Player Matchup

Neith
Neith
Jerefu0
Neith
Level 24
God Stats
5W - 2L
1,380 SR
Queue Stats
33W - 75L
1,299 Elo+
Party 1
Cthulhu
Cthulhu
ProtoHiraeth
Cthulhu
Level 27
God Stats
5W - 2L
1,161 SR
Queue Stats
109W - 180L
1,259 Elo+
Party 1
Fenrir
Fenrir
StuffToDaMax55
Fenrir
Level 147
God Stats
7W - 11L
1,311 SR
Queue Stats
122W - 220L
1,282 Elo+
Party 1
Skadi
Skadi
Yoshi3456
Skadi
Level 51
God Stats
6W - 5L
1,299 SR
Queue Stats
144W - 216L
1,304 Elo+
Party 1
Zeus
Zeus
zambat121
Zeus
Level 62
God Stats
2W - 1L
1,725 SR
Queue Stats
99W - 94L
1,487 Elo+
Solo
Team Averages
Level 62
1,375 SR
1,326 Elo+

VS

Team Averages
Level 92
1,457 SR
1,370 Elo+
Kumbhakarna
Kumbhakarna
Lamonte_Games
Kumbhakarna
Level 75
God Stats
15W - 13L
1,441 SR
Queue Stats
352W - 326L
1,460 Elo+
Party 2
Loki
Loki
NaturedCell9461
Loki
Level 158
God Stats
1W - 6L
1,533 SR
Queue Stats
374W - 378L
1,467 Elo+
Solo
Sobek
Sobek
Pyro_HAT
Sobek
Level 88
God Stats
0W - 3L
1,311 SR
Queue Stats
3W - 11L
1,317 Elo+
Party 2
Medusa
Medusa
gangster9876
Medusa
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 34L
1,223 Elo+
Solo
Tiamat
Tiamat
toastiepankake
Tiamat
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jerefu0
Neith
17
5 / 0 / 5
11,278
537
15,260
8,817
3,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
ProtoHiraeth
Cthulhu
15
4 / 2 / 6
9,718
463
8,744
14,948
14,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
7 / 3 / 8
11,167
532
15,033
22,580
11,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Yoshi3456
Skadi
20
4 / 0 / 5
12,141
578
11,668
13,373
6,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
15
1 / 6 / 5
10,125
482
9,930
13,579
4,733
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Lamonte_Games
Kumbhakarna
15
2 / 2 / 3
9,742
464
9,899
22,444
26,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
1 / 7 / 2
9,881
471
7,457
20,316
8,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Pyro_HAT
Sobek
16
4 / 3 / 2
10,491
500
7,618
18,677
16,326
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
16
0 / 4 / 1
8,869
422
5,973
11,780
5,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 5 / 2
9,789
466
10,586
12,781
7,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
21
Kills
10
11
Deaths
21
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
Jerefu0
Neith
5
0
5
7.5
L
Kumbhakarna
Lamonte_Games
Kumbhakarna
2
2
3
1.75
L
1
7
2
0.29
W
Cthulhu
ProtoHiraeth
Cthulhu
4
2
6
3.5
L
Sobek
Pyro_HAT
Sobek
4
3
2
1.67
W
7
3
8
3.67
W
Skadi
Yoshi3456
Skadi
4
0
5
6.5
L
Medusa
0
4
1
0.13
L
3
5
2
0.8
W
Zeus
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,635
Damage
41,533
73,297
Taken
85,998
40,597
Mitigated
63,710
19,175
Healing
20,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Jerefu0
Neith
15,260
3,362
0
3,737
8,817
3,688
1,014
4,810
4,007
0
77,486
L
Kumbhakarna
Lamonte_Games
Kumbhakarna
9,899
1,172
0
4,882
22,444
26,569
0
6,495
15,949
33,291
1,845
L
7,457
2,185
0
6,253
20,316
8,280
0
964
19,352
0
97,528
W
Cthulhu
ProtoHiraeth
Cthulhu
8,744
1,659
90
2,103
14,948
14,990
0
6,348
8,485
46,824
1,885
L
Sobek
Pyro_HAT
Sobek
7,618
597
0
7,167
18,677
16,326
376
7,406
11,271
60,995
2,976
W
15,033
5,615
0
6,621
22,580
11,163
0
9,181
13,193
0
99,099
W
Skadi
Yoshi3456
Skadi
11,668
3,723
0
3,790
13,373
6,023
1,166
4,708
8,625
0
135,962
L
Medusa
5,973
2,098
0
1,314
11,780
5,060
0
1,942
9,838
0
64,291
L
10,586
366
0
1,313
12,781
7,475
0
1,418
11,363
58,603
0
W
Zeus
9,930
2,467
0
2,834
13,579
4,733
272
6,097
7,038
62,588
1,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,429
Gold Earned
48,772
578
Minions Killed
491
0
Camps Cleared
0
2,019,569
Distance Traveled
1,950,737
20
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,278
537
136
6
0
408,633
0
L
Kumbhakarna
9,742
464
58
3
0
437,486
0
L
Loki
9,881
471
117
6
0
356,268
0
W
Cthulhu
9,718
463
60
3
0
420,465
6
L
Sobek
10,491
500
111
5
0
360,553
0
W
Fenrir
11,167
532
103
5
0
461,963
9
W
Skadi
12,141
578
180
9
0
424,713
1
L
Medusa
8,869
422
108
5
0
432,397
0
L
Tiamat
9,789
466
97
5
0
364,033
0
W
Zeus
10,125
482
99
5
0
303,795
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role