5
0
242,974
0
L
Bacchus
5,652
514
79
7
0
184,479
0
W
Janus
6,541
595
82
7
0
244,666
0
W
Anhur
5,517
502
56
5
0
191,374
0
W
Lancelot
5,900
536
60
5
0
261,885
0
W
Surtr
6,797
618
85
8
0
219,391
3
W
Khepri
6,074
552
18
2
0
216,290
3
L
Izanami
5,935
540
104
9
0
190,882
2
L
Ares
5,444
495
11
1
0
217,967
2
L
Chang'e
5,895
536
88
8
0
207,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role