Player Matchup

Izanami
Izanami
EDDRO69
Izanami
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,525 Elo+
Solo
Jormungandr
Jormungandr
GhoatedQuan
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 60L
1,439 Elo+
Solo
Sobek
Sobek
MrFoote
Sobek
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,475 Elo+
Solo
Ishtar
Ishtar
Tunnfoot32SXM
Ishtar
Level 146
God Stats
1W - 4L
1,709 SR
Queue Stats
562W - 623L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
midnight_love23
Tsukuyomi
Level 129
God Stats
11W - 4L
1,238 SR
Queue Stats
461W - 480L
1,439 Elo+
Solo
Team Averages
Level 103
1,489 SR
1,465 Elo+

VS

Team Averages
Level 117
1,549 SR
1,407 Elo+
Bellona
Bellona
CmonVa 2
Bellona
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
470W - 468L
1,353 Elo+
Solo
Hun Batz
Hun Batz
Ducktatorgaming
Hun Batz
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 187L
1,294 Elo+
Solo
Da Ji
Da Ji
IAmAStreamerToo
Da Ji
Level 128
God Stats
4W - 5L
1,536 SR
Queue Stats
270W - 278L
1,460 Elo+
Solo
Sol
Sol
PapaBobRoss
Sol
Level 103
God Stats
6W - 2L
1,650 SR
Queue Stats
81W - 68L
1,470 Elo+
Solo
Hera
Hera
TheMaxilla
Hera
Level 149
God Stats
7W - 6L
1,559 SR
Queue Stats
303W - 274L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EDDRO69
Izanami
1
0 / 0 / 0
2,834
258
0
0
0
Jormungandr
GhoatedQuan
Jormungandr
15
0 / 4 / 9
8,162
742
12,339
11,926
10,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sobek
MrFoote
Sobek
18
4 / 3 / 6
9,138
831
9,403
15,119
20,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 4 / 5
7,218
656
8,414
10,863
5,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
midnight_love23
Tsukuyomi
15
7 / 4 / 2
8,800
800
12,014
10,597
5,467
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CmonVa 2
Bellona
17
5 / 0 / 7
10,472
952
8,886
12,528
9,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
16
3 / 3 / 6
9,730
885
5,942
8,977
6,631
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 7 / 6
8,170
743
9,966
13,782
7,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
3 / 2 / 4
8,840
804
8,608
9,775
3,829
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 0 / 10
9,458
860
9,986
9,840
4,480
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
48
12
Kills
15
15
Deaths
12
22
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bellona
CmonVa 2
Bellona
5
0
7
8.5
W
Hun Batz
3
3
6
2
L
Izanami
EDDRO69
Izanami
0
0
0
0
L
Jormungandr
GhoatedQuan
Jormungandr
0
4
9
1.13
W
2
7
6
0.71
L
Sobek
MrFoote
Sobek
4
3
6
2.33
W
3
2
4
2.5
W
2
0
10
7
L
1
4
5
0.88
L
Tsukuyomi
midnight_love23
Tsukuyomi
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,170
Damage
43,388
48,505
Taken
54,902
41,395
Mitigated
32,387
13,633
Healing
20,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CmonVa 2
Bellona
8,886
1,018
3,439
3,647
12,528
9,864
175
5,717
6,442
0
12,215
W
Hun Batz
5,942
743
1,645
825
8,977
6,631
655
3,196
5,552
883
16,624
L
Izanami
EDDRO69
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
GhoatedQuan
Jormungandr
12,339
2,998
252
1,652
11,926
10,789
0
5,138
6,788
31,557
1,031
W
9,966
1,875
1,482
970
13,782
7,583
260
3,544
9,959
0
12,055
L
Sobek
MrFoote
Sobek
9,403
624
379
6,431
15,119
20,085
0
4,936
10,183
20,879
0
W
8,608
2,048
2,678
3,138
9,775
3,829
475
3,607
6,069
23,794
837
W
9,986
2,885
1,738
1,431
9,840
4,480
455
4,306
5,444
32,926
0
L
8,414
2,666
476
1,285
10,863
5,054
0
5,980
4,883
0
18,318
L
Tsukuyomi
midnight_love23
Tsukuyomi
12,014
2,537
1,473
1,685
10,597
5,467
0
3,158
7,439
0
23,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,152
Gold Earned
46,670
98
Minions Killed
126
0
Camps Cleared
0
849,644
Distance Traveled
1,101,626
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,472
952
7
1
0
252,304
0
W
Hun Batz
9,730
885
32
3
0
215,506
0
L
Izanami
2,834
258
0
0
0
0
0
L
Jormungandr
8,162
742
42
4
0
195,942
0
W
Da Ji
8,170
743
8
1
0
194,706
0
L
Sobek
9,138
831
20
2
0
242,503
0
W
Sol
8,840
804
34
3
0
216,034
0
W
Hera
9,458
860
45
4
0
223,076
0
L
Ishtar
7,218
656
16
1
0
191,918
0
L
Tsukuyomi
8,800
800
20
2
0
219,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role