Player Matchup

Agni
Agni
 
Agni
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
FaceroII
Martichoras
Level 106
God Stats
15W - 8L
1,603 SR
Queue Stats
164W - 167L
1,465 Elo+
Solo
Chang'e
Chang'e
Ultrapyrus
Chang'e
Level 119
God Stats
1W - 1L
1,532 SR
Queue Stats
8W - 5L
1,324 Elo+
Party 1
Sobek
Sobek
drago2772
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Team Averages
Level 96
1,527 SR
1,458 Elo+

VS

Team Averages
Level 153
1,560 SR
1,488 Elo+
Anubis
Anubis
 
Anubis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Eternal_Rose89TV
Fafnir
Level 214
God Stats
1W - 1L
1,704 SR
Queue Stats
13W - 11L
1,511 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jstocks69
Ah Muzen Cab
Level 127
God Stats
19W - 21L
1,444 SR
Queue Stats
258W - 306L
1,450 Elo+
Solo
Surtr
Surtr
R1k369
Surtr
Level 156
God Stats
5W - 3L
1,548 SR
Queue Stats
131W - 119L
1,544 Elo+
Solo
Ne Zha
Ne Zha
iJimCarry
Ne Zha
Level 145
God Stats
2W - 1L
1,604 SR
Queue Stats
17W - 21L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 0 / 1
5,594
932
2,658
1,541
515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
 
Gilgamesh
11
1 / 1 / 0
5,520
920
2,561
6,722
3,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
FaceroII
Martichoras
12
1 / 3 / 2
5,868
978
4,918
7,171
2,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
Ultrapyrus
Chang'e
11
0 / 1 / 0
5,453
909
4,785
4,870
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
drago2772
Sobek
8
0 / 1 / 0
4,777
796
55
1,224
414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 1 / 3
5,793
966
2,510
3,647
1,748
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 3
6,052
1,009
2,331
4,107
4,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Jstocks69
Ah Muzen Cab
12
0 / 1 / 4
5,880
980
4,546
3,182
1,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Surtr
R1k369
Surtr
12
3 / 0 / 2
6,424
1,071
4,303
5,696
3,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
iJimCarry
Ne Zha
11
2 / 1 / 3
5,781
964
4,282
4,645
2,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
6
6
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
0
1
0.5
L
Gilgamesh
 
Gilgamesh
1
1
0
1
W
Anubis
 
Anubis
0
1
3
1.5
W
1
0
3
2.5
L
Martichoras
FaceroII
Martichoras
1
3
2
0.67
W
Ah Muzen Cab
Jstocks69
Ah Muzen Cab
0
1
4
2
W
Surtr
R1k369
Surtr
3
0
2
4
L
Chang'e
Ultrapyrus
Chang'e
0
1
0
0
L
Sobek
drago2772
Sobek
0
1
0
0
W
Ne Zha
iJimCarry
Ne Zha
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,977
Damage
17,972
21,528
Taken
21,277
8,467
Mitigated
12,750
4,753
Healing
6,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,658
321
0
375
1,541
515
0
264
1,277
17,233
0
L
Gilgamesh
 
Gilgamesh
2,561
206
0
1,758
6,722
3,419
0
1,357
5,247
0
7,727
W
Anubis
 
Anubis
2,510
144
0
1,033
3,647
1,748
197
1,323
2,289
23,396
73
W
2,331
574
0
1,668
4,107
4,287
0
1,991
1,996
3,534
0
L
Martichoras
FaceroII
Martichoras
4,918
788
0
760
7,171
2,554
0
2,066
4,887
0
19,926
W
Ah Muzen Cab
Jstocks69
Ah Muzen Cab
4,546
979
0
96
3,182
1,169
0
1,040
2,126
0
20,892
W
Surtr
R1k369
Surtr
4,303
1,763
0
1,373
5,696
3,403
32
2,432
3,086
675
15,464
L
Chang'e
Ultrapyrus
Chang'e
4,785
385
895
965
4,870
1,565
0
968
3,861
21,932
0
L
Sobek
drago2772
Sobek
55
0
0
0
1,224
414
0
369
855
144
0
W
Ne Zha
iJimCarry
Ne Zha
4,282
1,033
0
2,065
4,645
2,143
0
712
3,895
0
11,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,212
Gold Earned
29,930
137
Minions Killed
145
0
Camps Cleared
0
548,855
Distance Traveled
686,592
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,594
932
36
6
0
116,113
4
L
Gilgamesh
5,520
920
14
2
0
136,540
1
W
Anubis
5,793
966
45
8
0
127,201
0
W
Fafnir
6,052
1,009
4
1
0
131,966
4
L
Martichoras
5,868
978
37
6
0
135,013
0
W
Ah Muzen Cab
5,880
980
44
7
0
145,471
2
W
Surtr
6,424
1,071
32
5
0
154,615
0
L
Chang'e
5,453
909
50
8
0
142,062
0
L
Sobek
4,777
796
0
0
0
19,127
0
W
Ne Zha
5,781
964
20
3
0
127,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role