Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
FerAlvarez
Sol
Level 175
God Stats
3W - 7L
1,412 SR
Queue Stats
130W - 132L
1,589 Elo+
Solo
Cliodhna
Cliodhna
Gabriel17532
Cliodhna
Level 76
God Stats
22W - 10L
1,668 SR
Queue Stats
35W - 22L
1,509 Elo+
Solo
Neith
Neith
MildlyMadMax
Neith
Level 166
God Stats
2W - 6L
1,415 SR
Queue Stats
169W - 125L
1,729 Elo+
Solo
Surtr
Surtr
songfulprince
Surtr
Level 89
God Stats
3W - 3L
1,701 SR
Queue Stats
110W - 82L
1,704 Elo+
Solo
Team Averages
Level 118
1,539 SR
1,606 Elo+

VS

Team Averages
Level 123
1,420 SR
1,468 Elo+
Izanami
Izanami
Childbirth
Izanami
Level 41
God Stats
2W - 3L
1,106 SR
Queue Stats
75W - 110L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
FlackoWacko6548
Gilgamesh
Level 121
God Stats
2W - 1L
1,324 SR
Queue Stats
59W - 46L
1,608 Elo+
Solo
Xing Tian
Xing Tian
Frost172
Xing Tian
Level 145
God Stats
4W - 1L
1,671 SR
Queue Stats
88W - 79L
1,589 Elo+
Party 1
Bakasura
Bakasura
LOBDeidara
Bakasura
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 35L
1,470 Elo+
Party 1
Yu Huang
Yu Huang
gerard117
Yu Huang
Level 178
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
0 / 1 / 0
3,089
618
615
3,215
2,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

5
0 / 3 / 0
3,205
641
2,437
3,839
909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cliodhna
Gabriel17532
Cliodhna
6
2 / 3 / 0
3,735
747
1,761
4,934
1,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 2 / 1
3,555
711
2,542
4,688
1,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,517
503
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Childbirth
Izanami
7
3 / 0 / 1
4,386
877
2,039
3,112
1,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
FlackoWacko6548
Gilgamesh
7
1 / 0 / 0
4,183
837
2,042
4,161
2,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
Frost172
Xing Tian
6
1 / 0 / 3
3,917
783
1,802
3,630
2,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
LOBDeidara
Bakasura
7
3 / 1 / 1
4,118
824
1,081
4,312
1,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Yu Huang
gerard117
Yu Huang
7
1 / 1 / 3
3,926
785
3,389
3,213
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
9
9
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
0
0
W
Izanami
Childbirth
Izanami
3
0
1
3.5
L
0
3
0
0
W
Gilgamesh
FlackoWacko6548
Gilgamesh
1
0
0
1
W
Xing Tian
Frost172
Xing Tian
1
0
3
2.5
L
Cliodhna
Gabriel17532
Cliodhna
2
3
0
0.67
W
Bakasura
LOBDeidara
Bakasura
3
1
1
3.5
L
0
2
1
0.25
W
Yu Huang
gerard117
Yu Huang
1
1
3
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,355
Damage
10,353
16,676
Taken
18,428
5,836
Mitigated
8,340
3,642
Healing
5,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
615
219
0
549
3,215
2,146
0
0
2,934
10,250
0
W
Izanami
Childbirth
Izanami
2,039
1,185
0
984
3,112
1,080
235
1,549
1,563
0
28,597
L
2,437
1,323
0
833
3,839
909
0
592
3,247
16,956
1,627
W
Gilgamesh
FlackoWacko6548
Gilgamesh
2,042
533
0
1,426
4,161
2,292
0
615
3,546
0
24,759
W
Xing Tian
Frost172
Xing Tian
1,802
310
0
1,436
3,630
2,215
0
824
2,806
8,730
486
L
Cliodhna
Gabriel17532
Cliodhna
1,761
673
0
951
4,934
1,339
0
1,114
3,703
0
16,718
W
Bakasura
LOBDeidara
Bakasura
1,081
677
0
941
4,312
1,657
0
0
4,312
0
17,243
L
2,542
1,245
0
1,309
4,688
1,442
0
2,826
1,434
0
22,489
W
Yu Huang
gerard117
Yu Huang
3,389
355
0
452
3,213
1,096
0
0
3,213
19,384
1,516
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,101
Gold Earned
20,530
104
Minions Killed
187
0
Camps Cleared
0
408,981
Distance Traveled
567,728
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,089
618
13
3
0
110,353
1
W
Izanami
4,386
877
52
10
0
107,292
0
L
Sol
3,205
641
28
6
0
92,812
0
W
Gilgamesh
4,183
837
53
11
0
105,102
0
W
Xing Tian
3,917
783
10
2
0
119,652
0
L
Cliodhna
3,735
747
29
6
0
117,144
0
W
Bakasura
4,118
824
36
7
0
133,304
0
L
Neith
3,555
711
34
7
0
88,672
0
W
Yu Huang
3,926
785
36
7
0
102,378
0
L
Surtr
2,517
503
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role