Player Matchup

Olorun
Olorun
BeGoneT-steak
Olorun
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 156L
1,494 Elo+
Party 3
Neith
Neith
LuluShoeBox
Neith
Level 74
God Stats
29W - 38L
1,471 SR
Queue Stats
288W - 280L
1,422 Elo+
Solo
Khepri
Khepri
RapidPup5829433
Khepri
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 173L
1,473 Elo+
Solo
Da Ji
Da Ji
TwinSnipes4
Da Ji
Level 86
God Stats
12W - 16L
1,394 SR
Queue Stats
268W - 268L
1,461 Elo+
Solo
Zhong Kui
Zhong Kui
bigboiKurtt
Zhong Kui
Level 27
God Stats
65W - 62L
1,499 SR
Queue Stats
73W - 80L
1,395 Elo+
Party 3
Team Averages
Level 82
1,473 SR
1,449 Elo+

VS

Team Averages
Level 107
1,569 SR
1,413 Elo+
Erlang Shen
Erlang Shen
BackWoodsOficial
Erlang Shen
Level 105
God Stats
4W - 5L
1,528 SR
Queue Stats
286W - 282L
1,422 Elo+
Party 1
Vulcan
Vulcan
Dontizzle-_-
Vulcan
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 26L
1,401 Elo+
Party 2
Medusa
Medusa
IsaacDropEmOff
Medusa
Level 102
God Stats
11W - 14L
1,564 SR
Queue Stats
75W - 80L
1,425 Elo+
Party 2
Serqet
Serqet
TxGoop
Serqet
Level 133
God Stats
0W - 1L
1,752 SR
Queue Stats
81W - 84L
1,430 Elo+
Party 2
Lancelot
Lancelot
smhramennoodles
Lancelot
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 82L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,938
540
3,507
4,695
1,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
7 / 1 / 1
7,536
685
7,477
5,253
2,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 0 / 3
6,273
570
2,500
8,715
5,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 1 / 3
6,550
595
6,350
9,905
4,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
bigboiKurtt
Zhong Kui
11
1 / 4 / 4
6,179
562
5,071
9,569
6,574
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BackWoodsOficial
Erlang Shen
9
0 / 3 / 1
5,121
466
4,046
12,063
5,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
11
1 / 1 / 0
5,950
541
6,257
5,653
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 3 / 0
6,639
604
6,266
8,284
3,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serqet
TxGoop
Serqet
8
0 / 2 / 3
5,539
504
4,480
8,543
5,935
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
8
1 / 7 / 0
5,366
488
2,221
10,030
4,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
16
Kills
7
7
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BackWoodsOficial
Erlang Shen
0
3
1
0.17
W
1
1
2
2
L
Vulcan
1
1
0
1
L
5
3
0
1.67
W
7
1
1
7.5
W
2
0
3
3.5
W
5
1
3
6.5
L
Serqet
TxGoop
Serqet
0
2
3
0.75
W
Zhong Kui
bigboiKurtt
Zhong Kui
1
4
4
0.75
L
Lancelot
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,905
Damage
23,270
38,137
Taken
44,573
21,120
Mitigated
21,041
11,889
Healing
13,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BackWoodsOficial
Erlang Shen
4,046
1,959
0
5,920
12,063
5,622
0
2,094
9,969
0
37,944
W
3,507
1,817
300
2,585
4,695
1,928
0
2,386
2,211
39,560
2,862
L
Vulcan
6,257
2,442
0
1,704
5,653
2,208
0
1,359
4,294
50,925
1,301
L
6,266
2,667
0
1,392
8,284
3,129
0
2,863
5,421
0
35,241
W
7,477
2,227
0
984
5,253
2,073
345
0
4,958
0
53,529
W
2,500
383
0
2,027
8,715
5,759
0
2,191
6,524
15,605
408
W
6,350
1,885
0
1,445
9,905
4,786
0
1,584
8,288
0
42,081
L
Serqet
TxGoop
Serqet
4,480
1,690
0
2,425
8,543
5,935
0
4,013
4,530
0
20,504
W
Zhong Kui
bigboiKurtt
Zhong Kui
5,071
721
0
4,548
9,569
6,574
737
0
9,387
41,142
1,327
L
Lancelot
2,221
290
0
1,590
10,030
4,147
0
342
9,688
0
23,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,476
Gold Earned
28,615
311
Minions Killed
238
0
Camps Cleared
0
1,050,678
Distance Traveled
1,089,509
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,121
466
62
6
0
237,366
0
W
Olorun
5,938
540
80
7
0
208,055
0
L
Vulcan
5,950
541
90
8
0
226,964
2
L
Medusa
6,639
604
45
4
0
183,508
3
W
Neith
7,536
685
83
8
0
167,293
4
W
Khepri
6,273
570
24
2
0
235,362
2
W
Da Ji
6,550
595
64
6
0
242,231
2
L
Serqet
5,539
504
16
1
0
223,224
2
W
Zhong Kui
6,179
562
60
5
0
197,737
0
L
Lancelot
5,366
488
25
2
0
218,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role