Player Matchup

Chaac
Chaac
Silver I
ByL2008
Chaac
Silver I
Level 221
God Stats
8W - 7L
1,713 SR
Queue Stats
424W - 433L
1,198 MMR
Solo
Bacchus
Bacchus
Silver II
ThrottleThumbs
Bacchus
Silver II
Level 68
God Stats
12W - 10L
1,535 SR
Queue Stats
42W - 47L
1,178 MMR
Solo
Bakasura
Bakasura
Silver I
Valkkyr
Bakasura
Silver I
Level 129
God Stats
6W - 3L
1,667 SR
Queue Stats
42W - 45L
1,283 MMR
Party 1
Ishtar
Ishtar
Silver I
screenedgold
Ishtar
Silver I
Level 118
God Stats
19W - 19L
1,640 SR
Queue Stats
284W - 288L
1,218 MMR
Solo
Nu Wa
Nu Wa
Silver IV
sookteeme
Nu Wa
Silver IV
Level 87
God Stats
0W - 2L
1,302 SR
Queue Stats
18W - 27L
1,027 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,571 SR
1,181 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,683 SR
1,243 MMR
Surtr
Surtr
Gold V
 
Surtr
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver I
Acevadeer
Loki
Silver I
Level 156
God Stats
14W - 11L
1,659 SR
Queue Stats
387W - 401L
1,182 MMR
Solo
Geb
Geb
Silver I
Tanman567
Geb
Silver I
Level 174
God Stats
5W - 2L
1,894 SR
Queue Stats
256W - 276L
1,154 MMR
Solo
Janus
Janus
Silver II
alejogonzalez_89
Janus
Silver II
Level 154
God Stats
18W - 19L
1,868 SR
Queue Stats
163W - 172L
1,214 MMR
Solo
Hou Yi
Hou Yi
Silver II
xRedemptionx627
Hou Yi
Silver II
Level 83
God Stats
148W - 179L
1,496 SR
Queue Stats
479W - 508L
1,166 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ByL2008
Chaac
7
0 / 3 / 1
5,724
358
2,053
8,675
5,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 1 / 1
7,309
457
4,744
10,930
11,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
Valkkyr
Bakasura
16
6 / 2 / 2
8,826
552
14,713
17,090
8,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
13
1 / 3 / 0
7,390
462
4,653
12,740
5,074
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
sookteeme
Nu Wa
15
1 / 3 / 4
8,165
510
8,941
8,649
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
CthulhuAo KuangMaman BrigitteNut

VS

Bans
ThothAthenaThanatosAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
4 / 1 / 2
9,393
587
10,185
13,488
8,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
15
4 / 3 / 3
8,574
536
6,218
13,735
5,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 0 / 1
7,688
481
3,531
10,769
8,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 1 / 2
9,276
580
3,983
9,130
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 3 / 0
8,069
504
8,735
11,235
4,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
8
Kills
10
12
Deaths
8
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
1
2
5
W
Loki
4
3
3
1.83
L
Chaac
ByL2008
Chaac
0
3
1
0.17
W
0
0
1
0.5
L
0
1
1
0.5
L
Bakasura
Valkkyr
Bakasura
6
2
2
3.5
W
1
1
2
2
L
Ishtar
1
3
0
0.33
L
Nu Wa
sookteeme
Nu Wa
1
3
4
1
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,104
Damage
32,652
58,084
Taken
58,357
34,763
Mitigated
30,970
19,742
Healing
16,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
10,185
3,924
0
3,185
13,488
8,941
0
3,566
9,342
2,673
72,663
W
Loki
6,218
1,807
0
5,396
13,735
5,203
0
3,366
9,741
0
62,066
L
Chaac
ByL2008
Chaac
2,053
310
0
3,067
8,675
5,580
0
260
8,415
0
26,099
W
3,531
181
0
2,343
10,769
8,650
112
1,652
9,117
32,649
3,252
L
4,744
389
0
3,087
10,930
11,987
0
1,349
9,581
33,031
0
L
Bakasura
Valkkyr
Bakasura
14,713
9,292
0
7,699
17,090
8,854
0
806
16,244
0
73,396
W
3,983
257
0
2,877
9,130
3,827
0
3,709
4,814
88,894
0
L
Ishtar
4,653
2,440
0
4,491
12,740
5,074
384
1,231
11,509
0
61,887
L
Nu Wa
sookteeme
Nu Wa
8,941
1,563
0
1,398
8,649
3,268
0
3,769
4,546
66,451
4,198
W
8,735
4,601
0
3,052
11,235
4,349
503
1,302
9,046
0
63,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,414
Gold Earned
43,000
437
Minions Killed
513
0
Camps Cleared
0
1,658,249
Distance Traveled
1,596,217
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,393
587
121
8
0
300,432
6
W
Loki
8,574
536
95
6
0
367,027
0
L
Chaac
5,724
358
52
3
0
367,648
0
W
Geb
7,688
481
42
3
0
333,403
0
L
Bacchus
7,309
457
53
3
0
313,900
4
L
Bakasura
8,826
552
130
8
0
417,171
0
W
Janus
9,276
580
159
10
0
320,108
0
L
Ishtar
7,390
462
92
6
0
271,763
4
L
Nu Wa
8,165
510
110
7
0
287,767
1
W
Hou Yi
8,069
504
96
6
0
275,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role