Player Matchup

Sylvanus
Sylvanus
F1l1F4l1
Sylvanus
Level 87
God Stats
46W - 34L
1,452 SR
Queue Stats
46W - 39L
1,387 Elo+
Solo
Cliodhna
Cliodhna
Lockwood4343
Cliodhna
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Natnat102
Aphrodite
Level 54
God Stats
13W - 20L
1,379 SR
Queue Stats
68W - 68L
1,477 Elo+
Party 2
Kukulkan
Kukulkan
Prob123
Kukulkan
Level 65
God Stats
4W - 1L
1,648 SR
Queue Stats
75W - 73L
1,481 Elo+
Solo
Hachiman
Hachiman
goico
Hachiman
Level 55
God Stats
21W - 28L
1,457 SR
Queue Stats
68W - 68L
1,477 Elo+
Party 2
Team Averages
Level 57
1,487 SR
1,464 Elo+

VS

Team Averages
Level 45
1,485 SR
1,468 Elo+
Surtr
Surtr
BaboonSon
Surtr
Level 8
God Stats
10W - 19L
1,506 SR
Queue Stats
56W - 87L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
BasicData
Danzaburou
Level 61
God Stats
2W - 3L
1,352 SR
Queue Stats
159W - 153L
1,542 Elo+
Solo
Ao Kuang
Ao Kuang
Eldruf
Ao Kuang
Level 68
God Stats
13W - 10L
1,500 SR
Queue Stats
153W - 165L
1,431 Elo+
Party 1
Hades
Hades
Palach86
Hades
Level 66
God Stats
27W - 23L
1,569 SR
Queue Stats
55W - 46L
1,520 Elo+
Solo
Yemoja
Yemoja
dunningISback
Yemoja
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 72L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
F1l1F4l1
Sylvanus
19
7 / 0 / 1
12,065
710
12,515
9,560
6,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Lockwood4343
Cliodhna
14
0 / 2 / 2
7,671
451
1,996
12,490
4,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Natnat102
Aphrodite
14
0 / 1 / 2
8,748
515
1,561
7,670
5,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Prob123
Kukulkan
17
2 / 1 / 1
9,495
559
9,533
8,814
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
goico
Hachiman
15
2 / 0 / 0
8,784
517
8,079
7,960
3,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BaboonSon
Surtr
8
0 / 4 / 0
6,267
369
1,589
7,085
3,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
BasicData
Danzaburou
15
1 / 1 / 0
9,637
567
8,177
11,773
4,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Eldruf
Ao Kuang
14
1 / 3 / 1
8,426
496
4,880
17,039
7,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hades
Palach86
Hades
15
1 / 2 / 2
9,433
555
5,595
12,978
6,537
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
1 / 1 / 2
8,353
491
3,814
7,206
5,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
11
Kills
4
4
Deaths
11
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Surtr
BaboonSon
Surtr
0
4
0
0
L
Danzaburou
BasicData
Danzaburou
1
1
0
1
L
Ao Kuang
Eldruf
Ao Kuang
1
3
1
0.5
W
Sylvanus
F1l1F4l1
Sylvanus
7
0
1
7.5
W
Cliodhna
Lockwood4343
Cliodhna
0
2
2
0.5
W
Aphrodite
Natnat102
Aphrodite
0
1
2
1
L
Hades
Palach86
Hades
1
2
2
1
W
Kukulkan
Prob123
Kukulkan
2
1
1
2.5
L
1
1
2
2
W
Hachiman
goico
Hachiman
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,684
Damage
24,055
46,494
Taken
56,081
23,748
Mitigated
26,539
22,700
Healing
18,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
BaboonSon
Surtr
1,589
703
0
1,115
7,085
3,255
0
3,674
3,411
193
16,937
L
Danzaburou
BasicData
Danzaburou
8,177
5,128
0
4,859
11,773
4,413
1,006
2,809
8,964
0
86,546
L
Ao Kuang
Eldruf
Ao Kuang
4,880
850
0
1,912
17,039
7,096
0
6,445
10,594
71,173
1,943
W
Sylvanus
F1l1F4l1
Sylvanus
12,515
4,523
0
5,858
9,560
6,044
273
1,411
7,828
88,882
25,154
W
Cliodhna
Lockwood4343
Cliodhna
1,996
429
0
5,358
12,490
4,854
0
4,594
7,896
0
49,865
W
Aphrodite
Natnat102
Aphrodite
1,561
452
2,850
5,118
7,670
5,468
0
1,508
6,162
31,428
0
L
Hades
Palach86
Hades
5,595
581
121
5,704
12,978
6,537
873
7,928
5,050
70,858
1,056
W
Kukulkan
Prob123
Kukulkan
9,533
618
0
1,000
8,814
4,033
588
4,734
4,080
97,137
0
L
3,814
655
2,448
1,953
7,206
5,238
0
2,299
4,907
26,136
0
W
Hachiman
goico
Hachiman
8,079
4,160
0
2,516
7,960
3,349
229
1,875
6,085
0
69,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,763
Gold Earned
42,116
589
Minions Killed
452
0
Camps Cleared
0
1,723,550
Distance Traveled
1,482,116
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,267
369
26
2
0
190,191
0
L
Danzaburou
9,637
567
134
8
0
321,983
2
L
Ao Kuang
8,426
496
109
6
0
354,556
1
W
Sylvanus
12,065
710
181
11
0
306,884
0
W
Cliodhna
7,671
451
71
4
0
388,337
0
W
Aphrodite
8,748
515
54
3
0
348,487
5
L
Hades
9,433
555
144
8
0
305,131
0
W
Kukulkan
9,495
559
155
9
0
354,492
3
L
Yemoja
8,353
491
39
2
0
310,255
6
W
Hachiman
8,784
517
128
8
0
325,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role