Player Matchup

The Morrigan
The Morrigan
DripCrunchyKekZ_
The Morrigan
Level 124
God Stats
1W - 3L
1,140 SR
Queue Stats
524W - 509L
1,542 Elo+
Party 2
Arachne
Arachne
DripNutZ_
Arachne
Level 117
God Stats
21W - 14L
1,573 SR
Queue Stats
272W - 275L
1,523 Elo+
Party 2
Mulan
Mulan
SchilMann
Mulan
Level 82
God Stats
13W - 7L
1,758 SR
Queue Stats
195W - 189L
1,449 Elo+
Solo
Sol
Sol
TheMightyDoo
Sol
Level 128
God Stats
2W - 0L
1,498 SR
Queue Stats
33W - 29L
1,513 Elo+
Solo
Ymir
Ymir
jutgh61
Ymir
Level 126
God Stats
16W - 6L
1,685 SR
Queue Stats
289W - 281L
1,557 Elo+
Solo
Team Averages
Level 115
1,531 SR
1,517 Elo+

VS

Team Averages
Level 78
1,557 SR
1,529 Elo+
Bacchus
Bacchus
Sharlodka
Bacchus
Level 89
God Stats
4W - 5L
1,584 SR
Queue Stats
203W - 175L
1,554 Elo+
Party 1
Izanami
Izanami
ZengaJr
Izanami
Level 109
God Stats
1W - 1L
1,726 SR
Queue Stats
99W - 76L
1,575 Elo+
Solo
Surtr
Surtr
dzhaNoob
Surtr
Level 88
God Stats
7W - 12L
1,582 SR
Queue Stats
157W - 144L
1,542 Elo+
Party 1
Awilix
Awilix
nikolajergrim
Awilix
Level 41
God Stats
2W - 5L
1,500 SR
Queue Stats
121W - 132L
1,455 Elo+
Solo
Poseidon
Poseidon
shzjal
Poseidon
Level 62
God Stats
5W - 12L
1,394 SR
Queue Stats
131W - 113L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DripCrunchyKekZ_
The Morrigan
11
3 / 0 / 5
6,303
630
5,125
3,292
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
DripNutZ_
Arachne
11
6 / 1 / 2
6,092
609
5,902
7,524
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mulan
SchilMann
Mulan
11
5 / 2 / 3
6,049
605
8,753
8,883
6,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 1 / 1
5,949
595
3,055
4,390
1,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ymir
jutgh61
Ymir
9
1 / 0 / 3
5,372
537
1,985
4,876
2,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Sharlodka
Bacchus
7
1 / 4 / 0
4,950
495
2,958
11,104
9,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
ZengaJr
Izanami
10
0 / 0 / 0
5,415
542
2,151
4,446
1,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
dzhaNoob
Surtr
9
1 / 6 / 0
4,901
490
3,915
11,721
7,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 3 / 1
5,665
567
3,987
8,166
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Poseidon
shzjal
Poseidon
9
0 / 3 / 1
5,131
513
1,906
5,022
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
16
Kills
4
4
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
DripCrunchyKekZ_
The Morrigan
3
0
5
5.5
W
Arachne
DripNutZ_
Arachne
6
1
2
7
W
Mulan
SchilMann
Mulan
5
2
3
3.25
L
Bacchus
Sharlodka
Bacchus
1
4
0
0.25
W
1
1
1
1.5
L
Izanami
ZengaJr
Izanami
0
0
0
0
L
Surtr
dzhaNoob
Surtr
1
6
0
0.17
W
Ymir
jutgh61
Ymir
1
0
3
2.5
L
2
3
1
0.83
L
Poseidon
shzjal
Poseidon
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,820
Damage
14,917
28,965
Taken
40,459
15,441
Mitigated
22,748
10,221
Healing
10,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
DripCrunchyKekZ_
The Morrigan
5,125
1,388
0
931
3,292
1,219
0
1,003
2,247
41,196
5,501
W
Arachne
DripNutZ_
Arachne
5,902
3,519
0
3,158
7,524
3,344
0
1,336
6,188
0
36,174
W
Mulan
SchilMann
Mulan
8,753
1,858
0
2,142
8,883
6,557
0
167
8,313
0
39,136
L
Bacchus
Sharlodka
Bacchus
2,958
487
0
2,614
11,104
9,555
0
3,040
7,982
15,061
0
W
3,055
1,294
0
1,745
4,390
1,435
0
1,443
2,947
42,558
4,954
L
Izanami
ZengaJr
Izanami
2,151
1,315
0
1,253
4,446
1,428
11
1,812
2,634
0
49,159
L
Surtr
dzhaNoob
Surtr
3,915
1,473
0
3,153
11,721
7,041
0
445
11,270
435
19,016
W
Ymir
jutgh61
Ymir
1,985
494
0
2,245
4,876
2,886
0
1,082
3,794
13,879
0
L
3,987
1,798
0
3,096
8,166
3,137
0
715
7,411
0
43,094
L
Poseidon
shzjal
Poseidon
1,906
283
0
662
5,022
1,587
0
2,059
2,747
36,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,765
Gold Earned
26,062
310
Minions Killed
301
0
Camps Cleared
0
953,629
Distance Traveled
951,465
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,303
630
91
9
0
176,392
1
W
Arachne
6,092
609
56
6
0
238,156
0
W
Mulan
6,049
605
61
6
0
156,963
2
L
Bacchus
4,950
495
20
2
0
197,211
0
W
Sol
5,949
595
78
8
0
182,040
1
L
Izanami
5,415
542
96
10
0
193,055
2
L
Surtr
4,901
490
39
4
0
176,692
0
W
Ymir
5,372
537
24
2
0
200,078
4
L
Awilix
5,665
567
81
8
0
207,475
0
L
Poseidon
5,131
513
65
7
0
177,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role