Player Matchup

Discordia
Discordia
BigPoppaCog
Discordia
Level 126
God Stats
2W - 1L
1,353 SR
Queue Stats
20W - 32L
1,448 Elo+
Party 2
Bastet
Bastet
Boats-and-Heauxs
Bastet
Level 121
God Stats
1W - 1L
1,304 SR
Queue Stats
33W - 43L
1,441 Elo+
Party 2
Cerberus
Cerberus
Lord_Anoose
Cerberus
Level 126
God Stats
4W - 2L
1,610 SR
Queue Stats
13W - 13L
1,611 Elo+
Party 2
Team Averages
Level 124
1,422 SR
1,500 Elo+

VS

Team Averages
Level 176
1,500 SR
1,522 Elo+
Cerberus
Cerberus
 
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
erehsitsaebeht
Agni
Level 157
God Stats
12W - 14L
1,499 SR
Queue Stats
24W - 24L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigPoppaCog
Discordia
13
2 / 2 / 2
7,747
704
7,239
4,742
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 3
7,271
661
9,896
8,703
3,218
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Lord_Anoose
Cerberus
12
1 / 0 / 3
7,207
655
6,003
8,020
6,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 1 / 0
7,417
674
7,044
10,861
7,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
 
Gilgamesh
13
0 / 2 / 1
7,174
652
4,472
11,451
7,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 1 / 1
7,285
662
5,301
6,881
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
4
Kills
2
2
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
1
0
2
L
Gilgamesh
 
Gilgamesh
0
2
1
0.25
W
Discordia
BigPoppaCog
Discordia
2
2
2
1.5
W
1
0
3
2.5
W
Cerberus
Lord_Anoose
Cerberus
1
0
3
2.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,138
Damage
16,817
21,465
Taken
29,193
11,528
Mitigated
17,246
4,543
Healing
5,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,044
22
0
3,255
10,861
7,689
0
4,159
6,667
20,857
2,177
L
Gilgamesh
 
Gilgamesh
4,472
648
0
1,431
11,451
7,117
0
5,724
5,692
0
24,283
W
Discordia
BigPoppaCog
Discordia
7,239
106
0
248
4,742
1,790
0
2,434
2,072
41,067
0
W
9,896
2,501
0
2,973
8,703
3,218
0
4,381
3,986
0
22,769
W
Cerberus
Lord_Anoose
Cerberus
6,003
297
0
1,322
8,020
6,520
0
3,846
3,794
10,889
0
L
5,301
375
0
662
6,881
2,440
0
3,368
3,481
30,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,225
Gold Earned
21,876
119
Minions Killed
171
0
Camps Cleared
0
643,980
Distance Traveled
624,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,417
674
71
6
0
204,810
0
L
Gilgamesh
7,174
652
46
4
0
220,428
0
W
Discordia
7,747
704
83
8
0
204,036
0
W
Bastet
7,271
661
24
2
0
223,118
0
W
Cerberus
7,207
655
12
1
0
216,826
0
L
Agni
7,285
662
54
5
0
199,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role