Player Matchup

Agni
Agni
 
Agni
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Burrito_Badger
Awilix
Level 112
God Stats
8W - 4L
1,898 SR
Queue Stats
402W - 386L
1,381 Elo+
Solo
Anhur
Anhur
Kyuj971
Anhur
Level 68
God Stats
4W - 4L
1,506 SR
Queue Stats
172W - 179L
1,427 Elo+
Solo
Bacchus
Bacchus
Oschminator
Bacchus
Level 40
God Stats
5W - 5L
1,546 SR
Queue Stats
79W - 100L
1,359 Elo+
Solo
Achilles
Achilles
SUN4OUS
Achilles
Level 66
God Stats
11W - 6L
1,681 SR
Queue Stats
112W - 113L
1,471 Elo+
Solo
Team Averages
Level 98
1,626 SR
1,428 Elo+

VS

Team Averages
Level 98
1,490 SR
1,403 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
FrittenHubert
Cerberus
Level 122
God Stats
7W - 14L
1,194 SR
Queue Stats
412W - 417L
1,362 Elo+
Party 1
Neith
Neith
Lauracle66
Neith
Level 131
God Stats
4W - 1L
1,824 SR
Queue Stats
23W - 19L
1,525 Elo+
Party 2
Medusa
Medusa
Rânald
Medusa
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 27L
1,189 Elo+
Party 1
Erlang Shen
Erlang Shen
t1o2m3-e
Erlang Shen
Level 84
God Stats
3W - 7L
1,430 SR
Queue Stats
50W - 62L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
0 / 0 / 1
4,107
821
666
2,395
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

8
3 / 0 / 0
4,339
868
1,463
4,022
1,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Kyuj971
Anhur
6
3 / 0 / 0
3,729
746
2,707
2,633
781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
Oschminator
Bacchus
6
0 / 0 / 1
3,310
662
1,972
3,069
2,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
SUN4OUS
Achilles
7
0 / 0 / 1
3,919
784
2,512
4,893
2,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
2
0 / 0 / 0
2,702
540
0
190
62
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
FrittenHubert
Cerberus
6
0 / 1 / 0
3,502
700
989
5,089
2,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
7
0 / 2 / 0
3,713
743
2,241
4,384
1,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Medusa
Rânald
Medusa
6
0 / 2 / 0
3,197
639
2,283
2,686
581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Erlang Shen
t1o2m3-e
Erlang Shen
7
0 / 1 / 0
3,854
771
1,316
5,236
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
6
Kills
0
0
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
0
1
0.5
L
Sylvanus
 
Sylvanus
0
0
0
0
W
3
0
0
3
L
Cerberus
FrittenHubert
Cerberus
0
1
0
0
W
Anhur
Kyuj971
Anhur
3
0
0
3
L
Neith
0
2
0
0
W
Bacchus
Oschminator
Bacchus
0
0
1
0.5
L
Medusa
Rânald
Medusa
0
2
0
0
W
Achilles
SUN4OUS
Achilles
0
0
1
0.5
L
Erlang Shen
t1o2m3-e
Erlang Shen
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,320
Damage
6,829
17,012
Taken
17,585
7,721
Mitigated
7,778
5,728
Healing
5,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
666
123
0
500
2,395
753
0
0
2,395
23,811
0
L
Sylvanus
 
Sylvanus
0
0
0
151
190
62
0
0
190
1,940
1,293
W
1,463
546
0
1,616
4,022
1,190
0
0
4,022
0
20,265
L
Cerberus
FrittenHubert
Cerberus
989
118
0
2,553
5,089
2,610
0
1,186
3,649
11,705
0
W
Anhur
Kyuj971
Anhur
2,707
1,322
0
1,194
2,633
781
0
281
2,352
0
16,844
L
Neith
2,241
896
0
740
4,384
1,196
0
583
3,718
0
21,185
W
Bacchus
Oschminator
Bacchus
1,972
302
0
1,068
3,069
2,077
0
708
2,361
8,311
0
L
Medusa
Rânald
Medusa
2,283
1,202
0
47
2,686
581
0
499
2,154
0
14,020
W
Achilles
SUN4OUS
Achilles
2,512
437
0
1,350
4,893
2,920
0
0
4,893
0
21,444
L
Erlang Shen
t1o2m3-e
Erlang Shen
1,316
209
0
2,084
5,236
3,329
0
0
5,236
0
20,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,404
Gold Earned
16,968
167
Minions Killed
140
0
Camps Cleared
0
597,688
Distance Traveled
432,731
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
4,107
821
47
9
0
119,257
0
L
Sylvanus
2,702
540
8
2
0
25,202
0
W
Awilix
4,339
868
43
9
0
148,734
0
L
Cerberus
3,502
700
36
7
0
110,666
0
W
Anhur
3,729
746
30
6
0
113,301
0
L
Neith
3,713
743
38
8
0
105,812
0
W
Bacchus
3,310
662
13
3
0
107,726
0
L
Medusa
3,197
639
21
4
0
87,761
0
W
Achilles
3,919
784
34
7
0
108,670
1
L
Erlang Shen
3,854
771
37
7
0
103,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role