Player Matchup

Freya
Freya
 
Freya
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Amorahu
Ra
Level 165
God Stats
3W - 7L
1,317 SR
Queue Stats
280W - 326L
1,476 Elo+
Solo
Neith
Neith
SlainMyth
Neith
Level 125
God Stats
1W - 1L
1,748 SR
Queue Stats
283W - 344L
1,444 Elo+
Party 1
Bacchus
Bacchus
pestilence2003
Bacchus
Level 126
God Stats
23W - 18L
1,567 SR
Queue Stats
379W - 430L
1,458 Elo+
Party 1
Amaterasu
Amaterasu
xxFatalFatmanxx
Amaterasu
Level 109
God Stats
4W - 8L
1,498 SR
Queue Stats
192W - 212L
1,427 Elo+
Solo
Team Averages
Level 130
1,526 SR
1,461 Elo+

VS

Team Averages
Level 97
1,545 SR
1,482 Elo+
Zeus
Zeus
Deadlymuff23
Zeus
Level 39
God Stats
2W - 0L
1,674 SR
Queue Stats
16W - 10L
1,581 Elo+
Party 2
Izanami
Izanami
Mckittens
Izanami
Level 107
God Stats
5W - 7L
1,346 SR
Queue Stats
23W - 28L
1,463 Elo+
Solo
Shiva
Shiva
Ocnerds
Shiva
Level 82
God Stats
3W - 1L
1,516 SR
Queue Stats
57W - 70L
1,382 Elo+
Solo
Arachne
Arachne
Redfang44
Arachne
Level 138
God Stats
4W - 2L
1,688 SR
Queue Stats
22W - 18L
1,533 Elo+
Party 2
Sol
Sol
Sebastian23146
Sol
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 127L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
0 / 0 / 0
5,163
1,033
0
0
0
11
0 / 2 / 0
5,839
1,168
4,462
6,824
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
SlainMyth
Neith
11
0 / 0 / 1
5,912
1,182
5,492
4,612
1,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 0
6,279
1,256
4,131
9,725
10,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
xxFatalFatmanxx
Amaterasu
10
0 / 2 / 0
5,705
1,141
3,216
10,440
8,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

354

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,344
1,269
6,155
1,050
436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Mckittens
Izanami
11
0 / 0 / 4
5,775
1,155
2,982
1,449
591
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
Ocnerds
Shiva
11
0 / 1 / 5
5,731
1,146
4,737
6,803
4,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Redfang44
Arachne
11
3 / 0 / 3
6,591
1,318
6,945
8,452
6,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 0 / 4
6,237
1,247
8,458
3,449
1,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
6
6
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
0
0
0
L
0
2
0
0
W
2
0
1
2.5
W
Izanami
Mckittens
Izanami
0
0
4
2
W
Shiva
Ocnerds
Shiva
0
1
5
2.5
W
Arachne
Redfang44
Arachne
3
0
3
4.5
W
1
0
4
3
L
Neith
SlainMyth
Neith
0
0
1
0.5
L
1
2
0
0.5
L
Amaterasu
xxFatalFatmanxx
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,301
Damage
29,277
31,601
Taken
21,203
23,756
Mitigated
12,792
3,437
Healing
2,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
0
0
0
0
0
0
0
0
0
0
0
L
4,462
271
288
830
6,824
2,735
0
2,391
4,275
21,994
0
W
6,155
256
0
0
1,050
436
0
845
205
16,885
0
W
Izanami
Mckittens
Izanami
2,982
1,850
0
0
1,449
591
0
816
633
0
15,389
W
Shiva
Ocnerds
Shiva
4,737
657
334
351
6,803
4,446
0
3,321
3,142
105
9,194
W
Arachne
Redfang44
Arachne
6,945
5,048
0
1,130
8,452
6,086
0
2,555
5,233
0
12,053
W
8,458
4,124
0
964
3,449
1,233
0
753
2,611
17,970
2,196
L
Neith
SlainMyth
Neith
5,492
1,040
0
283
4,612
1,844
0
2,964
1,648
0
24,096
L
4,131
189
0
510
9,725
10,859
0
3,298
6,203
7,889
0
L
Amaterasu
xxFatalFatmanxx
Amaterasu
3,216
1,607
0
1,526
10,440
8,318
0
5,308
5,055
0
11,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,898
Gold Earned
30,678
119
Minions Killed
111
4
Camps Cleared
5
432,512
Distance Traveled
539,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,163
1,033
0
0
0
0
0
L
Ra
5,839
1,168
50
10
1
110,491
0
W
Zeus
6,344
1,269
40
8
2
106,845
0
W
Izanami
5,775
1,155
30
6
1
105,813
0
W
Shiva
5,731
1,146
8
2
0
104,806
0
W
Arachne
6,591
1,318
7
1
2
115,992
0
W
Sol
6,237
1,247
26
5
0
106,255
0
L
Neith
5,912
1,182
40
8
0
105,011
0
L
Bacchus
6,279
1,256
6
1
0
115,065
0
L
Amaterasu
5,705
1,141
23
5
3
101,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role