Player Matchup

Gilgamesh
Gilgamesh
Captincaramel64
Gilgamesh
Level 129
God Stats
1W - 4L
1,116 SR
Queue Stats
145W - 131L
1,494 Elo+
Party 3
Terra
Terra
Its The Ol 96er
Terra
Level 143
God Stats
2W - 0L
1,757 SR
Queue Stats
74W - 79L
1,484 Elo+
Solo
Thanatos
Thanatos
Manar_The_Magic
Thanatos
Level 98
God Stats
10W - 9L
1,554 SR
Queue Stats
111W - 111L
1,488 Elo+
Party 3
Heimdallr
Heimdallr
Phantandroid
Heimdallr
Level 99
God Stats
16W - 13L
1,543 SR
Queue Stats
62W - 63L
1,478 Elo+
Party 3
Tiamat
Tiamat
wuzzupdood
Tiamat
Level 44
God Stats
6W - 12L
1,528 SR
Queue Stats
78W - 66L
1,515 Elo+
Party 3
Team Averages
Level 103
1,499 SR
1,492 Elo+

VS

Team Averages
Level 53
1,441 SR
1,449 Elo+
Bacchus
Bacchus
DaddyPengu
Bacchus
Level 68
God Stats
8W - 6L
1,548 SR
Queue Stats
232W - 224L
1,509 Elo+
Party 1
Apollo
Apollo
ELMQ
Apollo
Level 30
God Stats
1W - 1L
1,175 SR
Queue Stats
48W - 48L
1,525 Elo+
Solo
Ix Chel
Ix Chel
Owasis756
Ix Chel
Level 99
God Stats
34W - 24L
1,630 SR
Queue Stats
124W - 99L
1,553 Elo+
Party 1
Surtr
Surtr
TenFlea3649
Surtr
Level 29
God Stats
8W - 16L
1,354 SR
Queue Stats
27W - 39L
1,321 Elo+
Party 2
Thor
Thor
xXTX ImpactXx
Thor
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 34L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Captincaramel64
Gilgamesh
13
6 / 3 / 2
8,542
712
7,779
13,707
10,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 2 / 6
6,954
580
4,571
9,118
5,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
11
2 / 2 / 6
6,955
580
6,416
10,835
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Phantandroid
Heimdallr
12
4 / 0 / 3
7,427
619
6,057
6,806
3,015
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
wuzzupdood
Tiamat
13
1 / 1 / 5
7,798
650
5,835
6,867
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaddyPengu
Bacchus
9
2 / 3 / 1
6,101
508
4,324
11,618
11,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
ELMQ
Apollo
11
0 / 4 / 0
6,092
508
4,128
10,654
3,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
Owasis756
Ix Chel
13
2 / 1 / 2
7,563
630
6,685
5,564
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 4 / 1
7,195
600
8,183
12,876
8,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
1 / 4 / 1
5,409
451
1,687
9,412
3,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
16
Kills
8
8
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Captincaramel64
Gilgamesh
6
3
2
2.33
L
Bacchus
DaddyPengu
Bacchus
2
3
1
0.83
L
Apollo
ELMQ
Apollo
0
4
0
0
W
3
2
6
3
W
Thanatos
2
2
6
2.5
L
Ix Chel
Owasis756
Ix Chel
2
1
2
3
W
Heimdallr
Phantandroid
Heimdallr
4
0
3
5.5
L
3
4
1
0.88
W
Tiamat
wuzzupdood
Tiamat
1
1
5
3.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,658
Damage
25,007
47,333
Taken
50,124
27,824
Mitigated
29,556
22,585
Healing
11,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Captincaramel64
Gilgamesh
7,779
2,925
0
5,108
13,707
10,847
343
971
12,736
0
57,822
L
Bacchus
DaddyPengu
Bacchus
4,324
710
0
2,808
11,618
11,373
0
3,438
8,094
20,790
0
L
Apollo
ELMQ
Apollo
4,128
2,282
0
1,421
10,654
3,937
0
1,876
8,778
0
43,034
W
4,571
631
1,566
1,989
9,118
5,780
0
3,933
5,185
20,053
0
W
Thanatos
6,416
2,068
0
8,844
10,835
4,250
0
2,891
7,944
0
44,407
L
Ix Chel
Owasis756
Ix Chel
6,685
1,027
570
952
5,564
2,298
0
1,948
3,616
62,364
0
W
Heimdallr
Phantandroid
Heimdallr
6,057
2,683
0
2,685
6,806
3,015
544
1,070
5,736
0
48,960
L
8,183
4,830
0
4,652
12,876
8,263
0
210
12,003
2,074
49,129
W
Tiamat
wuzzupdood
Tiamat
5,835
834
0
2,393
6,867
3,932
0
4,672
2,195
56,864
657
L
1,687
242
0
954
9,412
3,685
0
2,940
6,472
0
24,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,676
Gold Earned
32,360
370
Minions Killed
360
0
Camps Cleared
0
1,291,981
Distance Traveled
1,254,909
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,542
712
106
9
0
260,162
0
L
Bacchus
6,101
508
36
3
0
263,961
2
L
Apollo
6,092
508
84
7
0
316,001
0
W
Terra
6,954
580
25
2
0
260,321
2
W
Thanatos
6,955
580
65
5
0
276,570
2
L
Ix Chel
7,563
630
125
10
0
248,223
0
W
Heimdallr
7,427
619
71
6
0
244,920
0
L
Surtr
7,195
600
72
6
0
230,337
2
W
Tiamat
7,798
650
103
9
0
250,008
0
L
Thor
5,409
451
43
4
0
196,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role