Player Matchup

Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
 
Persephone
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
RomaFinch
Hou Yi
Level 144
God Stats
3W - 0L
1,584 SR
Queue Stats
5W - 4L
1,795 Elo+
Party 1
Terra
Terra
АrhiКot
Terra
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,711 Elo+
Party 1
Team Averages
Level 143
1,517 SR
1,601 Elo+

VS

Team Averages
Level 150
1,546 SR
1,563 Elo+
Zhong Kui
Zhong Kui
Analgeddon
Zhong Kui
Level 145
God Stats
9W - 9L
1,918 SR
Queue Stats
89W - 88L
1,588 Elo+
Solo
Fenrir
Fenrir
Chantlex
Fenrir
Level 172
God Stats
19W - 25L
1,462 SR
Queue Stats
49W - 46L
1,462 Elo+
Solo
Ra
Ra
OhZalty
Ra
Level 158
God Stats
5W - 8L
1,139 SR
Queue Stats
97W - 70L
1,630 Elo+
Party 2
Bacchus
Bacchus
Semidimoni
Bacchus
Level 140
God Stats
1W - 1L
1,712 SR
Queue Stats
120W - 94L
1,570 Elo+
Solo
Nut
Nut
bjonky
Nut
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 54L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
6 / 1 / 0
9,361
624
8,049
8,927
4,535
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
 
Horus
12
1 / 2 / 11
7,981
532
5,523
15,743
15,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
 
Persephone
12
2 / 4 / 3
7,619
508
7,046
7,160
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
RomaFinch
Hou Yi
15
5 / 0 / 6
9,134
609
9,477
11,590
5,375
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Terra
АrhiКot
Terra
16
5 / 4 / 7
8,868
591
10,384
20,642
11,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Analgeddon
Zhong Kui
13
0 / 4 / 1
7,818
521
5,879
13,855
9,691
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Chantlex
Fenrir
14
4 / 5 / 2
7,891
526
10,588
15,648
6,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
2 / 3 / 4
7,722
515
8,395
9,335
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Semidimoni
Bacchus
12
3 / 3 / 1
7,327
488
4,557
13,290
13,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nut
bjonky
Nut
13
1 / 4 / 0
7,565
504
5,070
9,260
3,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
19
Kills
10
11
Deaths
19
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
0
6
W
Horus
 
Horus
1
2
11
3.25
W
Persephone
 
Persephone
2
4
3
0.88
L
Zhong Kui
Analgeddon
Zhong Kui
0
4
1
0.13
L
Fenrir
Chantlex
Fenrir
4
5
2
1
L
2
3
4
1.33
W
Hou Yi
RomaFinch
Hou Yi
5
0
6
8
L
Bacchus
Semidimoni
Bacchus
3
3
1
1.17
L
Nut
bjonky
Nut
1
4
0
0.25
W
Terra
АrhiКot
Terra
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,479
Damage
34,489
64,062
Taken
61,388
39,709
Mitigated
36,536
23,732
Healing
18,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,049
1,213
0
3,335
8,927
4,535
535
3,711
5,216
71,658
1,558
W
Horus
 
Horus
5,523
2,517
1,700
4,263
15,743
15,473
71
5,085
10,470
0
16,970
W
Persephone
 
Persephone
7,046
125
0
386
7,160
2,622
213
4,591
2,388
43,658
2,283
L
Zhong Kui
Analgeddon
Zhong Kui
5,879
263
0
6,412
13,855
9,691
0
9,000
4,803
65,212
1,563
L
Fenrir
Chantlex
Fenrir
10,588
2,869
0
2,932
15,648
6,673
0
5,687
9,839
0
66,427
L
8,395
844
525
2,660
9,335
3,595
0
5,021
3,914
67,407
1,868
W
Hou Yi
RomaFinch
Hou Yi
9,477
5,463
0
4,453
11,590
5,375
243
1,537
10,053
0
73,226
L
Bacchus
Semidimoni
Bacchus
4,557
683
0
3,759
13,290
13,026
0
3,191
9,812
23,425
0
L
Nut
bjonky
Nut
5,070
3,312
0
2,557
9,260
3,551
0
877
8,383
0
64,770
W
Terra
АrhiКot
Terra
10,384
2,940
206
9,389
20,642
11,704
13
3,490
17,152
70,419
2,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,963
Gold Earned
38,323
454
Minions Killed
467
0
Camps Cleared
0
1,495,992
Distance Traveled
1,329,563
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,361
624
126
8
0
274,274
6
W
Horus
7,981
532
23
2
0
334,252
5
W
Persephone
7,619
508
74
5
0
277,570
0
L
Zhong Kui
7,818
521
120
8
0
212,132
0
L
Fenrir
7,891
526
80
5
0
309,509
6
L
Ra
7,722
515
133
9
0
276,562
0
W
Hou Yi
9,134
609
117
8
0
285,115
4
L
Bacchus
7,327
488
20
1
0
302,305
0
L
Nut
7,565
504
114
8
0
229,055
8
W
Terra
8,868
591
114
8
0
324,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role